76df2b26b6
*add loading of wii games / nand channels / emu nand channels in all combinations into one list *add button on main view for quick choice between the combinations of the three *add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel *removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present. *removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again. *some preparations for the upcoming stealth mode feature of the d2x cIOS *isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access) *removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels. *removed unused settings for channels from the per game setting *changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
527 lines
14 KiB
C++
527 lines
14 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include <gccore.h>
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#include "settings/CSettings.h"
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#include "themes/CTheme.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/DiscBrowser.h"
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#include "prompts/filebrowser.h"
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#include "usbloader/AlternateDOLOffsets.h"
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#include "language/gettext.h"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "GameLoadSM.hpp"
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static const char * OnOffText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "ON" ),
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trNOOP( "Auto" )
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};
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static const char * VideoModeText[] =
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{
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trNOOP( "System Default" ),
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trNOOP( "Disc Default" ),
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trNOOP( "Force PAL50" ),
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trNOOP( "Force PAL60" ),
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trNOOP( "Force NTSC" ),
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trNOOP( "Region Patch" ),
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trNOOP( "Force PAL480p" ),
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trNOOP( "Force NTSC480p" ),
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};
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static const char * LanguageText[] =
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{
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trNOOP( "Japanese" ),
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trNOOP( "English" ),
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trNOOP( "German" ),
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trNOOP( "French" ),
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trNOOP( "Spanish" ),
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trNOOP( "Italian" ),
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trNOOP( "Dutch" ),
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trNOOP( "SChinese" ),
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trNOOP( "TChinese" ),
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trNOOP( "Korean" ),
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trNOOP( "Console Default" ),
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};
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static const char * Error002Text[] =
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{
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trNOOP( "No" ),
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trNOOP( "Yes" ),
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trNOOP( "Anti" )
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};
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static const char * ParentalText[] =
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{
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trNOOP( "0 (Everyone)" ),
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trNOOP( "1 (Child 7+)" ),
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trNOOP( "2 (Teen 12+)" ),
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trNOOP( "3 (Mature 16+)" ),
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trNOOP( "4 (Adults Only 18+)" )
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};
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static const char * AlternateDOLText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Select a DOL from Game" ),
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trNOOP( "Load From SD/USB" ),
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trNOOP( "List on Gamelaunch" ),
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trNOOP( "Default" ),
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};
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static const char * NandEmuText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Partial" ),
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trNOOP( "Full" )
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};
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static const char * HooktypeText[] =
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{
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trNOOP( "None" ),
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trNOOP( "VBI (Default)" ),
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trNOOP( "KPAD Read" ),
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trNOOP( "Joypad" ),
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trNOOP( "GXDraw" ),
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trNOOP( "GXFlush" ),
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trNOOP( "OSSleepThread" ),
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trNOOP( "AXNextFrame" ),
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};
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GameLoadSM::GameLoadSM(struct discHdr *hdr)
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: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
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Header(hdr)
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{
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GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
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if(!btnOutline)
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btnOutline = Resources::GetImageData("button_dialogue_box.png");
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if(!trigA)
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trigA = new GuiTrigger();
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trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
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saveBtnImg = new GuiImage (btnOutline);
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if (Settings.wsprompt == ON)
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{
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saveBtnTxt->SetWidescreen(Settings.widescreen);
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saveBtnImg->SetWidescreen(Settings.widescreen);
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}
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saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
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saveBtn->SetLabel(saveBtnTxt);
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Append(saveBtn);
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SetOptionNames();
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SetOptionValues();
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}
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GameLoadSM::~GameLoadSM()
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{
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HaltGui();
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//! The rest is destroyed in SettingsMenu.cpp
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Remove(saveBtn);
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delete saveBtnTxt;
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delete saveBtnImg;
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delete saveBtn;
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ResumeGui();
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}
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void GameLoadSM::SetDefaultConfig()
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{
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char id[7];
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snprintf(id, sizeof(id), GameConfig.id);
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GameSettings.SetDefault(GameConfig);
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snprintf(GameConfig.id, sizeof(GameConfig.id), id);
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}
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void GameLoadSM::SetOptionNames()
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{
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int Idx = 0;
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Options->SetName(Idx++, "%s", tr( "Video Mode" ));
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Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
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Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
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Options->SetName(Idx++, "%s", tr( "Game Language" ));
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Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
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Options->SetName(Idx++, "%s", tr( "Ocarina" ));
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Options->SetName(Idx++, "%s", tr( "Game IOS" ));
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Options->SetName(Idx++, "%s", tr( "Parental Control" ));
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Options->SetName(Idx++, "%s", tr( "Error 002 fix" ));
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Options->SetName(Idx++, "%s", tr( "Return To" ));
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if(Header->type == TYPE_GAME_WII)
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{
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Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
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Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
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}
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Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
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if(Header->type == TYPE_GAME_WII)
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{
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Options->SetName(Idx++, "%s", tr( "Nand Emulation" ));
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Options->SetName(Idx++, "%s", tr( "Nand Emu Path" ));
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}
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Options->SetName(Idx++, "%s", tr( "Hooktype" ));
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Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
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Options->SetName(Idx++, "%s", tr( "Game Lock" ));
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}
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void GameLoadSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: Video Mode
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if(GameConfig.video == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
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//! Settings: VIDTV Patch
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if(GameConfig.vipatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
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//! Settings: Sneek Video Patch
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if(GameConfig.sneekVideoPatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
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//! Settings: Game Language
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if(GameConfig.language == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
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//! Settings: Patch Country Strings
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if(GameConfig.patchcountrystrings == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
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//! Settings: Ocarina
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if(GameConfig.ocarina == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
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//! Settings: Game IOS
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if(GameConfig.ios == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%i", GameConfig.ios);
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//! Settings: Parental Control
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Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
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//! Settings: Error 002 fix
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if(GameConfig.errorfix002 == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(Error002Text[GameConfig.errorfix002]));
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//! Settings: Return To
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if(GameConfig.returnTo)
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{
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const char* TitleName = NULL;
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u64 tid = NandTitles.FindU32(Settings.returnTo);
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if (tid > 0)
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TitleName = NandTitles.NameOf(tid);
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Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
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Settings.returnTo : tr( OnOffText[0] ));
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}
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else
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
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}
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if(Header->type == TYPE_GAME_WII)
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{
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//! Settings: Alternate DOL
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Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
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//! Settings: Select DOL Offset
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if(GameConfig.loadalternatedol != 1)
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Options->SetValue(Idx++, tr("Not required"));
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else
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{
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if(GameConfig.alternatedolname.size() != 0)
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Options->SetValue(Idx++, "%i <%s>", GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str());
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else
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Options->SetValue(Idx++, "%i", GameConfig.alternatedolstart);
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}
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}
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//! Settings: Block IOS Reload
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if(GameConfig.iosreloadblock == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
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if(Header->type == TYPE_GAME_WII)
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{
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//! Settings: Nand Emulation
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if(GameConfig.NandEmuMode == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] ));
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//! Settings: Nand Emu Path
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if(GameConfig.NandEmuPath.size() == 0)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str());
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}
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//! Settings: Hooktype
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if(GameConfig.Hooktype == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] ));
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//! Settings: Wiird Debugger
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if(GameConfig.WiirdDebugger == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] ));
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//! Settings: Game Lock
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
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}
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int GameLoadSM::GetMenuInternal()
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{
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if (saveBtn->GetState() == STATE_CLICKED)
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{
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if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
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{
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WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
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}
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else
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WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
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saveBtn->ResetState();
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}
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: Video Mode
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if (ret == ++Idx)
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{
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if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
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}
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//! Settings: VIDTV Patch
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else if (ret == ++Idx)
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{
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if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
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}
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//! Settings: Sneek Video Patch
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else if (ret == ++Idx)
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{
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if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
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}
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//! Settings: Game Language
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else if (ret == ++Idx)
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{
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if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
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}
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//! Settings: Patch Country Strings
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else if (ret == ++Idx)
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{
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if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
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}
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//! Settings: Ocarina
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else if (ret == ++Idx)
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{
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if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
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}
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//! Settings: Game IOS
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else if (ret == ++Idx)
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{
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char entered[4];
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snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
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if(OnScreenKeyboard(entered, sizeof(entered), 0))
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{
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GameConfig.ios = atoi(entered) & 0xFF;
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if(GameConfig.ios < 200 && GameConfig.ios != INHERIT) GameConfig.ios = 200;
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if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
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{
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WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
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}
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else if(GameConfig.ios == 254)
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{
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WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
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}
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}
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}
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//! Settings: Parental Control
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else if (ret == ++Idx)
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{
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if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
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}
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//! Settings: Error 002 fix
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else if (ret == ++Idx)
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{
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if (++GameConfig.errorfix002 >= 3) GameConfig.errorfix002 = INHERIT;
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}
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//! Settings: Return To
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else if (ret == ++Idx)
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{
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if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
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}
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//! Settings: Alternate DOL
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else if ((Header->type == TYPE_GAME_WII) && ret == ++Idx)
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{
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if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
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GameConfig.loadalternatedol = 0;
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}
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//! Settings: Select DOL Offset from Game
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else if ((Header->type == TYPE_GAME_WII) && ret == ++Idx && GameConfig.loadalternatedol == 1)
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{
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GuiWindow * parentWindow = (GuiWindow *) parentElement;
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if(parentWindow) parentWindow->SetState(STATE_DISABLED);
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//alt dol menu for games that require more than a single alt dol
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int autodol = autoSelectDolPrompt((char *) GameConfig.id);
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if(autodol == 0)
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{
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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return MENU_NONE; //Cancel Button pressed
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}
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char tmp[170];
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if (autodol > 0)
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{
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GameConfig.alternatedolstart = autodol;
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snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol);
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GameConfig.alternatedolname = tmp;
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SetOptionValues();
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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return MENU_NONE;
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}
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int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp));
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if (res >= 0)
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{
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GameConfig.alternatedolname = tmp;
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GameConfig.alternatedolstart = res;
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snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, GameConfig.alternatedolstart);
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WindowPrompt(0, tmp, tr( "OK" ));
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}
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if(GameConfig.alternatedolstart == 0)
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GameConfig.loadalternatedol = 0;
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if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
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}
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//! Settings: Block IOS Reload
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else if (ret == ++Idx)
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{
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if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
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}
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//! Settings: Nand Emulation
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else if ((Header->type == TYPE_GAME_WII) && ret == ++Idx)
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{
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if(!IosLoader::IsD2X())
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WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
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else if (++GameConfig.NandEmuMode >= 3) GameConfig.NandEmuMode = INHERIT;
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}
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//! Settings: Nand Emu Path
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else if ((Header->type == TYPE_GAME_WII) && ret == ++Idx)
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{
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if(!IosLoader::IsD2X())
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WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
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else
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{
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char entered[300];
|
|
snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str());
|
|
|
|
HaltGui();
|
|
GuiWindow * parent = (GuiWindow *) parentElement;
|
|
if(parent) parent->SetState(STATE_DISABLED);
|
|
this->SetState(STATE_DEFAULT);
|
|
this->Remove(optionBrowser);
|
|
ResumeGui();
|
|
|
|
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
|
|
|
|
if(parent) parent->SetState(STATE_DEFAULT);
|
|
this->Append(optionBrowser);
|
|
|
|
if (result == 1)
|
|
{
|
|
if (entered[strlen(entered)-1] != '/')
|
|
strcat(entered, "/");
|
|
|
|
GameConfig.NandEmuPath = entered;
|
|
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Settings: Hooktype
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT;
|
|
}
|
|
|
|
//! Settings: Wiird Debugger
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT;
|
|
}
|
|
|
|
//! Settings: Game Lock
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
|
|
}
|
|
|
|
SetOptionValues();
|
|
|
|
return MENU_NONE;
|
|
}
|
|
|