From 28a314507a75dc5661cca725b269001b0a63eba6 Mon Sep 17 00:00:00 2001 From: JuanCarlosM1 <64020519+JuanCarlosM1@users.noreply.github.com> Date: Tue, 16 Jun 2020 19:37:02 -0300 Subject: [PATCH] Pictograph fix (#440) * Pictograph fix Using only this part of the code the camera returned to work correctly. On ultrawide resolutions it remains the same before this fix Video showing the fix:https://streamable.com/ovtvvg * Update rules.txt Co-authored-by: M&M --- Resolutions/WindWakerHD_Resolution/rules.txt | 28 ++++++++++---------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/Resolutions/WindWakerHD_Resolution/rules.txt b/Resolutions/WindWakerHD_Resolution/rules.txt index 833977dc..92a0501d 100644 --- a/Resolutions/WindWakerHD_Resolution/rules.txt +++ b/Resolutions/WindWakerHD_Resolution/rules.txt @@ -356,22 +356,22 @@ height = 33 overwriteWidth = ($width/$gameWidth) * (60) overwriteHeight = ($height/$gameHeight) * (33) +[TextureRedefine] #Pictograph +width = 1600 +height = 912 +formats = 0x019 +overwriteWidth = ($height/$gameHeight) * 1600 +overwriteHeight = ($height/$gameHeight) * 912 + +[TextureRedefine] #Pictograph +width = 1600 +height = 900 +formats = 0x019 +overwriteWidth = ($height/$gameHeight) * 1600 +overwriteHeight = ($height/$gameHeight) * 900 + ### pictograph. If you try to fix this, verify that saved pictures can be loaded from album. # -#[TextureRedefine] #Pictograph -#width = 1600 -#height = 912 -#formats = 0x019 -#overwriteWidth = ($width/$gameWidth) * 1600 -#overwriteHeight = ($height/$gameHeight) * 912 -# -#[TextureRedefine] #Pictograph -#width = 1600 -#height = 900 -#formats = 0x019 -#overwriteWidth = ($width/$gameWidth) * 1600 -#overwriteHeight = ($height/$gameHeight) * 900 -# #[TextureRedefine] #pictograph #width = 832 #height = 450