cb628348d6
*fix the gamelist from starting with 1 game on the list *added fucntion for making screenshots and put it in a few loops. triggers are GC(Z), CC(left-Z), nunchuk(Z). no comfirmation is given except over usb gecko. but files are saved in <boot device>/config/ USBLoader_GX_screenshot<date><time>.png *took out some annoying prompts from the bannersound functions because they were really annoying
29 lines
1,018 B
C
29 lines
1,018 B
C
/****************************************************************************
|
|
* libwiigui Template
|
|
* Tantric 2009
|
|
*
|
|
* video.h
|
|
* Video routines
|
|
***************************************************************************/
|
|
|
|
#ifndef _VIDEO_H_
|
|
#define _VIDEO_H_
|
|
|
|
#include <ogcsys.h>
|
|
|
|
void InitVideo ();
|
|
void StopGX();
|
|
void ResetVideo_Menu();
|
|
void Menu_Render();
|
|
void Menu_DrawImg(f32 xpos, f32 ypos, f32 zpos, f32 width, f32 height, u8 data[],
|
|
f32 degrees, f32 scaleX, f32 scaleY, u8 alphaF ,int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4);
|
|
void Menu_DrawTPLImg(f32 xpos, f32 ypos, f32 zpos, f32 width, f32 height, GXTexObj *texObj,
|
|
f32 degrees, f32 scaleX, f32 scaleY, u8 alpha, int XX1, int YY1,int XX2, int YY2,int XX3, int YY3,int XX4, int YY4);
|
|
void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled);
|
|
s32 TakeScreenshot(const char *path);
|
|
|
|
extern int screenheight;
|
|
extern int screenwidth;
|
|
extern u32 frameCount;
|
|
|
|
#endif
|