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Merge #9856: Terminate immediately when allocation fails
d4ee7ba
prevector: assert successful allocation (Cory Fields)c5f008a
don't throw std::bad_alloc when out of memory. Instead, terminate immediately (Cory Fields) Tree-SHA512: 699ce8df5b1775a99c71d3cfc952b45da1c0091e1a4b6adfac52d5be6144c3d98f88ac3af90e5c73fff2f74666a499feb4a34434683ce5979814e869c0aeddc3
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commit
65fdc37ac3
2 changed files with 22 additions and 0 deletions
16
src/init.cpp
16
src/init.cpp
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@ -797,6 +797,19 @@ ServiceFlags nLocalServices = NODE_NETWORK;
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}
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}
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[[noreturn]] static void new_handler_terminate()
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{
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// Rather than throwing std::bad-alloc if allocation fails, terminate
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// immediately to (try to) avoid chain corruption.
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// Since LogPrintf may itself allocate memory, set the handler directly
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// to terminate first.
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std::set_new_handler(std::terminate);
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LogPrintf("Error: Out of memory. Terminating.\n");
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// The log was successful, terminate now.
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std::terminate();
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};
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bool AppInitBasicSetup()
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bool AppInitBasicSetup()
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{
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{
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// ********************************************************* Step 1: setup
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// ********************************************************* Step 1: setup
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@ -849,6 +862,9 @@ bool AppInitBasicSetup()
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// Ignore SIGPIPE, otherwise it will bring the daemon down if the client closes unexpectedly
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// Ignore SIGPIPE, otherwise it will bring the daemon down if the client closes unexpectedly
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signal(SIGPIPE, SIG_IGN);
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signal(SIGPIPE, SIG_IGN);
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#endif
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#endif
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std::set_new_handler(new_handler_terminate);
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return true;
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return true;
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}
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}
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@ -5,6 +5,7 @@
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#ifndef _BITCOIN_PREVECTOR_H_
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#ifndef _BITCOIN_PREVECTOR_H_
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#define _BITCOIN_PREVECTOR_H_
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#define _BITCOIN_PREVECTOR_H_
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#include <assert.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <string.h>
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#include <string.h>
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@ -170,10 +171,15 @@ private:
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}
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}
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} else {
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} else {
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if (!is_direct()) {
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if (!is_direct()) {
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/* FIXME: Because malloc/realloc here won't call new_handler if allocation fails, assert
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success. These should instead use an allocator or new/delete so that handlers
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are called as necessary, but performance would be slightly degraded by doing so. */
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_union.indirect = static_cast<char*>(realloc(_union.indirect, ((size_t)sizeof(T)) * new_capacity));
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_union.indirect = static_cast<char*>(realloc(_union.indirect, ((size_t)sizeof(T)) * new_capacity));
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assert(_union.indirect);
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_union.capacity = new_capacity;
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_union.capacity = new_capacity;
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} else {
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} else {
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char* new_indirect = static_cast<char*>(malloc(((size_t)sizeof(T)) * new_capacity));
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char* new_indirect = static_cast<char*>(malloc(((size_t)sizeof(T)) * new_capacity));
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assert(new_indirect);
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T* src = direct_ptr(0);
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T* src = direct_ptr(0);
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T* dst = reinterpret_cast<T*>(new_indirect);
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T* dst = reinterpret_cast<T*>(new_indirect);
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memcpy(dst, src, size() * sizeof(T));
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memcpy(dst, src, size() * sizeof(T));
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