From cdd1f7327bd02cc01545f69edde0a5eb09c27121 Mon Sep 17 00:00:00 2001 From: Intra Date: Wed, 1 Jan 2025 17:19:37 -0600 Subject: [PATCH] add back trailing white space in preprocessor statement --- .../Enhancements/Bloom/e90feef2bca6cb2e_00000000000003c9_ps.txt | 2 +- .../Contrasty/998a9f67e353657b_0000000000001e51_ps.txt | 2 +- .../Graphics/2e78a0d0a0aa66bb_0000000000000000_vs.txt | 2 +- .../Graphics/408a66d9721b1cec_0000000000000000_vs.txt | 2 +- .../Graphics/74126253134563de_0000000000000000_vs.txt | 2 +- .../Graphics/8e1337dde42fd224_00000000000003c9_ps.txt | 2 +- .../Graphics/ad3014302e0e49bf_0000000000000000_vs.txt | 2 +- .../Graphics/be99d80628d31127_00000000000003c9_ps.txt | 2 +- .../Graphics/c673c0d44f779fc9_0000000000000000_vs.txt | 2 +- .../Graphics/d5d751973ea3d3b4_0000000000000000_vs.txt | 2 +- .../Graphics/dd7a19be01b7b1aa_0000000000000000_vs.txt | 2 +- .../Graphics/e90feef2bca6cb2e_00000000000003c9_ps.txt | 2 +- .../Graphics/f5274bda2b5e1e9f_0000000000000000_vs.txt | 2 +- .../Graphics/fdf33c607cd1d737_0000000000000079_ps.txt | 2 +- .../Mods/NoHUD/0039902b839f2863_00000000000003c9_ps.txt | 2 +- .../Mods/NoHUD/005826125bfe150a_0000000000000079_ps.txt | 2 +- .../Mods/NoHUD/03c0659aacda420a_00000000000003c9_ps.txt | 2 +- .../Mods/NoHUD/2940f7a0fb8ea817_0000000000000079_ps.txt | 2 +- .../Mods/NoHUD/440c49859973a955_00000000000003c9_ps.txt | 2 +- .../Mods/NoHUD/50612bab4e50d820_0000000000001e49_ps.txt | 2 +- .../Mods/NoHUD/96440241cc1bf8a4_000000000000007d_ps.txt | 2 +- .../Mods/NoHUD/a6981858d5437cf7_00000000000003c9_ps.txt | 2 +- 22 files changed, 22 insertions(+), 22 deletions(-) diff --git a/src/MarioKart8/Enhancements/Bloom/e90feef2bca6cb2e_00000000000003c9_ps.txt b/src/MarioKart8/Enhancements/Bloom/e90feef2bca6cb2e_00000000000003c9_ps.txt index d7c0bc0f..358ba61f 100644 --- a/src/MarioKart8/Enhancements/Bloom/e90feef2bca6cb2e_00000000000003c9_ps.txt +++ b/src/MarioKart8/Enhancements/Bloom/e90feef2bca6cb2e_00000000000003c9_ps.txt @@ -10,7 +10,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Enhancements/Contrasty/998a9f67e353657b_0000000000001e51_ps.txt b/src/MarioKart8/Enhancements/Contrasty/998a9f67e353657b_0000000000001e51_ps.txt index e3687208..a4280918 100644 --- a/src/MarioKart8/Enhancements/Contrasty/998a9f67e353657b_0000000000001e51_ps.txt +++ b/src/MarioKart8/Enhancements/Contrasty/998a9f67e353657b_0000000000001e51_ps.txt @@ -11,7 +11,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Graphics/2e78a0d0a0aa66bb_0000000000000000_vs.txt b/src/MarioKart8/Graphics/2e78a0d0a0aa66bb_0000000000000000_vs.txt index 87d95939..5a48b525 100644 --- a/src/MarioKart8/Graphics/2e78a0d0a0aa66bb_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/2e78a0d0a0aa66bb_0000000000000000_vs.txt @@ -11,7 +11,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Graphics/408a66d9721b1cec_0000000000000000_vs.txt b/src/MarioKart8/Graphics/408a66d9721b1cec_0000000000000000_vs.txt index f097baad..8095992f 100644 --- a/src/MarioKart8/Graphics/408a66d9721b1cec_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/408a66d9721b1cec_0000000000000000_vs.txt @@ -12,7 +12,7 @@ #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #endif diff --git a/src/MarioKart8/Graphics/74126253134563de_0000000000000000_vs.txt b/src/MarioKart8/Graphics/74126253134563de_0000000000000000_vs.txt index f7af8178..1ced557b 100644 --- a/src/MarioKart8/Graphics/74126253134563de_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/74126253134563de_0000000000000000_vs.txt @@ -14,7 +14,7 @@ #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #endif diff --git a/src/MarioKart8/Graphics/8e1337dde42fd224_00000000000003c9_ps.txt b/src/MarioKart8/Graphics/8e1337dde42fd224_00000000000003c9_ps.txt index 823f9b0e..62bb9023 100644 --- a/src/MarioKart8/Graphics/8e1337dde42fd224_00000000000003c9_ps.txt +++ b/src/MarioKart8/Graphics/8e1337dde42fd224_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ const float resYScale = float($height)/float($gameHeight); #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw) #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #endif diff --git a/src/MarioKart8/Graphics/ad3014302e0e49bf_0000000000000000_vs.txt b/src/MarioKart8/Graphics/ad3014302e0e49bf_0000000000000000_vs.txt index 8dd8373b..81b99862 100644 --- a/src/MarioKart8/Graphics/ad3014302e0e49bf_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/ad3014302e0e49bf_0000000000000000_vs.txt @@ -11,7 +11,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Graphics/be99d80628d31127_00000000000003c9_ps.txt b/src/MarioKart8/Graphics/be99d80628d31127_00000000000003c9_ps.txt index 0147c89f..58bc6831 100644 --- a/src/MarioKart8/Graphics/be99d80628d31127_00000000000003c9_ps.txt +++ b/src/MarioKart8/Graphics/be99d80628d31127_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ const float resYScale = float($height)/float($gameHeight); #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw) #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #endif diff --git a/src/MarioKart8/Graphics/c673c0d44f779fc9_0000000000000000_vs.txt b/src/MarioKart8/Graphics/c673c0d44f779fc9_0000000000000000_vs.txt index 0ca0c46f..61d5c019 100644 --- a/src/MarioKart8/Graphics/c673c0d44f779fc9_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/c673c0d44f779fc9_0000000000000000_vs.txt @@ -12,7 +12,7 @@ #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #endif diff --git a/src/MarioKart8/Graphics/d5d751973ea3d3b4_0000000000000000_vs.txt b/src/MarioKart8/Graphics/d5d751973ea3d3b4_0000000000000000_vs.txt index ccf739d1..3e09dba8 100644 --- a/src/MarioKart8/Graphics/d5d751973ea3d3b4_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/d5d751973ea3d3b4_0000000000000000_vs.txt @@ -12,7 +12,7 @@ #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #endif diff --git a/src/MarioKart8/Graphics/dd7a19be01b7b1aa_0000000000000000_vs.txt b/src/MarioKart8/Graphics/dd7a19be01b7b1aa_0000000000000000_vs.txt index 56acd31d..56d017c7 100644 --- a/src/MarioKart8/Graphics/dd7a19be01b7b1aa_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/dd7a19be01b7b1aa_0000000000000000_vs.txt @@ -11,7 +11,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Graphics/e90feef2bca6cb2e_00000000000003c9_ps.txt b/src/MarioKart8/Graphics/e90feef2bca6cb2e_00000000000003c9_ps.txt index d7c0bc0f..358ba61f 100644 --- a/src/MarioKart8/Graphics/e90feef2bca6cb2e_00000000000003c9_ps.txt +++ b/src/MarioKart8/Graphics/e90feef2bca6cb2e_00000000000003c9_ps.txt @@ -10,7 +10,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Graphics/f5274bda2b5e1e9f_0000000000000000_vs.txt b/src/MarioKart8/Graphics/f5274bda2b5e1e9f_0000000000000000_vs.txt index 5be8e5d1..2a6f7f62 100644 --- a/src/MarioKart8/Graphics/f5274bda2b5e1e9f_0000000000000000_vs.txt +++ b/src/MarioKart8/Graphics/f5274bda2b5e1e9f_0000000000000000_vs.txt @@ -15,7 +15,7 @@ const float resScale = float($width)/float($gameWidth); #define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0 #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #endif diff --git a/src/MarioKart8/Graphics/fdf33c607cd1d737_0000000000000079_ps.txt b/src/MarioKart8/Graphics/fdf33c607cd1d737_0000000000000079_ps.txt index babfe4ec..cc8cf36e 100644 --- a/src/MarioKart8/Graphics/fdf33c607cd1d737_0000000000000079_ps.txt +++ b/src/MarioKart8/Graphics/fdf33c607cd1d737_0000000000000079_ps.txt @@ -10,7 +10,7 @@ #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw) #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #endif diff --git a/src/MarioKart8/Mods/NoHUD/0039902b839f2863_00000000000003c9_ps.txt b/src/MarioKart8/Mods/NoHUD/0039902b839f2863_00000000000003c9_ps.txt index f50ea251..8cbcd8c3 100644 --- a/src/MarioKart8/Mods/NoHUD/0039902b839f2863_00000000000003c9_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/0039902b839f2863_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/005826125bfe150a_0000000000000079_ps.txt b/src/MarioKart8/Mods/NoHUD/005826125bfe150a_0000000000000079_ps.txt index bdd77c19..ae1f7a56 100644 --- a/src/MarioKart8/Mods/NoHUD/005826125bfe150a_0000000000000079_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/005826125bfe150a_0000000000000079_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/03c0659aacda420a_00000000000003c9_ps.txt b/src/MarioKart8/Mods/NoHUD/03c0659aacda420a_00000000000003c9_ps.txt index 0fdd4653..cc8d0fda 100644 --- a/src/MarioKart8/Mods/NoHUD/03c0659aacda420a_00000000000003c9_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/03c0659aacda420a_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/2940f7a0fb8ea817_0000000000000079_ps.txt b/src/MarioKart8/Mods/NoHUD/2940f7a0fb8ea817_0000000000000079_ps.txt index 52a766e5..92617dae 100644 --- a/src/MarioKart8/Mods/NoHUD/2940f7a0fb8ea817_0000000000000079_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/2940f7a0fb8ea817_0000000000000079_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/440c49859973a955_00000000000003c9_ps.txt b/src/MarioKart8/Mods/NoHUD/440c49859973a955_00000000000003c9_ps.txt index ecb38ab7..e8ca1448 100644 --- a/src/MarioKart8/Mods/NoHUD/440c49859973a955_00000000000003c9_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/440c49859973a955_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/50612bab4e50d820_0000000000001e49_ps.txt b/src/MarioKart8/Mods/NoHUD/50612bab4e50d820_0000000000001e49_ps.txt index c393af36..a0932e9e 100644 --- a/src/MarioKart8/Mods/NoHUD/50612bab4e50d820_0000000000001e49_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/50612bab4e50d820_0000000000001e49_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/96440241cc1bf8a4_000000000000007d_ps.txt b/src/MarioKart8/Mods/NoHUD/96440241cc1bf8a4_000000000000007d_ps.txt index 0810d0f0..44b16bad 100644 --- a/src/MarioKart8/Mods/NoHUD/96440241cc1bf8a4_000000000000007d_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/96440241cc1bf8a4_000000000000007d_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) diff --git a/src/MarioKart8/Mods/NoHUD/a6981858d5437cf7_00000000000003c9_ps.txt b/src/MarioKart8/Mods/NoHUD/a6981858d5437cf7_00000000000003c9_ps.txt index 4ed16b63..61508639 100644 --- a/src/MarioKart8/Mods/NoHUD/a6981858d5437cf7_00000000000003c9_ps.txt +++ b/src/MarioKart8/Mods/NoHUD/a6981858d5437cf7_00000000000003c9_ps.txt @@ -14,7 +14,7 @@ #define gl_InstanceID gl_InstanceIndex #else #define ATTR_LAYOUT(__vkSet, __location) layout(location = __location) -#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) +#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) #define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation) #define SET_POSITION(_v) gl_Position = _v #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)