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[net/refactor] Add feeler connections to ConnectionType enum
This commit is contained in:
parent
1521c47438
commit
0e52a659a2
4 changed files with 10 additions and 9 deletions
12
src/net.cpp
12
src/net.cpp
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@ -1777,7 +1777,7 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
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for (const std::string& strAddr : connect)
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{
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CAddress addr(CService(), NODE_NONE);
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OpenNetworkConnection(addr, false, nullptr, strAddr.c_str(), false, false, ConnectionType::MANUAL);
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OpenNetworkConnection(addr, false, nullptr, strAddr.c_str(), false, ConnectionType::MANUAL);
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for (int i = 0; i < 10 && i < nLoop; i++)
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{
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if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
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@ -1943,7 +1943,8 @@ void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
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// well for sanity.)
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bool block_relay_only = nOutboundBlockRelay < m_max_outbound_block_relay && !fFeeler && nOutboundFullRelay >= m_max_outbound_full_relay;
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant, nullptr, false, fFeeler, ConnectionType::OUTBOUND, block_relay_only);
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ConnectionType conn_type = (fFeeler ? ConnectionType::FEELER : ConnectionType::OUTBOUND);
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OpenNetworkConnection(addrConnect, (int)setConnected.size() >= std::min(nMaxConnections - 1, 2), &grant, nullptr, false, conn_type, block_relay_only);
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}
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}
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}
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@ -2018,7 +2019,7 @@ void CConnman::ThreadOpenAddedConnections()
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}
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tried = true;
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CAddress addr(CService(), NODE_NONE);
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OpenNetworkConnection(addr, false, &grant, info.strAddedNode.c_str(), false, false, ConnectionType::MANUAL);
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OpenNetworkConnection(addr, false, &grant, info.strAddedNode.c_str(), false, ConnectionType::MANUAL);
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if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
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return;
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}
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@ -2030,7 +2031,7 @@ void CConnman::ThreadOpenAddedConnections()
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}
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// if successful, this moves the passed grant to the constructed node
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void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool m_addr_fetch, bool fFeeler, ConnectionType conn_type, bool block_relay_only)
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void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound, const char *pszDest, bool m_addr_fetch, ConnectionType conn_type, bool block_relay_only)
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{
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assert(conn_type != ConnectionType::INBOUND);
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@ -2059,8 +2060,6 @@ void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFai
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grantOutbound->MoveTo(pnode->grantOutbound);
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if (m_addr_fetch)
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pnode->m_addr_fetch = true;
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if (fFeeler)
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pnode->fFeeler = true;
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m_msgproc->InitializeNode(pnode);
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{
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@ -2738,6 +2737,7 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
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: nTimeConnected(GetSystemTimeInSeconds()),
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addr(addrIn),
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addrBind(addrBindIn),
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fFeeler(conn_type_in == ConnectionType::FEELER),
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m_manual_connection(conn_type_in == ConnectionType::MANUAL),
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fInbound(conn_type_in == ConnectionType::INBOUND),
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nKeyedNetGroup(nKeyedNetGroupIn),
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@ -117,6 +117,7 @@ enum class ConnectionType {
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INBOUND,
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OUTBOUND,
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MANUAL,
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FEELER,
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};
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class NetEventsInterface;
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@ -202,7 +203,7 @@ public:
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bool GetNetworkActive() const { return fNetworkActive; };
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bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
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void SetNetworkActive(bool active);
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void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool m_addr_fetch = false, bool fFeeler = false, ConnectionType conn_type = ConnectionType::OUTBOUND, bool block_relay_only = false);
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void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = nullptr, const char *strDest = nullptr, bool m_addr_fetch = false, ConnectionType conn_type = ConnectionType::OUTBOUND, bool block_relay_only = false);
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bool CheckIncomingNonce(uint64_t nonce);
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bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
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@ -264,7 +264,7 @@ static UniValue addnode(const JSONRPCRequest& request)
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if (strCommand == "onetry")
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{
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CAddress addr;
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node.connman->OpenNetworkConnection(addr, false, nullptr, strNode.c_str(), false, false, ConnectionType::MANUAL);
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node.connman->OpenNetworkConnection(addr, false, nullptr, strNode.c_str(), false, ConnectionType::MANUAL);
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return NullUniValue;
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}
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@ -44,7 +44,7 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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const auto num_peers_to_add = fuzzed_data_provider.ConsumeIntegralInRange(1, 3);
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for (int i = 0; i < num_peers_to_add; ++i) {
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const ServiceFlags service_flags = ServiceFlags(fuzzed_data_provider.ConsumeIntegral<uint64_t>());
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const ConnectionType conn_type = fuzzed_data_provider.PickValueInArray({ConnectionType::INBOUND, ConnectionType::OUTBOUND, ConnectionType::MANUAL});
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const ConnectionType conn_type = fuzzed_data_provider.PickValueInArray({ConnectionType::INBOUND, ConnectionType::OUTBOUND, ConnectionType::MANUAL, ConnectionType::FEELER});
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const bool block_relay_only{fuzzed_data_provider.ConsumeBool()};
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peers.push_back(MakeUnique<CNode>(i, service_flags, 0, INVALID_SOCKET, CAddress{CService{in_addr{0x0100007f}, 7777}, NODE_NETWORK}, 0, 0, CAddress{}, std::string{}, conn_type, block_relay_only).release());
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CNode& p2p_node = *peers.back();
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