Hyrule Warriors Broken SFX Audio #1086
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Current Behavior
In Hyrule Warriors all of the SFX sounds have really bad audio quality compared to on console and there is constant static/crackling sounds when certain SFX plays for example when throwing bombs when a boss stomps on the ground etc.
The music in the game sounds completely fine and the audio issue is just related to the SFX. None of the audio settings in cemu can remedy this issue and all of the footage i've watched on Youtube of people playing the game on Cemu have this problem.
Expected Behavior
For the SFX audio to work properly.
Steps to Reproduce
Just boot up the game and listen to the audio, you'll notice a reduction in audio quality and it basically sounds as if your speakers are blown.
System Info (Optional)
OS: Windows 10
GPU: RTX 3070
Emulation Settings (Optional)
No response
Logs (Optional)
No response
Log should really not be optional, but here we are, log please.
log.txt
here you go
Yeah, thought so - This title makes use of Sound features not presently HLE emulated and need the CafeLibs snd_user.rpl and snduser2.rpl dumped from a Wii U.
i have a wii u with tiramisu. Do you know where i can find these files? im not too tech savvy but maybe i could find them if you point me in the right direction.
They are part of the Firmware libraries,
storage_slc/sys/title/00050010/1000400a/code
Hello, i put the correct files into the CafeLibs folder and enabled Shared Libraries in the game profile and while sound has definitely improved the game still suffers from that awfully sounding crackling static issue. SFX quality has improved though.
Here's my log in case you'll want to take a peak at it.
log.txt
what is the cubeb buffer length on your end?
im not exactly sure what that is so i quickly looked up what you mean and came upon this reddit post https://www.reddit.com/r/cemu/comments/la3tdk/anyone_elses_game_sound_like_this/
even though this clip is from BOTW this is what my Hyrule Warriors sounds like and changing API or latency in Cemu doesn't make a difference. if you're talking about something in my audio drivers then i wouldn't know i just use a wired headset on my xbox controller. all other games sound perfect though. Here's a video of Hyrule warriors from someone that has the same audio issue i have https://www.youtube.com/watch?v=8VfeLjAUp8U i'd be happy to tell you my "cubeb buffer lenght" if you could tell me where i find this info.
are you sending surround audio to the xbox audio device, its stereo only.
No i am using stereo.
This is what my headphone properties look like, however even with speakers or whatnot the sound issue is the same.
Somethings whacky with my receiver and controller, keeps alternating between mono and stereo with audio crackles mixed in even on the test.
Have you tried to boot up Hyrule warriors on your cemu by chance? do you have the same audio problem? im not sure if i can troubleshoot this issue with settings alone. maybe its just a bug with cemu that needs to be patched?
I have, the issue doesn't occur on HDMI or Realtek audio, and some quick looking into such issues with the xbox 3.5mm jack indicates its a common problem with it.
alright then, i'll test if i can get it working with a different audio setup in the future. thanks.