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Merge #8115: Avoid integer division in the benchmark inner-most loop.
63ff57d
Avoid integer division in the benchmark inner-most loop. (Gregory Maxwell)
This commit is contained in:
commit
0026e0ef34
2 changed files with 28 additions and 14 deletions
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@ -5,6 +5,7 @@
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#include "bench.h"
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#include "bench.h"
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#include <iostream>
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#include <iostream>
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#include <iomanip>
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#include <sys/time.h>
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#include <sys/time.h>
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using namespace benchmark;
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using namespace benchmark;
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@ -25,7 +26,7 @@ BenchRunner::BenchRunner(std::string name, BenchFunction func)
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void
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void
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BenchRunner::RunAll(double elapsedTimeForOne)
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BenchRunner::RunAll(double elapsedTimeForOne)
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{
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{
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std::cout << "Benchmark" << "," << "count" << "," << "min" << "," << "max" << "," << "average" << "\n";
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std::cout << "#Benchmark" << "," << "count" << "," << "min" << "," << "max" << "," << "average" << "\n";
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for (std::map<std::string,BenchFunction>::iterator it = benchmarks.begin();
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for (std::map<std::string,BenchFunction>::iterator it = benchmarks.begin();
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it != benchmarks.end(); ++it) {
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it != benchmarks.end(); ++it) {
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@ -38,22 +39,34 @@ BenchRunner::RunAll(double elapsedTimeForOne)
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bool State::KeepRunning()
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bool State::KeepRunning()
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{
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{
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if (count & countMask) {
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++count;
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return true;
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}
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double now;
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double now;
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if (count == 0) {
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if (count == 0) {
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beginTime = now = gettimedouble();
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lastTime = beginTime = now = gettimedouble();
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}
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}
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else {
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else {
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// timeCheckCount is used to avoid calling gettime most of the time,
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// so benchmarks that run very quickly get consistent results.
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if ((count+1)%timeCheckCount != 0) {
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++count;
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return true; // keep going
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}
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now = gettimedouble();
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now = gettimedouble();
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double elapsedOne = (now - lastTime)/timeCheckCount;
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double elapsed = now - lastTime;
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double elapsedOne = elapsed * countMaskInv;
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if (elapsedOne < minTime) minTime = elapsedOne;
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if (elapsedOne < minTime) minTime = elapsedOne;
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if (elapsedOne > maxTime) maxTime = elapsedOne;
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if (elapsedOne > maxTime) maxTime = elapsedOne;
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if (elapsedOne*timeCheckCount < maxElapsed/16) timeCheckCount *= 2;
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if (elapsed*128 < maxElapsed) {
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// If the execution was much too fast (1/128th of maxElapsed), increase the count mask by 8x and restart timing.
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// The restart avoids including the overhead of this code in the measurement.
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countMask = ((countMask<<3)|7) & ((1LL<<60)-1);
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countMaskInv = 1./(countMask+1);
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count = 0;
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minTime = std::numeric_limits<double>::max();
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maxTime = std::numeric_limits<double>::min();
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return true;
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}
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if (elapsed*16 < maxElapsed) {
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countMask = ((countMask<<1)|1) & ((1LL<<60)-1);
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countMaskInv = 1./(countMask+1);
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}
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}
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}
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lastTime = now;
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lastTime = now;
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++count;
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++count;
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@ -64,7 +77,7 @@ bool State::KeepRunning()
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// Output results
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// Output results
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double average = (now-beginTime)/count;
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double average = (now-beginTime)/count;
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std::cout << name << "," << count << "," << minTime << "," << maxTime << "," << average << "\n";
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std::cout << std::fixed << std::setprecision(15) << name << "," << count << "," << minTime << "," << maxTime << "," << average << "\n";
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return false;
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return false;
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}
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}
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@ -40,14 +40,15 @@ namespace benchmark {
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std::string name;
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std::string name;
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double maxElapsed;
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double maxElapsed;
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double beginTime;
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double beginTime;
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double lastTime, minTime, maxTime;
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double lastTime, minTime, maxTime, countMaskInv;
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int64_t count;
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int64_t count;
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int64_t timeCheckCount;
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int64_t countMask;
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public:
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public:
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State(std::string _name, double _maxElapsed) : name(_name), maxElapsed(_maxElapsed), count(0) {
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State(std::string _name, double _maxElapsed) : name(_name), maxElapsed(_maxElapsed), count(0) {
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minTime = std::numeric_limits<double>::max();
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minTime = std::numeric_limits<double>::max();
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maxTime = std::numeric_limits<double>::min();
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maxTime = std::numeric_limits<double>::min();
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timeCheckCount = 1;
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countMask = 1;
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countMaskInv = 1./(countMask + 1);
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}
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}
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bool KeepRunning();
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bool KeepRunning();
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};
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};
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