0f4eb6b209
*added saving of game browser position (on all modes) *several cleanups and small fixes *added a "Block Category Menu" setting *fixed bug with parental block and game settings (thanks NJ7 for finding it) *fixed "All" not being translated in category menu
32 lines
689 B
C++
32 lines
689 B
C++
#ifndef _GUIDISCCOVER_H_
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#define _GUIDISCCOVER_H_
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#include "gui.h"
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class GuiDiskCover: public GuiImage
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{
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public:
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GuiDiskCover();
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GuiDiskCover(GuiImageData * img);
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virtual ~GuiDiskCover();
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void SetBeta(f32 beta);
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void SetBetaRotateEffect(f32 beta, u16 Step);
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bool GetBetaRotateEffect();
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void SetSpin(bool Up);
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void SetState(int s, int c = -1);
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void Draw();
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private:
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f32 deg_beta;
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f32 eff_beta;
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u16 eff_step;
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// f32 spin_angle;
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f32 spin_speedup;
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int PosZ;
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int Distance;
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f32 OldDegBeta;
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bool spin_up;
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};
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#endif /* _GUIDISCCOVER_H_ */
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