From defe9256f13c391f4cc9439e5551614b3315c407 Mon Sep 17 00:00:00 2001 From: Michael Date: Wed, 18 Jan 2017 21:52:28 -0800 Subject: [PATCH] [Smash] High-Res shadows I think shadows not displaying properly on land is due to Cemu itself, not the graphic pack. If it turns out to be the graphic pack, then I'll see if there's any way to fix it. --- Enhancements/Smash_HighResShadows/rules.txt | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Enhancements/Smash_HighResShadows/rules.txt diff --git a/Enhancements/Smash_HighResShadows/rules.txt b/Enhancements/Smash_HighResShadows/rules.txt new file mode 100644 index 00000000..a36fc539 --- /dev/null +++ b/Enhancements/Smash_HighResShadows/rules.txt @@ -0,0 +1,11 @@ +# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width. +[Definition] +titleIds = 0005000010110E00,0005000010145000,0005000010144F00 +name = "Super Smash Bros. - High Res Shadows" + +[TextureRedefine] +width = 512 +height = 512 +formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap +overwriteWidth = 1024 +overwriteHeight = 1024 \ No newline at end of file