[Xenoblade Chronicles X] [Vulkan] Graphical Corruption/Flickering in certain menus #1011

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opened 2023-10-29 14:38:31 -03:00 by Meepster-836 · 23 comments
Meepster-836 commented 2023-10-29 14:38:31 -03:00 (Migrated from github.com)

log.txt
Screenshot_20231029_102340

When in the Game Options menu in Xenoblade X (in-game, not sure if this happens on the title screen as well), there is inconsistent but fast graphical corruption/flickering occuring. The corruption would also very in intensity at random, sometimes weak and only affecting small parts of the screen, and sometimes affecting all of it. The flickering was too fast for me to take a screenshot of. Moving around the options menu might amplify the issue, but I'm not sure.

When in the Skell menu (the terminal in the BLADE Barracks) and customizing the Skell's equipment, there is full screen flickering black and white, also affecting the UI (This is what the attached screenshot shows). I've also seen it occur isolated to just the Skell, flickering between fullbright white and black.

I have not tested Skell submenus other than equipment, but it seems to not happen in the main Skell menu, only when in the equipment submenu.

Detailed system specs are in the log, but I am using:

Ryzen 9 5900X
Radeon RX 6700 XT
32GB DDR4 RAM
KUbuntu 22.04.3 LTS
Cemu 2.0-59 AppImage
Vulkan Renderer/Asyc Compile on/Accurate Barriers on
Vsync is off

<!--- Please keep in mind Cemu is EXPERIMENTAL SOFTWARE. Please read the FAQ: https://cemu.info/faq.html THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO: https://discord.com/invite/5psYsup If the FAQ does not answer your question, please go to: https://discord.com/invite/5psYsup When submitting an issue, please check the following: - You have read the above. - You have provided the version (commit hash) of Cemu you are using. - You have provided sufficient detail for the issue to be reproduced. - You have provided system specs (if relevant). - Please also provide: - For any issues, a log file - For crashes, a backtrace. - For graphical issues, comparison screenshots with real hardware. - For emulation inaccuracies, a test-case (if able). --> [log.txt](https://github.com/cemu-project/Cemu/files/13198749/log.txt) ![Screenshot_20231029_102340](https://github.com/cemu-project/Cemu/assets/127622115/fd4dcefb-e8c2-4e1f-8222-13769eef2654) When in the Game Options menu in Xenoblade X (in-game, not sure if this happens on the title screen as well), there is inconsistent but fast graphical corruption/flickering occuring. The corruption would also very in intensity at random, sometimes weak and only affecting small parts of the screen, and sometimes affecting all of it. The flickering was too fast for me to take a screenshot of. Moving around the options menu might amplify the issue, but I'm not sure. When in the Skell menu (the terminal in the BLADE Barracks) and customizing the Skell's equipment, there is full screen flickering black and white, also affecting the UI (This is what the attached screenshot shows). I've also seen it occur isolated to just the Skell, flickering between fullbright white and black. I have not tested Skell submenus other than equipment, but it seems to not happen in the main Skell menu, only when in the equipment submenu. Detailed system specs are in the log, but I am using: Ryzen 9 5900X Radeon RX 6700 XT 32GB DDR4 RAM KUbuntu 22.04.3 LTS Cemu 2.0-59 AppImage Vulkan Renderer/Asyc Compile on/Accurate Barriers on Vsync is off
Meepster-836 commented 2023-10-30 16:46:06 -03:00 (Migrated from github.com)

I played some more of the game and found 2 more scenarios in which this bug occurs:

  1. Specifically when opening the Yes/No prompt for upgrading an Art

  2. When going to the Shop menu for Skells and browsing purchasable equipment

Edit: I have found another instance, that being when in the character equipment menu and browsing your equipment.
Edit 2: I've found a fourth instance that occurs in the pop up that shows whenever an Arms Manufacturer levels up.

I played some more of the game and found 2 more scenarios in which this bug occurs: 1. Specifically when opening the Yes/No prompt for upgrading an Art 2. When going to the _Shop_ menu for Skells and browsing purchasable equipment Edit: I have found another instance, that being when in the character equipment menu and browsing your equipment. Edit 2: I've found a fourth instance that occurs in the pop up that shows whenever an Arms Manufacturer levels up.
MNolan147 commented 2023-11-13 19:37:08 -03:00 (Migrated from github.com)

I’m also having this issue (flickering in the equipment select screen). I’ve tried changing graphics pack settings (change resolution to default, 30fps, revert to default) and nothing has worked so far.

I’m using:

AMD Ryzen 7 7800X3D
Radeon RX 7800 XT
64GB DDR4 RAM
Arch Linux
Cemu built from GitHub
Vulcan Renderer/Async Compile On/Accurate Barriers On
V-sync Triple Buffering (issue still occurs with V-sync off)

This could be an issue with the graphics card as we are both using the same card.

I’m also having this issue (flickering in the equipment select screen). I’ve tried changing graphics pack settings (change resolution to default, 30fps, revert to default) and nothing has worked so far. I’m using: AMD Ryzen 7 7800X3D Radeon RX 7800 XT 64GB DDR4 RAM Arch Linux Cemu built from GitHub Vulcan Renderer/Async Compile On/Accurate Barriers On V-sync Triple Buffering (issue still occurs with V-sync off) This could be an issue with the graphics card as we are both using the same card.
AKKypher commented 2023-11-23 15:44:55 -03:00 (Migrated from github.com)

I am having the same issue "flickering in the equipment select screen" I have also tried changing graphics pack settings and more nothing has worked.

AMD Ryzen 5 1600 6-core
Windows 10 Home 64bit
Cemu version 2.0.4.9
16GB Ram
Vulcan Renderer/Async Compile On/Accurate Barriers On
V-sync Triple Buffering "issue still occurs with V-sync off"
DX 12
Nvidia Geforce GTX 1050ti 4GB

I do not think it is the video cards as we do not have the same and I am having the exact same issues.

I am having the same issue "flickering in the equipment select screen" I have also tried changing graphics pack settings and more nothing has worked. AMD Ryzen 5 1600 6-core Windows 10 Home 64bit Cemu version 2.0.4.9 16GB Ram Vulcan Renderer/Async Compile On/Accurate Barriers On V-sync Triple Buffering "issue still occurs with V-sync off" DX 12 Nvidia Geforce GTX 1050ti 4GB I do not think it is the video cards as we do not have the same and I am having the exact same issues.
Meepster-836 commented 2023-11-23 16:21:23 -03:00 (Migrated from github.com)

Good to know that it's not just isolated to a single configuration. In the mean time I've found another instance of the bug, which occurs in the menu where you can change around/view your soul voices. I've also found this to occur on the Flatpak version of Cemu as well.

Good to know that it's not just isolated to a single configuration. In the mean time I've found another instance of the bug, which occurs in the menu where you can change around/view your soul voices. I've also found this to occur on the Flatpak version of Cemu as well.
AKKypher commented 2023-11-23 16:35:02 -03:00 (Migrated from github.com)

Thank you for that info, I just tried the latest test build of cemu 2.0-59 and I have not ran into this problem with it yet, But I only tested it for a min. I will do more testing now.

Thank you for that info, I just tried the latest test build of cemu 2.0-59 and I have not ran into this problem with it yet, But I only tested it for a min. I will do more testing now.
Meepster-836 commented 2023-11-23 19:43:03 -03:00 (Migrated from github.com)

https://github.com/cemu-project/Cemu/assets/127622115/43d0a7e2-6e25-43f4-96c6-da65e264432e

I've recorded a video to present to demonstrate some of these issues.

Ironically enough however, my recordings seem to be having graphical issues of their own that show up through the whole video, and I'm not sure how to fix them. They may or may not show up for you, but it's just some black flickering that comes from the bottom of the screen. Other than that the video should be perfectly watchable.

Edit: They seem to be gone when watching the video after posting it, so it is probably an issue on my end. The video works perfectly otherwise.

https://github.com/cemu-project/Cemu/assets/127622115/43d0a7e2-6e25-43f4-96c6-da65e264432e I've recorded a video to present to demonstrate some of these issues. Ironically enough however, my recordings seem to be having graphical issues of their own that show up through the whole video, and I'm not sure how to fix them. They may or may not show up for you, but it's just some black flickering that comes from the bottom of the screen. Other than that the video should be perfectly watchable. Edit: They seem to be gone when watching the video after posting it, so it is probably an issue on my end. The video works perfectly otherwise.
AKKypher commented 2023-11-28 22:45:30 -03:00 (Migrated from github.com)

The problem is still there for me also after more testing.

The problem is still there for me also after more testing.
wloboz commented 2023-12-05 13:04:11 -03:00 (Migrated from github.com)

I get this as well, the shop menu especially is epilepsy inducing - a workaround I've found is switching to OpenGL instead of Vulkan (which is annoying, Vulkan gets me much more stable framerates with FPS++ but oh well). The problem was evident before I started using FPS++ or any other graphics pack, so that's not the cause.
Specs:
Windows 11 Home
AMD Ryzen 5800H
Nvidia GeForce RTX 3060 (laptop version)
16GB RAM
cemu 2.0-59 with Vulkan, tested multiple settings and it's there

I get this as well, the shop menu especially is epilepsy inducing - a workaround I've found is switching to OpenGL instead of Vulkan (which is annoying, Vulkan gets me much more stable framerates with FPS++ but oh well). The problem was evident before I started using FPS++ or any other graphics pack, so that's not the cause. Specs: Windows 11 Home AMD Ryzen 5800H Nvidia GeForce RTX 3060 (laptop version) 16GB RAM cemu 2.0-59 with Vulkan, tested multiple settings and it's there
Meepster-836 commented 2023-12-06 22:07:54 -03:00 (Migrated from github.com)

Just tested on the recently-released Cemu 2.0-60, and I can confirm that the issue is still present.

Just tested on the recently-released Cemu 2.0-60, and I can confirm that the issue is still present.
AKKypher commented 2023-12-07 18:55:41 -03:00 (Migrated from github.com)

I just tested its the same for me also. I hope it can be fixed soon if possible.

I just tested its the same for me also. I hope it can be fixed soon if possible.
sky922 commented 2023-12-09 14:30:38 -03:00 (Migrated from github.com)

I found this thread on google and made an account to say I have the same issue. In the menu to change weapons it gradually flickers and in the shop menu it flickers intensely. *It happens in weapon menus but not armour. I don't have a skell yet but it also happens in the skell frame shop menu.

I found this thread on google and made an account to say I have the same issue. In the menu to change weapons it gradually flickers and in the shop menu it flickers intensely. *It happens in weapon menus but not armour. I don't have a skell yet but it also happens in the skell frame shop menu.
Meepster-836 commented 2023-12-14 22:07:41 -03:00 (Migrated from github.com)

Thanks to a tip from someone on the discord, I was asked to test this on 2.0-51 and can confirm it does not occur there on the AppImage version. It is still an issue on latest (2.0-61) however.

Thanks to a tip from someone on the discord, I was asked to test this on 2.0-51 and can confirm it does not occur there on the AppImage version. It is still an issue on latest (2.0-61) however.
AlexSD1 commented 2024-01-03 20:06:44 -03:00 (Migrated from github.com)

I was having the same problem using a Lenovo Legion Go. I also confirm that going from 2.0-61 to 2.0-51 solved the issue for 11. I forgot to mention the Legion Go is on Windows 11.

I was having the same problem using a Lenovo Legion Go. I also confirm that going from 2.0-61 to 2.0-51 solved the issue for 11. I forgot to mention the Legion Go is on Windows 11.
wasago01 commented 2024-01-09 07:51:38 -03:00 (Migrated from github.com)

Same problem
Ryzen 5 3600
Rx 5600 Xt

Same problem Ryzen 5 3600 Rx 5600 Xt
AKKypher commented 2024-01-16 04:54:24 -03:00 (Migrated from github.com)

Confirmed working for me now by going back to 2.0-51

Confirmed working for me now by going back to 2.0-51
wasago01 commented 2024-01-16 12:47:23 -03:00 (Migrated from github.com)

Yes 2.0-51 working but from that its a mess.

Yes 2.0-51 working but from that its a mess.
iriyap commented 2024-01-27 04:53:20 -03:00 (Migrated from github.com)

Was getting intense flickering even in the settings menu on the title screen, but rolling back to 2.0-51 fixed all Vulkan flickering issues (including the inventory flickering in BOTW). Hope the devs look into this sooner rather than later.

Was getting intense flickering even in the settings menu on the title screen, but rolling back to 2.0-51 fixed all Vulkan flickering issues (including the inventory flickering in BOTW). Hope the devs look into this sooner rather than later.
juan258 commented 2024-01-27 22:10:08 -03:00 (Migrated from github.com)

I'm going to try with this version, I come from 2.0-65 and it is impossible to play the game like this.

I'm going to try with this version, I come from 2.0-65 and it is impossible to play the game like this.
jimmyvh commented 2024-02-05 06:10:36 -03:00 (Migrated from github.com)

Can confirm 2.0-51 doesn't have the flickering issue while other versions do. Running on a ryzen 5500 cpu and an amd rx6600.

Can confirm 2.0-51 doesn't have the flickering issue while other versions do. Running on a ryzen 5500 cpu and an amd rx6600.
wasago01 commented 2024-02-22 05:23:23 -03:00 (Migrated from github.com)

For me its seams fixed on lastest version.

For me its seams fixed on lastest version.
iriyap commented 2024-02-22 05:46:53 -03:00 (Migrated from github.com)

Yes, looks like it's fixed as of 2.0-66.

Yes, looks like it's fixed as of 2.0-66.
Meepster-836 commented 2024-02-22 12:00:11 -03:00 (Migrated from github.com)

I'll test it out on latest Cemu later today and see if it's fixed

I'll test it out on latest Cemu later today and see if it's fixed
Meepster-836 commented 2024-02-22 15:34:55 -03:00 (Migrated from github.com)

Test on Cemu 2.0-66 (Flatpak), this issue does seem to have been resolved!

Test on Cemu 2.0-66 (Flatpak), this issue does seem to have been resolved!
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Reference: cemu-project_Mirror/Cemu-2024-03-05#1011
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