mirror of
https://github.com/Alex313031/thorium.git
synced 2025-01-10 11:57:48 -03:00
679 lines
23 KiB
Text
679 lines
23 KiB
Text
# Copyright 2023 The Chromium Authors and Alex313031
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build/config/c++/c++.gni")
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import("//build/config/chrome_build.gni")
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import("//build/config/clang/clang.gni")
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import("//build/config/compiler/compiler.gni")
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import("//build/config/rust.gni")
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import("//build/config/sanitizers/sanitizers.gni")
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import("//build/config/win/control_flow_guard.gni")
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import("//build/config/win/visual_studio_version.gni")
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import("//build/timestamp.gni")
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import("//build/toolchain/goma.gni")
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import("//build/toolchain/rbe.gni")
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import("//build/toolchain/toolchain.gni")
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assert(is_win)
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declare_args() {
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# Turn this on to have the linker output extra timing information.
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win_linker_timing = false
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# possible values for target_winuwp_version:
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# "10" - Windows UWP 10
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# "8.1" - Windows RT 8.1
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# "8.0" - Windows RT 8.0
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target_winuwp_version = "10"
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# possible values:
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# "app" - Windows Store Applications
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# "phone" - Windows Phone Applications
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# "system" - Windows Drivers and Tools
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# "server" - Windows Server Applications
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# "desktop" - Windows Desktop Applications
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target_winuwp_family = "app"
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# Set this to use clang-style diagnostics format instead of MSVC-style, which
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# is useful in e.g. Emacs compilation mode.
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# E.g.:
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# Without this, clang emits a diagnostic message like this:
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# foo/bar.cc(12,34): error: something went wrong
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# and with this switch, clang emits it like this:
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# foo/bar.cc:12:34: error: something went wrong
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use_clang_diagnostics_format = false
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}
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# This is included by reference in the //build/config/compiler config that
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# is applied to all targets. It is here to separate out the logic that is
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# Windows-only.
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config("compiler") {
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if (current_cpu == "x86") {
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asmflags = [
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# When /safeseh is specified, the linker will only produce an image if it
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# can also produce a table of the image's safe exception handlers. This
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# table specifies for the operating system which exception handlers are
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# valid for the image. Note that /SAFESEH isn't accepted on the command
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# line, only /safeseh. This is only accepted by ml.exe, not ml64.exe.
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"/safeseh",
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]
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}
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cflags = [
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"/Gy", # Enable function-level linking.
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"/FS", # Preserve previous PDB behavior.
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"/bigobj", # Some of our files are bigger than the regular limits.
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"/utf-8", # Assume UTF-8 by default to avoid code page dependencies.
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]
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if (is_clang) {
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cflags += [
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"/Zc:twoPhase",
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# Consistently use backslash as the path separator when expanding the
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# __FILE__ macro when targeting Windows regardless of the build
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# environment.
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"-ffile-reproducible",
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]
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}
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# Force C/C++ mode for the given GN detected file type. This is necessary
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# for precompiled headers where the same source file is compiled in both
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# modes.
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cflags_c = [ "/TC" ]
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cflags_cc = [ "/TP" ]
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cflags += [
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# Work around crbug.com/526851, bug in VS 2015 RTM compiler.
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# "/Zc:sizedDealloc-",
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]
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if (is_clang) {
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# Required to make the 19041 SDK compatible with clang-cl.
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# See https://crbug.com/1089996 issue #2 for details.
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cflags += [ "/D__WRL_ENABLE_FUNCTION_STATICS__" ]
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# Tell clang which version of MSVC to emulate.
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cflags += [ "-fmsc-version=1934" ]
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if (is_component_build) {
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cflags += [
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# Do not export inline member functions. This makes component builds
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# faster. This is similar to -fvisibility-inlines-hidden.
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"/Zc:dllexportInlines-",
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]
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}
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if (current_cpu == "x86") {
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if (host_cpu == "x86" || host_cpu == "x64") {
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cflags += [ "-m32" ]
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} else {
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cflags += [ "--target=i386-windows", "/clang:-O3", "-Xclang", "-O3", "-Wno-unused-command-line-argument", ]
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}
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} else if (current_cpu == "x64") {
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if (host_cpu == "x86" || host_cpu == "x64") {
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cflags += [ "-m64" ]
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} else {
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cflags += [ "--target=x86_64-windows", "/clang:-O3", "-Xclang", "-O3", "-Wno-unused-command-line-argument", ]
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}
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} else if (current_cpu == "arm64") {
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cflags += [ "--target=arm64-windows", "/clang:-O3", "-Xclang", "-O3", "-Wno-unused-command-line-argument", ]
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} else {
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assert(false, "unknown current_cpu " + current_cpu)
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}
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# Chrome currently requires SSE3. Clang supports targeting any Intel
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# microarchitecture. MSVC only supports a subset of architectures, and the
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# next step after SSE2 will be AVX.
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# "/fp:fast", enables FMA.
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if (current_cpu == "x86" || current_cpu == "x64") {
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cflags += [
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"/O2",
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"-mavx",
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"-maes",
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"-mpclmul",
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"/clang:-O3",
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"/clang:-mavx",
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"/clang:-maes",
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"/clang:-mpclmul",
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"-Xclang", "-O3",
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"-Wno-unused-command-line-argument",
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]
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}
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# Enable ANSI escape codes if something emulating them is around (cmd.exe
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# doesn't understand ANSI escape codes by default). Make sure to not enable
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# this if goma/remoteexec is in use, because this will lower cache hits.
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if (!use_goma && !use_remoteexec &&
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exec_script("//build/win/use_ansi_codes.py", [], "trim string") ==
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"True") {
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cflags += [ "-fansi-escape-codes" ]
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}
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if (use_clang_diagnostics_format) {
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cflags += [ "/clang:-fdiagnostics-format=clang" ]
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}
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}
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# Disabled with cc_wrapper because of https://github.com/mozilla/sccache/issues/264
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if (use_lld && !use_thin_lto && (is_clang || !use_goma) && cc_wrapper == "") {
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# /Brepro lets the compiler not write the mtime field in the .obj output.
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# link.exe /incremental relies on this field to work correctly, but lld
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# never looks at this timestamp, so it's safe to pass this flag with
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# lld and get more deterministic compiler output in return.
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# In LTO builds, the compiler doesn't write .obj files containing mtimes,
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# so /Brepro is ignored there.
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cflags += [ "/Brepro" ]
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}
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ldflags = []
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if (use_lld) {
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# lld defaults to writing the current time in the pe/coff header.
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# For build reproducibility, pass an explicit timestamp. See
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# build/compute_build_timestamp.py for how the timestamp is chosen.
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# (link.exe also writes the current time, but it doesn't have a flag to
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# override that behavior.)
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ldflags += [ "/TIMESTAMP:" + build_timestamp ]
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# Don't look for libpaths in %LIB%, similar to /X in cflags above.
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ldflags += [ "/lldignoreenv" ]
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ldflags += [ "/opt:lldlto=3", ]
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}
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# Some binaries create PDBs larger than 4 GiB. Increasing the PDB page size
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# to 8 KiB allows 8 GiB PDBs. The larger page size also allows larger block maps
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# which is a PDB limit that was hit in https://crbug.com/1406510. The page size
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# can easily be increased in the future to allow even larger PDBs or larger
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# block maps.
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# This flag requires lld-link.exe or link.exe from VS 2022 or later to create
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# the PDBs, and tools from circa 22H2 or later to consume the PDBs.
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ldflags += [ "/pdbpagesize:8192" ]
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if (!is_debug && !is_component_build) {
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# Enable standard linker optimizations like GC (/OPT:REF) and ICF in static
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# release builds.
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# Release builds always want these optimizations, so enable them explicitly.
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ldflags += [
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"/OPT:REF",
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"/OPT:ICF",
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"/INCREMENTAL:NO",
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"/FIXED:NO",
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"/OPT:lldlto=3",
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]
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if (use_lld) {
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# String tail merging leads to smaller binaries, but they don't compress
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# as well, leading to increased mini_installer size (crbug.com/838449).
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# ldflags += [ "/OPT:NOLLDTAILMERGE" ]
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ldflags += [ "/OPT:LLDTAILMERGE" ]
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}
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# TODO(siggi): Is this of any use anymore?
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# /PROFILE ensures that the PDB file contains FIXUP information (growing the
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# PDB file by about 5%) but does not otherwise alter the output binary. It
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# is enabled opportunistically for builds where it is not prohibited (not
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# supported when incrementally linking, or using /debug:fastlink).
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# ldflags += [ "/PROFILE" ]
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}
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# arflags apply only to static_libraries. The normal linker configs are only
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# set for executable and shared library targets so arflags must be set
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# elsewhere. Since this is relatively contained, we just apply them in this
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# more general config and they will only have an effect on static libraries.
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arflags = [
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# "No public symbols found; archive member will be inaccessible." This
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# means that one or more object files in the library can never be
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# pulled in to targets that link to this library. It's just a warning that
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# the source file is a no-op.
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"/ignore:4221",
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]
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}
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# This is included by reference in the //build/config/compiler:runtime_library
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# config that is applied to all targets. It is here to separate out the logic
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# that is Windows-only. Please see that target for advice on what should go in
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# :runtime_library vs. :compiler.
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config("runtime_library") {
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cflags = []
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cflags_cc = []
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# Defines that set up the CRT.
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defines = [
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"__STD_C",
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"_CRT_RAND_S",
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"_CRT_SECURE_NO_DEPRECATE",
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"_SCL_SECURE_NO_DEPRECATE",
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]
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# Defines that set up the Windows SDK.
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defines += [
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"_ATL_NO_OPENGL",
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"_WINDOWS",
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"CERT_CHAIN_PARA_HAS_EXTRA_FIELDS",
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"PSAPI_VERSION=2",
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"WIN32",
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"_SECURE_ATL",
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]
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if (current_os == "winuwp") {
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# When targeting Windows Runtime, certain compiler/linker flags are
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# necessary.
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defines += [
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"WINUWP",
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"__WRL_NO_DEFAULT_LIB__",
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]
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if (target_winuwp_family == "app") {
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_PC_APP" ]
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} else if (target_winuwp_family == "phone") {
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" ]
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} else if (target_winuwp_family == "system") {
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_SYSTEM" ]
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} else if (target_winuwp_family == "server") {
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_SERVER" ]
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} else {
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP" ]
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}
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cflags_cc += [ "/EHsc" ]
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# This warning is given because the linker cannot tell the difference
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# between consuming WinRT APIs versus authoring WinRT within static
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# libraries as such this warning is always given by the linker. Since
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# consuming WinRT APIs within a library is legitimate but authoring
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# WinRT APis is not allowed, this warning is disabled to ignore the
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# legitimate consumption of WinRT APIs within static library builds.
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arflags = [ "/IGNORE:4264" ]
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if (target_winuwp_version == "10") {
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defines += [ "WIN10=_WIN32_WINNT_WIN10" ]
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} else if (target_winuwp_version == "8.1") {
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defines += [ "WIN8_1=_WIN32_WINNT_WINBLUE" ]
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} else if (target_winuwp_version == "8.0") {
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defines += [ "WIN8=_WIN32_WINNT_WIN8" ]
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}
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} else {
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# When not targeting Windows Runtime, make sure the WINAPI family is set
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# to desktop.
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defines += [ "WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP" ]
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}
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}
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# Chromium only supports Windowes 10+.
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# Some third-party libraries assume that these defines set what version of
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# Windows is available at runtime. Targets using these libraries need to
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# manually override this config for their compiles.
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config("winver") {
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defines = [
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"NTDDI_VERSION=NTDDI_WIN10_NI",
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# We can't say `=_WIN32_WINNT_WIN10` here because some files do
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# `#if WINVER < 0x0600` without including windows.h before,
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# and then _WIN32_WINNT_WIN10 isn't yet known to be 0x0A00.
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"_WIN32_WINNT=0x0A00",
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"WINVER=0x0A00",
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]
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}
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# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs.
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config("sdk_link") {
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if (current_cpu == "x86") {
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ldflags = [
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"/SAFESEH", # Not compatible with x64 so use only for x86.
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"/largeaddressaware",
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]
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}
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}
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# This default linker setup is provided separately from the SDK setup so
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# targets who want different library configurations can remove this and specify
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# their own.
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config("common_linker_setup") {
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ldflags = [
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"/FIXED:NO",
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"/ignore:4199",
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"/ignore:4221",
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"/NXCOMPAT",
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"/DYNAMICBASE",
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]
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if (win_linker_timing) {
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ldflags += [
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"/time",
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"/verbose:incr",
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]
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}
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}
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config("default_cfg_compiler") {
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# Emit table of address-taken functions for Control-Flow Guard (CFG).
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# This is needed to allow functions to be called by code that is built
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# with CFG enabled, such as system libraries.
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# The CFG guards are only emitted if |win_enable_cfg_guards| is enabled.
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if (win_enable_cfg_guards) {
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if (is_clang) {
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cflags = [ "/guard:cf" ]
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}
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rustflags = [ "-Ccontrol-flow-guard" ]
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} else {
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if (is_clang) {
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cflags = [ "/guard:cf,nochecks" ]
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}
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rustflags = [ "-Ccontrol-flow-guard=nochecks" ]
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}
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}
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# To disable CFG guards for a target, remove the "default_cfg_compiler"
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# config, and add "disable_guards_cfg_compiler" config.
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config("disable_guards_cfg_compiler") {
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# Emit table of address-taken functions for Control-Flow Guard (CFG).
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# This is needed to allow functions to be called by code that is built
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# with CFG enabled, such as system libraries.
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if (is_clang) {
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cflags = [ "/guard:cf,nochecks" ]
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}
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rustflags = [ "-Ccontrol-flow-guard=nochecks" ]
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}
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config("cfi_linker") {
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# Control Flow Guard (CFG)
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# https://msdn.microsoft.com/en-us/library/windows/desktop/mt637065.aspx
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# /DYNAMICBASE (ASLR) is turned off in debug builds, therefore CFG cannot be
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# turned on either.
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# ASan and CFG leads to slow process startup. Chromium's test runner uses
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# lots of child processes, so this means things are really slow. Disable CFG
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# for now. https://crbug.com/846966
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if (!is_debug && !is_asan) {
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# Turn on CFG bitmap generation and CFG load config.
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ldflags = [ "/guard:cf" ]
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}
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}
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# This is a superset of all the delayloads needed for chrome.exe, chrome.dll,
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# chrome_child.dll, and chrome_elf.dll. The linker will automatically ignore
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# anything which is not linked to the binary at all.
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# Most of the dlls are simply not required at startup (or at all, depending
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# on how the browser is used). The following dlls are interconnected and need to
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# be delayloaded together to ensure user32 does not load too early or at all,
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# depending on the process type: user32, gdi32, comctl32, comdlg32, cryptui,
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# d3d9, dwmapi, imm32, msi, ole32, oleacc, rstrtmgr, shell32, shlwapi, and
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# uxtheme.
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# There are some exceptions to this list which need to be declared separately.
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# Some dlls cannot be delayloaded by chrome_child.dll due to the sandbox
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# restrictions that prevent them from being loaded properly. Those dlls are
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# specified in the separate config below.
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# This config should also be used for any test binary whose goal is to run
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# tests with the full browser.
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config("delayloads") {
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ldflags = [
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"/DELAYLOAD:api-ms-win-core-winrt-error-l1-1-0.dll",
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"/DELAYLOAD:api-ms-win-core-winrt-l1-1-0.dll",
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"/DELAYLOAD:api-ms-win-core-winrt-string-l1-1-0.dll",
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"/DELAYLOAD:comctl32.dll",
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"/DELAYLOAD:comdlg32.dll",
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"/DELAYLOAD:credui.dll",
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"/DELAYLOAD:cryptui.dll",
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"/DELAYLOAD:d3d11.dll",
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"/DELAYLOAD:d3d9.dll",
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"/DELAYLOAD:dwmapi.dll",
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"/DELAYLOAD:dxgi.dll",
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"/DELAYLOAD:dxva2.dll",
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"/DELAYLOAD:esent.dll",
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"/DELAYLOAD:gdi32.dll",
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"/DELAYLOAD:hid.dll",
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"/DELAYLOAD:imagehlp.dll",
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"/DELAYLOAD:imm32.dll",
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"/DELAYLOAD:msi.dll",
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"/DELAYLOAD:netapi32.dll",
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"/DELAYLOAD:ncrypt.dll",
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"/DELAYLOAD:ole32.dll",
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"/DELAYLOAD:oleacc.dll",
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"/DELAYLOAD:propsys.dll",
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"/DELAYLOAD:psapi.dll",
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"/DELAYLOAD:rpcrt4.dll",
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"/DELAYLOAD:rstrtmgr.dll",
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"/DELAYLOAD:setupapi.dll",
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"/DELAYLOAD:shell32.dll",
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"/DELAYLOAD:shlwapi.dll",
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"/DELAYLOAD:urlmon.dll",
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"/DELAYLOAD:user32.dll",
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"/DELAYLOAD:usp10.dll",
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"/DELAYLOAD:uxtheme.dll",
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"/DELAYLOAD:wer.dll",
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"/DELAYLOAD:wevtapi.dll",
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"/DELAYLOAD:wininet.dll",
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"/DELAYLOAD:winusb.dll",
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"/DELAYLOAD:wsock32.dll",
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"/DELAYLOAD:wtsapi32.dll",
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]
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}
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config("delayloads_not_for_child_dll") {
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ldflags = [
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"/DELAYLOAD:advapi32.dll",
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"/DELAYLOAD:crypt32.dll",
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|
"/DELAYLOAD:dbghelp.dll",
|
|
"/DELAYLOAD:dhcpcsvc.dll",
|
|
"/DELAYLOAD:dwrite.dll",
|
|
"/DELAYLOAD:iphlpapi.dll",
|
|
"/DELAYLOAD:oleaut32.dll",
|
|
"/DELAYLOAD:secur32.dll",
|
|
"/DELAYLOAD:uiautomationcore.dll",
|
|
"/DELAYLOAD:userenv.dll",
|
|
"/DELAYLOAD:winhttp.dll",
|
|
"/DELAYLOAD:winmm.dll",
|
|
"/DELAYLOAD:winspool.drv",
|
|
"/DELAYLOAD:wintrust.dll",
|
|
"/DELAYLOAD:ws2_32.dll",
|
|
]
|
|
}
|
|
|
|
# CRT --------------------------------------------------------------------------
|
|
|
|
# Configures how the runtime library (CRT) is going to be used.
|
|
# See https://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx for a reference of
|
|
# what each value does.
|
|
config("default_crt") {
|
|
if (is_component_build) {
|
|
# Component mode: dynamic CRT. Since the library is shared, it requires
|
|
# exceptions or will give errors about things not matching, so keep
|
|
# exceptions on.
|
|
configs = [ ":dynamic_crt" ]
|
|
} else {
|
|
if (current_os == "winuwp") {
|
|
# https://blogs.msdn.microsoft.com/vcblog/2014/06/10/the-great-c-runtime-crt-refactoring/
|
|
# contains a details explanation of what is happening with the Windows
|
|
# CRT in Visual Studio releases related to Windows store applications.
|
|
configs = [ ":dynamic_crt" ]
|
|
} else {
|
|
# Desktop Windows: static CRT.
|
|
configs = [ ":static_crt" ]
|
|
}
|
|
}
|
|
}
|
|
|
|
# Use this to force use of the release CRT when building perf-critical build
|
|
# tools that need to be fully optimized even in debug builds, for those times
|
|
# when the debug CRT is part of the bottleneck. This also avoids *implicitly*
|
|
# defining _DEBUG.
|
|
config("release_crt") {
|
|
if (is_component_build) {
|
|
cflags = [ "/MD" ]
|
|
|
|
if (rust_prebuilt_stdlib) {
|
|
rustflags = [ "-Ctarget-feature=-crt-static" ]
|
|
} else {
|
|
# /MD specifies msvcrt.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly. Once
|
|
# https://github.com/rust-lang/rust/issues/39016 is resolved we should
|
|
# instead tell rustc which CRT to use (static/dynamic + release/debug).
|
|
rustflags = [ "-Clink-arg=msvcrt.lib" ]
|
|
}
|
|
|
|
if (use_custom_libcxx) {
|
|
# On Windows, including libcpmt[d]/msvcprt[d] explicitly links the C++
|
|
# standard library, which libc++ needs for exception_ptr internals.
|
|
ldflags = [ "/DEFAULTLIB:msvcprt.lib" ]
|
|
}
|
|
} else {
|
|
cflags = [ "/MT" ]
|
|
|
|
if (rust_prebuilt_stdlib) {
|
|
rustflags = [ "-Ctarget-feature=+crt-static" ]
|
|
} else {
|
|
# /MT specifies libcmt.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly. Once
|
|
# https://github.com/rust-lang/rust/issues/39016 is resolved we should
|
|
# instead tell rustc which CRT to use (static/dynamic + release/debug).
|
|
rustflags = [ "-Clink-arg=libcmt.lib" ]
|
|
}
|
|
|
|
if (use_custom_libcxx) {
|
|
ldflags = [ "/DEFAULTLIB:libcpmt.lib" ]
|
|
}
|
|
}
|
|
}
|
|
|
|
config("dynamic_crt") {
|
|
if (is_debug) {
|
|
# This pulls in the DLL debug CRT and defines _DEBUG
|
|
cflags = [ "/MDd" ]
|
|
|
|
# /MDd specifies msvcrtd.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly.
|
|
# Once https://github.com/rust-lang/rust/issues/39016 is resolved we should
|
|
# instead tell rustc which CRT to use (static/dynamic + release/debug). We
|
|
# can't support prebuilt stdlib in this path until then.
|
|
rustflags = [ "-Clink-arg=msvcrtd.lib" ]
|
|
|
|
if (use_custom_libcxx) {
|
|
ldflags = [ "/DEFAULTLIB:msvcprtd.lib" ]
|
|
}
|
|
} else {
|
|
cflags = [ "/MD" ]
|
|
|
|
if (rust_prebuilt_stdlib) {
|
|
rustflags = [ "-Ctarget-feature=-crt-static" ]
|
|
} else {
|
|
# /MD specifies msvcrt.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly.
|
|
# Once https://github.com/rust-lang/rust/issues/39016 is resolved we
|
|
# should instead tell rustc which CRT to use (static/dynamic +
|
|
# release/debug).
|
|
rustflags = [ "-Clink-arg=msvcrt.lib" ]
|
|
}
|
|
|
|
if (use_custom_libcxx) {
|
|
ldflags = [ "/DEFAULTLIB:msvcprt.lib" ]
|
|
}
|
|
}
|
|
}
|
|
|
|
config("static_crt") {
|
|
if (is_debug) {
|
|
# This pulls in the static debug CRT and defines _DEBUG
|
|
cflags = [ "/MTd" ]
|
|
|
|
# /MTd specifies libcmtd.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly.
|
|
# Once https://github.com/rust-lang/rust/issues/39016 is resolved we should
|
|
# instead tell rustc which CRT to use (static/dynamic + release/debug). We
|
|
# can't support prebuilt stdlib in this path until then.
|
|
rustflags = [ "-Clink-arg=libcmtd.lib" ]
|
|
|
|
if (use_custom_libcxx) {
|
|
ldflags = [ "/DEFAULTLIB:libcpmtd.lib" ]
|
|
}
|
|
} else {
|
|
cflags = [ "/MT" ]
|
|
|
|
if (rust_prebuilt_stdlib) {
|
|
rustflags = [ "-Ctarget-feature=+crt-static" ]
|
|
} else {
|
|
# /MT specifies libcmt.lib as the CRT library. Rust needs to agree, so
|
|
# we specify it explicitly.
|
|
# Once https://github.com/rust-lang/rust/issues/39016 is resolved we
|
|
# should instead tell rustc which CRT to use (static/dynamic +
|
|
# release/debug).
|
|
rustflags = [ "-Clink-arg=libcmt.lib" ]
|
|
}
|
|
|
|
if (use_custom_libcxx) {
|
|
ldflags = [ "/DEFAULTLIB:libcpmt.lib" ]
|
|
}
|
|
}
|
|
}
|
|
|
|
# Subsystem --------------------------------------------------------------------
|
|
|
|
# This is appended to the subsystem to specify a minimum version.
|
|
if (current_cpu == "x64") {
|
|
# The number after the comma is the minimum required OS version.
|
|
# 5.02 = Windows Server 2003.
|
|
subsystem_version_suffix = ",10.0"
|
|
} else if (current_cpu == "arm64") {
|
|
# Windows ARM64 requires Windows 10.
|
|
subsystem_version_suffix = ",10.0"
|
|
} else {
|
|
# 5.01 = Windows XP.
|
|
subsystem_version_suffix = ",10.0"
|
|
}
|
|
|
|
config("console") {
|
|
ldflags = [ "/SUBSYSTEM:CONSOLE$subsystem_version_suffix" ]
|
|
}
|
|
config("windowed") {
|
|
ldflags = [ "/SUBSYSTEM:WINDOWS$subsystem_version_suffix" ]
|
|
}
|
|
|
|
# Incremental linking ----------------------------------------------------------
|
|
|
|
# Applies incremental linking or not depending on the current configuration.
|
|
config("default_incremental_linking") {
|
|
# Enable incremental linking for debug builds and all component builds - any
|
|
# builds where performance is not job one.
|
|
# TODO(thakis): Always turn this on with lld, no reason not to.
|
|
if (is_debug || is_component_build) {
|
|
ldflags = [ "/INCREMENTAL" ]
|
|
if (use_lld) {
|
|
# lld doesn't use ilk files and doesn't really have an incremental link
|
|
# mode; the only effect of the flag is that the .lib file timestamp isn't
|
|
# updated if the .lib doesn't change.
|
|
# TODO(thakis): Why pass /OPT:NOREF for lld, but not otherwise?
|
|
# TODO(thakis): /INCREMENTAL is on by default in link.exe, but not in
|
|
# lld.
|
|
ldflags += [ "/OPT:NOREF" ]
|
|
}
|
|
} else {
|
|
ldflags = [ "/INCREMENTAL:NO" ]
|
|
}
|
|
}
|
|
|
|
# Character set ----------------------------------------------------------------
|
|
|
|
# Not including this config means "ansi" (8-bit system codepage).
|
|
config("unicode") {
|
|
defines = [
|
|
"_UNICODE",
|
|
"UNICODE",
|
|
]
|
|
}
|
|
|
|
# Lean and mean ----------------------------------------------------------------
|
|
|
|
# Some third party code might not compile with WIN32_LEAN_AND_MEAN so we have
|
|
# to have a separate config for it. Remove this config from your target to
|
|
# get the "bloaty and accommodating" version of windows.h.
|
|
config("lean_and_mean") {
|
|
defines = [ "WIN32_LEAN_AND_MEAN" ]
|
|
}
|
|
|
|
# Nominmax --------------------------------------------------------------------
|
|
|
|
# Some third party code defines NOMINMAX before including windows.h, which
|
|
# then causes warnings when it's been previously defined on the command line.
|
|
# For such targets, this config can be removed.
|
|
|
|
config("nominmax") {
|
|
defines = [ "NOMINMAX" ]
|
|
}
|