Cemu 2.0-61 Super Mario 3D World #1041

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opened 2023-12-12 22:45:06 -03:00 by Hexaae · 3 comments
Hexaae commented 2023-12-12 22:45:06 -03:00 (Migrated from github.com)

Intel i7-8750h + 32GB RAM + GTX 1070 8GB + 1920x1080 144Hz G-Sync.
Windows 11 23H2.

Super Mario 3D World freezes at VK cache re-compile on startup, at 99%.
Log: https://paste.sh/jVpoP9wb#5jmGeUCAbv8VLE1f-Adz_2GW

Intel i7-8750h + 32GB RAM + GTX 1070 8GB + 1920x1080 144Hz G-Sync. Windows 11 23H2. Super Mario 3D World freezes at VK cache re-compile on startup, at 99%. Log: https://paste.sh/jVpoP9wb#5jmGeUCAbv8VLE1f-Adz_2GW
LuizHenriqueAmaralSoares-lab commented 2024-01-09 19:29:18 -03:00 (Migrated from github.com)

Hello, try update your GPU drivers. Nvidia GPU drivers recently fix lots of bug with Vulkan

Hello, try update your GPU drivers. Nvidia GPU drivers recently fix lots of bug with Vulkan
Hexaae commented 2024-01-16 14:25:39 -03:00 (Migrated from github.com)

2.0-65 still hangs at 99% VK caches generated.
Windows 11 23H2, GTX 1070 8GB, NVidia 546.33 SD, Super Mario 3D World EU 00050000-10145D00 v0.

For testing I rolled back up to old 2.0-24 and still happened. I'll wait for new NVidia drivers, sigh...
log.txt

2.0-65 still hangs at 99% VK caches generated. Windows 11 23H2, GTX 1070 8GB, NVidia 546.33 SD, Super Mario 3D World EU 00050000-10145D00 v0. For testing I rolled back up to old 2.0-24 and still happened. I'll wait for new NVidia drivers, sigh... [log.txt](https://github.com/cemu-project/Cemu/files/13960594/log.txt)
Hexaae commented 2024-01-17 05:52:28 -03:00 (Migrated from github.com)

Never mind: I cleared the shaders (RMB on the game name and select it from pop-up menu) for this game only and it worked!

Never mind: I **cleared the shaders** (RMB on the game name and select it from pop-up menu) for this game only and it worked!
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Reference: cemu-project_Mirror/Cemu-2024-03-05#1041
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