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refactor: Implement restorewallet() logic in the wallet section
Currently restorewallet() logic is written in the RPC layer and it can´t be reused by GUI. So it reimplements this in the wallet and interface sections and then, GUI can access it.
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4 changed files with 35 additions and 0 deletions
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@ -322,6 +322,9 @@ public:
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//! Return default wallet directory.
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virtual std::string getWalletDir() = 0;
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//! Restore backup wallet
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virtual std::unique_ptr<Wallet> restoreWallet(const std::string& backup_file, const std::string& wallet_name, bilingual_str& error, std::vector<bilingual_str>& warnings) = 0;
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//! Return available wallets in wallet directory.
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virtual std::vector<std::string> listWalletDir() = 0;
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@ -552,6 +552,12 @@ public:
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options.require_existing = true;
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return MakeWallet(m_context, LoadWallet(m_context, name, true /* load_on_start */, options, status, error, warnings));
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}
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std::unique_ptr<Wallet> restoreWallet(const std::string& backup_file, const std::string& wallet_name, bilingual_str& error, std::vector<bilingual_str>& warnings) override
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{
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DatabaseStatus status;
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return MakeWallet(m_context, RestoreWallet(m_context, backup_file, wallet_name, /*load_on_start=*/true, status, error, warnings));
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}
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std::string getWalletDir() override
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{
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return fs::PathToString(GetWalletDir());
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@ -357,6 +357,31 @@ std::shared_ptr<CWallet> CreateWallet(WalletContext& context, const std::string&
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return wallet;
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}
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std::shared_ptr<CWallet> RestoreWallet(WalletContext& context, const std::string& backup_file, const std::string& wallet_name, std::optional<bool> load_on_start, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings)
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{
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DatabaseOptions options;
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options.require_existing = true;
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if (!fs::exists(fs::u8path(backup_file))) {
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error = Untranslated("Backup file does not exist");
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status = DatabaseStatus::FAILED_BAD_PATH;
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return nullptr;
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}
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const fs::path wallet_path = fsbridge::AbsPathJoin(GetWalletDir(), fs::u8path(wallet_name));
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if (fs::exists(wallet_path) || !TryCreateDirectories(wallet_path)) {
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error = Untranslated(strprintf("Failed to create database path '%s'. Database already exists.", fs::PathToString(wallet_path)));
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status = DatabaseStatus::FAILED_ALREADY_EXISTS;
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return nullptr;
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}
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auto wallet_file = wallet_path / "wallet.dat";
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fs::copy_file(backup_file, wallet_file, fs::copy_option::fail_if_exists);
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return LoadWallet(context, wallet_name, load_on_start, options, status, error, warnings);
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}
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/** @defgroup mapWallet
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*
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* @{
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@ -60,6 +60,7 @@ std::vector<std::shared_ptr<CWallet>> GetWallets(WalletContext& context);
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std::shared_ptr<CWallet> GetWallet(WalletContext& context, const std::string& name);
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std::shared_ptr<CWallet> LoadWallet(WalletContext& context, const std::string& name, std::optional<bool> load_on_start, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
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std::shared_ptr<CWallet> CreateWallet(WalletContext& context, const std::string& name, std::optional<bool> load_on_start, DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
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std::shared_ptr<CWallet> RestoreWallet(WalletContext& context, const std::string& backup_file, const std::string& wallet_name, std::optional<bool> load_on_start, DatabaseStatus& status, bilingual_str& error, std::vector<bilingual_str>& warnings);
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std::unique_ptr<interfaces::Handler> HandleLoadWallet(WalletContext& context, LoadWalletFn load_wallet);
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std::unique_ptr<WalletDatabase> MakeWalletDatabase(const std::string& name, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error);
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