From bca55a1bc4371f915c6c54144b72b8ab16f72999 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Sun, 19 Jan 2020 02:40:11 +0100 Subject: [PATCH] Add 5k and 8k resolutions back Solves https://github.com/slashiee/cemu_graphic_packs/issues/422 Was requested over at the Cemu discord too after we took them away while we sanitized them, and there isn't really an issue with having these. Let's just keep those presets sanitized now. Also found out that some random workaround had appeared in our resolutions folder :thinking:. --- Resolutions/Bayonetta2_Resolution/rules.txt | 14 +++++++++++++ Resolutions/Bayonetta_Resolution/rules.txt | 14 +++++++++++++ Resolutions/CODGhosts_Resolution/rules.txt | 7 +++++++ Resolutions/CaptainToad_Resolution/rules.txt | 14 +++++++++++++ Resolutions/ChildOfLight_Resolution/rules.txt | 7 +++++++ Resolutions/ColorSplash_Resolution/rules.txt | 14 +++++++++++++ Resolutions/Darksiders_Resolution/rules.txt | 14 +++++++++++++ Resolutions/DevilsThird_Resolution/rules.txt | 14 +++++++++++++ .../rules.txt | 14 +++++++++++++ Resolutions/DrLuigi_Resolution/rules.txt | 14 +++++++++++++ .../DucktalesRemastered_Resolution/rules.txt | 14 +++++++++++++ .../FASTRacingNEO_Resolution/rules.txt | 20 +++++++++++++++++++ .../rules.txt | 14 +++++++++++++ .../FistOfTheNorthStar_Resolution/rules.txt | 15 ++++++++++++++ .../HyruleHistoria_Resolution/rules.txt | 14 +++++++++++++ Resolutions/KirbyRainbow_Resolution/rules.txt | 11 ++++++++-- .../LEGODimensions_resolution/rules.txt | 14 +++++++++++++ Resolutions/LegoStarWars_Resolution/rules.txt | 14 +++++++++++++ Resolutions/M&SRio2016_Resolution/rules.txt | 7 +++++++ Resolutions/MarioKart8_Resolution/rules.txt | 7 +++++++ Resolutions/MarioParty10_Resolution/rules.txt | 14 +++++++++++++ Resolutions/MarioTennis_Resolution/rules.txt | 7 +++++++ Resolutions/MemeRun_Resolution/rules.txt | 7 +++++++ .../MinecraftStoryMode_Resolution/rules.txt | 14 +++++++++++++ .../MinecraftWiiUEdition_Resolution/rules.txt | 14 +++++++++++++ .../rules.txt | 14 +++++++++++++ .../NanoAssaultNeo_Resolution/rules.txt | 14 +++++++++++++ Resolutions/NinjaGaiden3_Resolution/rules.txt | 14 +++++++++++++ Resolutions/NintendoLand_Resolution/rules.txt | 14 +++++++++++++ Resolutions/OnePiece_Resolution/rules.txt | 14 +++++++++++++ Resolutions/Pikmin3_Resolution/rules.txt | 7 +++++++ Resolutions/RiseOfLyric_Resolution/rules.txt | 7 +++++++ Resolutions/Runner2_Resolution/rules.txt | 7 +++++++ Resolutions/ShovelKnight_Resolution/rules.txt | 7 +++++++ .../rules.txt | 14 +++++++++++++ .../SkylandersTrapTeam_Resolution/rules.txt | 14 +++++++++++++ .../SonicLostWorld_Resolution/rules.txt | 7 +++++++ Resolutions/Splatoon_Resolution/rules.txt | 7 +++++++ Resolutions/StarFoxGuard_Resolution/rules.txt | 14 +++++++++++++ Resolutions/StarFoxZero_Resolution/rules.txt | 14 +++++++++++++ .../SuperMario3DWorld_Resolution/rules.txt | 14 +++++++++++++ .../SuperMarioMaker_Resolution/rules.txt | 14 +++++++++++++ .../SuperSmashBros_Resolution/rules.txt | 15 ++++++++++++++ .../TaikoNoTatsujin_Resolution/rules.txt | 14 +++++++++++++ .../TekkenTagTournament2_Resolution/rules.txt | 14 +++++++++++++ Resolutions/TokyoMirage_Resolution/rules.txt | 10 ++++++++++ .../WiiU_FriendList_Resolution/rules.txt | 7 +++++++ .../WiiU_InternetBrowser_Resolution/rules.txt | 7 +++++++ Resolutions/WiiU_Menu_Resolution/rules.txt | 7 +++++++ Resolutions/WindWakerHD_Resolution/rules.txt | 10 ++++++++++ Resolutions/Wonderful101_Resolution/rules.txt | 8 ++++++++ .../WorldOfKeflings_Resolution/rules.txt | 14 +++++++++++++ .../4667735a97db3c53_00000000000000e1_ps.txt | 0 .../KirbyRainbow_FlashingSquares}/rules.txt | 6 +++--- 54 files changed, 615 insertions(+), 5 deletions(-) rename {Resolutions/KirbyRainbow_WO_flashingSquares => Workarounds/KirbyRainbow_FlashingSquares}/4667735a97db3c53_00000000000000e1_ps.txt (100%) rename {Resolutions/KirbyRainbow_WO_flashingSquares => Workarounds/KirbyRainbow_FlashingSquares}/rules.txt (52%) diff --git a/Resolutions/Bayonetta2_Resolution/rules.txt b/Resolutions/Bayonetta2_Resolution/rules.txt index 952db393..c0a10b63 100644 --- a/Resolutions/Bayonetta2_Resolution/rules.txt +++ b/Resolutions/Bayonetta2_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [Preset] # Should work fine on a 1070 and fixes most of horizontal shimmering name = --- SSAA res Tweaks - Set scaling to Stretch $width = 1920 diff --git a/Resolutions/Bayonetta_Resolution/rules.txt b/Resolutions/Bayonetta_Resolution/rules.txt index 279ff5bb..1d1ea7ec 100644 --- a/Resolutions/Bayonetta_Resolution/rules.txt +++ b/Resolutions/Bayonetta_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/CODGhosts_Resolution/rules.txt b/Resolutions/CODGhosts_Resolution/rules.txt index f3bee1ba..bd1653a1 100644 --- a/Resolutions/CODGhosts_Resolution/rules.txt +++ b/Resolutions/CODGhosts_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/CaptainToad_Resolution/rules.txt b/Resolutions/CaptainToad_Resolution/rules.txt index 8d50ad33..271b8f45 100644 --- a/Resolutions/CaptainToad_Resolution/rules.txt +++ b/Resolutions/CaptainToad_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/ChildOfLight_Resolution/rules.txt b/Resolutions/ChildOfLight_Resolution/rules.txt index b5592ca8..d9492848 100644 --- a/Resolutions/ChildOfLight_Resolution/rules.txt +++ b/Resolutions/ChildOfLight_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/ColorSplash_Resolution/rules.txt b/Resolutions/ColorSplash_Resolution/rules.txt index 207ecfd9..7de1ac06 100644 --- a/Resolutions/ColorSplash_Resolution/rules.txt +++ b/Resolutions/ColorSplash_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Darksiders_Resolution/rules.txt b/Resolutions/Darksiders_Resolution/rules.txt index 5cdf6ef9..91e4e77d 100644 --- a/Resolutions/Darksiders_Resolution/rules.txt +++ b/Resolutions/Darksiders_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DevilsThird_Resolution/rules.txt b/Resolutions/DevilsThird_Resolution/rules.txt index 1213b1e7..d01953ff 100644 --- a/Resolutions/DevilsThird_Resolution/rules.txt +++ b/Resolutions/DevilsThird_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt index e5b1161e..3dc8f2b0 100644 --- a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt +++ b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/DrLuigi_Resolution/rules.txt b/Resolutions/DrLuigi_Resolution/rules.txt index 26dea494..6339c466 100644 --- a/Resolutions/DrLuigi_Resolution/rules.txt +++ b/Resolutions/DrLuigi_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/DucktalesRemastered_Resolution/rules.txt b/Resolutions/DucktalesRemastered_Resolution/rules.txt index 692a51eb..b52688e4 100644 --- a/Resolutions/DucktalesRemastered_Resolution/rules.txt +++ b/Resolutions/DucktalesRemastered_Resolution/rules.txt @@ -72,6 +72,20 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1920 height = 1080 diff --git a/Resolutions/FASTRacingNEO_Resolution/rules.txt b/Resolutions/FASTRacingNEO_Resolution/rules.txt index 5c0ae628..79aebf50 100644 --- a/Resolutions/FASTRacingNEO_Resolution/rules.txt +++ b/Resolutions/FASTRacingNEO_Resolution/rules.txt @@ -89,6 +89,26 @@ $internalRes = 1.0 $scaleShader = 1.0 $textureFormat = 0x01a +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = 1.0 +$textureFormat = 0x01a + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 +$internalRes = 1.0 +$scaleShader = 1.0 +$textureFormat = 0x01a + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt index ea528e55..b865d657 100644 --- a/Resolutions/FatalFrameProjectZero_Resolution/rules.txt +++ b/Resolutions/FatalFrameProjectZero_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # ----------------------------------------------------------------------------------------------------------------------------------------------- # All Formats- 0x001,0x011,0x01a,0x41a,0x816,0x80e,0x81e,0x820,0x806 diff --git a/Resolutions/FistOfTheNorthStar_Resolution/rules.txt b/Resolutions/FistOfTheNorthStar_Resolution/rules.txt index b300adc0..f77eda89 100644 --- a/Resolutions/FistOfTheNorthStar_Resolution/rules.txt +++ b/Resolutions/FistOfTheNorthStar_Resolution/rules.txt @@ -65,6 +65,21 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/HyruleHistoria_Resolution/rules.txt b/Resolutions/HyruleHistoria_Resolution/rules.txt index fe20c4e3..af4e4d20 100644 --- a/Resolutions/HyruleHistoria_Resolution/rules.txt +++ b/Resolutions/HyruleHistoria_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + [TextureRedefine] # TV Resolution width = 1920 height = 1080 diff --git a/Resolutions/KirbyRainbow_Resolution/rules.txt b/Resolutions/KirbyRainbow_Resolution/rules.txt index 1cc4c7dd..0eaa4152 100644 --- a/Resolutions/KirbyRainbow_Resolution/rules.txt +++ b/Resolutions/KirbyRainbow_Resolution/rules.txt @@ -59,14 +59,21 @@ $gameWidth = 1280 $gameHeight = 720 [Preset] -name = 3840x2160 (4k - Native x2) +name = 3840x2160 $width = 3840 $height = 2160 $gameWidth = 1280 $gameHeight = 720 [Preset] -name = 7680x4320 (8k - Native x3) +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 $width = 7680 $height = 4320 $gameWidth = 1280 diff --git a/Resolutions/LEGODimensions_resolution/rules.txt b/Resolutions/LEGODimensions_resolution/rules.txt index 691fb78e..92c360d5 100644 --- a/Resolutions/LEGODimensions_resolution/rules.txt +++ b/Resolutions/LEGODimensions_resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/LegoStarWars_Resolution/rules.txt b/Resolutions/LegoStarWars_Resolution/rules.txt index 84bda203..d1e8e24d 100644 --- a/Resolutions/LegoStarWars_Resolution/rules.txt +++ b/Resolutions/LegoStarWars_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/M&SRio2016_Resolution/rules.txt b/Resolutions/M&SRio2016_Resolution/rules.txt index 4406f813..470b5937 100644 --- a/Resolutions/M&SRio2016_Resolution/rules.txt +++ b/Resolutions/M&SRio2016_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/MarioKart8_Resolution/rules.txt b/Resolutions/MarioKart8_Resolution/rules.txt index 60c68a2f..5480e46e 100644 --- a/Resolutions/MarioKart8_Resolution/rules.txt +++ b/Resolutions/MarioKart8_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + #[Preset] #name = 3840x2160 (Vertical x2 4320) #$width = 3840 diff --git a/Resolutions/MarioParty10_Resolution/rules.txt b/Resolutions/MarioParty10_Resolution/rules.txt index 4b61db8c..c0eac6c1 100644 --- a/Resolutions/MarioParty10_Resolution/rules.txt +++ b/Resolutions/MarioParty10_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/MarioTennis_Resolution/rules.txt b/Resolutions/MarioTennis_Resolution/rules.txt index 2a6cb828..b25fc9ac 100644 --- a/Resolutions/MarioTennis_Resolution/rules.txt +++ b/Resolutions/MarioTennis_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + // TV [TextureRedefine] diff --git a/Resolutions/MemeRun_Resolution/rules.txt b/Resolutions/MemeRun_Resolution/rules.txt index bb5f80b2..9217b63f 100644 --- a/Resolutions/MemeRun_Resolution/rules.txt +++ b/Resolutions/MemeRun_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/MinecraftStoryMode_Resolution/rules.txt b/Resolutions/MinecraftStoryMode_Resolution/rules.txt index a164e3ae..d775a021 100644 --- a/Resolutions/MinecraftStoryMode_Resolution/rules.txt +++ b/Resolutions/MinecraftStoryMode_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt b/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt index 85864548..fad5fedf 100644 --- a/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt +++ b/Resolutions/MinecraftWiiUEdition_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV Resolution [TextureRedefine] diff --git a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt index 751ad308..13863860 100644 --- a/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt +++ b/Resolutions/MonsterHunter3Ultimate_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # ----------------------------------------------------------------------------------------------------------------------------------------------- # All 1080p Textures - 0x001,0x011,0x01a diff --git a/Resolutions/NanoAssaultNeo_Resolution/rules.txt b/Resolutions/NanoAssaultNeo_Resolution/rules.txt index c6e1c2b3..edef95bc 100644 --- a/Resolutions/NanoAssaultNeo_Resolution/rules.txt +++ b/Resolutions/NanoAssaultNeo_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Game Resolution [TextureRedefine] width = 1280 diff --git a/Resolutions/NinjaGaiden3_Resolution/rules.txt b/Resolutions/NinjaGaiden3_Resolution/rules.txt index ddf6444b..af2a49b2 100644 --- a/Resolutions/NinjaGaiden3_Resolution/rules.txt +++ b/Resolutions/NinjaGaiden3_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/NintendoLand_Resolution/rules.txt b/Resolutions/NintendoLand_Resolution/rules.txt index 26336d2d..4dcb13bc 100644 --- a/Resolutions/NintendoLand_Resolution/rules.txt +++ b/Resolutions/NintendoLand_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/OnePiece_Resolution/rules.txt b/Resolutions/OnePiece_Resolution/rules.txt index 112209ef..96391c2e 100644 --- a/Resolutions/OnePiece_Resolution/rules.txt +++ b/Resolutions/OnePiece_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Pikmin3_Resolution/rules.txt b/Resolutions/Pikmin3_Resolution/rules.txt index 8fe2bd7f..090f0ac9 100644 --- a/Resolutions/Pikmin3_Resolution/rules.txt +++ b/Resolutions/Pikmin3_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Native Resolution width = 1280 height = 720 diff --git a/Resolutions/RiseOfLyric_Resolution/rules.txt b/Resolutions/RiseOfLyric_Resolution/rules.txt index a48f7a3b..6a345c2d 100644 --- a/Resolutions/RiseOfLyric_Resolution/rules.txt +++ b/Resolutions/RiseOfLyric_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/Runner2_Resolution/rules.txt b/Resolutions/Runner2_Resolution/rules.txt index 524ca4f2..39806658 100644 --- a/Resolutions/Runner2_Resolution/rules.txt +++ b/Resolutions/Runner2_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/ShovelKnight_Resolution/rules.txt b/Resolutions/ShovelKnight_Resolution/rules.txt index 71990c34..8962b682 100644 --- a/Resolutions/ShovelKnight_Resolution/rules.txt +++ b/Resolutions/ShovelKnight_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + # TV Resolution [TextureRedefine] diff --git a/Resolutions/SkylandersImaginators_Resolution/rules.txt b/Resolutions/SkylandersImaginators_Resolution/rules.txt index 7eb647be..27f1d57b 100644 --- a/Resolutions/SkylandersImaginators_Resolution/rules.txt +++ b/Resolutions/SkylandersImaginators_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game output and hud resolution width = 1280 height = 720 diff --git a/Resolutions/SkylandersTrapTeam_Resolution/rules.txt b/Resolutions/SkylandersTrapTeam_Resolution/rules.txt index 05d04100..fb9440ef 100644 --- a/Resolutions/SkylandersTrapTeam_Resolution/rules.txt +++ b/Resolutions/SkylandersTrapTeam_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game output and hud resolution width = 1280 height = 720 diff --git a/Resolutions/SonicLostWorld_Resolution/rules.txt b/Resolutions/SonicLostWorld_Resolution/rules.txt index 33309261..6f0c5448 100644 --- a/Resolutions/SonicLostWorld_Resolution/rules.txt +++ b/Resolutions/SonicLostWorld_Resolution/rules.txt @@ -79,6 +79,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/Splatoon_Resolution/rules.txt b/Resolutions/Splatoon_Resolution/rules.txt index 1dd227cd..59825c1a 100644 --- a/Resolutions/Splatoon_Resolution/rules.txt +++ b/Resolutions/Splatoon_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/StarFoxGuard_Resolution/rules.txt b/Resolutions/StarFoxGuard_Resolution/rules.txt index 3cb123ff..ae3e7954 100644 --- a/Resolutions/StarFoxGuard_Resolution/rules.txt +++ b/Resolutions/StarFoxGuard_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # TV Resolution width = 1280 height = 720 diff --git a/Resolutions/StarFoxZero_Resolution/rules.txt b/Resolutions/StarFoxZero_Resolution/rules.txt index 859a940a..d99459b6 100644 --- a/Resolutions/StarFoxZero_Resolution/rules.txt +++ b/Resolutions/StarFoxZero_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV [TextureRedefine] diff --git a/Resolutions/SuperMario3DWorld_Resolution/rules.txt b/Resolutions/SuperMario3DWorld_Resolution/rules.txt index 397b9d8c..557e3c03 100644 --- a/Resolutions/SuperMario3DWorld_Resolution/rules.txt +++ b/Resolutions/SuperMario3DWorld_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/SuperMarioMaker_Resolution/rules.txt b/Resolutions/SuperMarioMaker_Resolution/rules.txt index 29edae14..6c3a0dc5 100644 --- a/Resolutions/SuperMarioMaker_Resolution/rules.txt +++ b/Resolutions/SuperMarioMaker_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] # Game Output, 3D Rendering Style width = 1280 height = 720 diff --git a/Resolutions/SuperSmashBros_Resolution/rules.txt b/Resolutions/SuperSmashBros_Resolution/rules.txt index 3d52ba40..33549c82 100644 --- a/Resolutions/SuperSmashBros_Resolution/rules.txt +++ b/Resolutions/SuperSmashBros_Resolution/rules.txt @@ -65,6 +65,21 @@ $height = 2160 $gameWidth = 1920 $gameHeight = 1080 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1920 +$gameHeight = 1080 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 + + [TextureRedefine] # Game Resolution width = 1920 height = 1088 diff --git a/Resolutions/TaikoNoTatsujin_Resolution/rules.txt b/Resolutions/TaikoNoTatsujin_Resolution/rules.txt index 945705b3..53d1e76f 100644 --- a/Resolutions/TaikoNoTatsujin_Resolution/rules.txt +++ b/Resolutions/TaikoNoTatsujin_Resolution/rules.txt @@ -37,6 +37,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 diff --git a/Resolutions/TekkenTagTournament2_Resolution/rules.txt b/Resolutions/TekkenTagTournament2_Resolution/rules.txt index c81ffa3c..e22a5076 100644 --- a/Resolutions/TekkenTagTournament2_Resolution/rules.txt +++ b/Resolutions/TekkenTagTournament2_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + # TV [TextureRedefine] diff --git a/Resolutions/TokyoMirage_Resolution/rules.txt b/Resolutions/TokyoMirage_Resolution/rules.txt index b33fc05a..1bca4820 100644 --- a/Resolutions/TokyoMirage_Resolution/rules.txt +++ b/Resolutions/TokyoMirage_Resolution/rules.txt @@ -109,6 +109,16 @@ $UIAspectX = 1.0 $UIAspectY = 1.0 $GameAspect = (1280.0 / 720.0) +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 +$UIAspectX = 1.0 +$UIAspectY = 1.0 +$GameAspect = (1280.0 / 720.0) + // Common Ultrawide Resolutions [Preset] diff --git a/Resolutions/WiiU_FriendList_Resolution/rules.txt b/Resolutions/WiiU_FriendList_Resolution/rules.txt index c385be39..d549fdd9 100644 --- a/Resolutions/WiiU_FriendList_Resolution/rules.txt +++ b/Resolutions/WiiU_FriendList_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt index 22d2ab3b..e8bb9356 100644 --- a/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt +++ b/Resolutions/WiiU_InternetBrowser_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WiiU_Menu_Resolution/rules.txt b/Resolutions/WiiU_Menu_Resolution/rules.txt index 4b3839af..42ea5e51 100644 --- a/Resolutions/WiiU_Menu_Resolution/rules.txt +++ b/Resolutions/WiiU_Menu_Resolution/rules.txt @@ -86,6 +86,13 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/WindWakerHD_Resolution/rules.txt b/Resolutions/WindWakerHD_Resolution/rules.txt index fb3e5a58..833977dc 100644 --- a/Resolutions/WindWakerHD_Resolution/rules.txt +++ b/Resolutions/WindWakerHD_Resolution/rules.txt @@ -75,6 +75,16 @@ $lightSource = 1.0 $scaleShader = 1.0 $aspectRatio = (16.0/9.0) +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1920 +$gameHeight = 1080 +$lightSource = 1.0 +$scaleShader = 1.0 +$aspectRatio = (16.0/9.0) + #Resolutions |Aspect ratio #2560×1080, 5120×2160, 8192×3456 |64:27 (2.370) diff --git a/Resolutions/Wonderful101_Resolution/rules.txt b/Resolutions/Wonderful101_Resolution/rules.txt index 03d45c8f..ef02b70c 100644 --- a/Resolutions/Wonderful101_Resolution/rules.txt +++ b/Resolutions/Wonderful101_Resolution/rules.txt @@ -79,6 +79,14 @@ $height = 2880 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + + [TextureRedefine] # Game Resolution width = 1280 height = 720 diff --git a/Resolutions/WorldOfKeflings_Resolution/rules.txt b/Resolutions/WorldOfKeflings_Resolution/rules.txt index 91251e5a..16defd82 100644 --- a/Resolutions/WorldOfKeflings_Resolution/rules.txt +++ b/Resolutions/WorldOfKeflings_Resolution/rules.txt @@ -65,6 +65,20 @@ $height = 2160 $gameWidth = 1280 $gameHeight = 720 +[Preset] +name = 5120x2880 +$width = 5120 +$height = 2880 +$gameWidth = 1280 +$gameHeight = 720 + +[Preset] +name = 7680x4320 +$width = 7680 +$height = 4320 +$gameWidth = 1280 +$gameHeight = 720 + [TextureRedefine] width = 1280 height = 720 diff --git a/Resolutions/KirbyRainbow_WO_flashingSquares/4667735a97db3c53_00000000000000e1_ps.txt b/Workarounds/KirbyRainbow_FlashingSquares/4667735a97db3c53_00000000000000e1_ps.txt similarity index 100% rename from Resolutions/KirbyRainbow_WO_flashingSquares/4667735a97db3c53_00000000000000e1_ps.txt rename to Workarounds/KirbyRainbow_FlashingSquares/4667735a97db3c53_00000000000000e1_ps.txt diff --git a/Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt b/Workarounds/KirbyRainbow_FlashingSquares/rules.txt similarity index 52% rename from Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt rename to Workarounds/KirbyRainbow_FlashingSquares/rules.txt index 7ec9e74b..5110d0f4 100644 --- a/Resolutions/KirbyRainbow_WO_flashingSquares/rules.txt +++ b/Workarounds/KirbyRainbow_FlashingSquares/rules.txt @@ -1,6 +1,6 @@ [Definition] titleIds = 00050000101ABC00,00050000101B5100 -name = Workaround flashing squares -path = "Kirby and the Rainbow Curse & Paintbrush/Workaround/Flashing square fix" -description = Remove flashing squares when bumping into things +name = Flashing Squares Workaround +path = "Kirby and the Rainbow Curse & Paintbrush/Workaround/Flashing Squares" +description = Removes the flashing squares when Kirby bumps into objects. version = 4