From c430a7747d4aa25ca19cf8d8c2483bd13e3d1ac4 Mon Sep 17 00:00:00 2001 From: getdls Date: Sat, 3 Mar 2018 02:27:38 +0100 Subject: [PATCH] [XCX] motion blur -> const to scaling fixes artifacts but less blurry on 4k+ --- Source/XenobladeX/b253dca415790207_0000000000000079_ps.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/XenobladeX/b253dca415790207_0000000000000079_ps.txt b/Source/XenobladeX/b253dca415790207_0000000000000079_ps.txt index 83f7d6b7..f4467041 100644 --- a/Source/XenobladeX/b253dca415790207_0000000000000079_ps.txt +++ b/Source/XenobladeX/b253dca415790207_0000000000000079_ps.txt @@ -2,9 +2,9 @@ #version 420 #extension GL_ARB_texture_gather : enable // shader b253dca415790207 -// motion blur fix - static /2 factor as a compromise. fx gets lost in blend on higher scaling -// To-do, review quarter scaling. -const float resScale = 2.0; +// motion blur scaling + +const float resScale = ; //const float resScale = 3; uniform ivec4 uf_remappedPS[5];