Splatoon: Incorrect lighting after changing scene (pausing, entering shop, etc) #207
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
CPU: AMD Ryzen 7 3800X 8-Core Processor
GPU: NVIDIA GeForce GTX 1650 SUPER
Graphics backend: Vulkan
Using Cemu 2.0-1, but I verified it happening on the latest stable release of Cemu (1.26.2f) as well
Splatoon's lighting is fine at first launch, but goes wack upon entering/leaving anything such as the pause menu, shops or octo valley.
Here is a comparison with real WiiU behaviour, featuring videos and screenshots taken from my own WiiU: https://imgur.com/a/cPDnzcV
I also attach my log file:
log.txt
I have also encountered this issue. Still unresolved.
Hello,
as far as I can tell, this is still unresolved (and unacknowledged on the cemu wiki) as of 2.0-65