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[fuzz] V3_MAX_VSIZE and effective ancestor/descendant size limits
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@ -125,9 +125,15 @@ void CheckMempoolV3Invariants(const CTxMemPool& tx_pool)
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for (const auto& tx_info : tx_pool.infoAll()) {
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const auto& entry = *Assert(tx_pool.GetEntry(tx_info.tx->GetHash()));
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if (tx_info.tx->nVersion == 3) {
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// Check that special maximum virtual size is respected
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Assert(entry.GetTxSize() <= V3_MAX_VSIZE);
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// Check that special v3 ancestor/descendant limits and rules are always respected
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Assert(entry.GetCountWithDescendants() <= V3_DESCENDANT_LIMIT);
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Assert(entry.GetCountWithAncestors() <= V3_ANCESTOR_LIMIT);
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Assert(entry.GetSizeWithDescendants() <= V3_MAX_VSIZE + V3_CHILD_MAX_VSIZE);
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Assert(entry.GetSizeWithAncestors() <= V3_MAX_VSIZE + V3_CHILD_MAX_VSIZE);
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// If this transaction has at least 1 ancestor, it's a "child" and has restricted weight.
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if (entry.GetCountWithAncestors() > 1) {
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Assert(entry.GetTxSize() <= V3_CHILD_MAX_VSIZE);
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