# Copyright (c) 2022 The Chromium Authors and Alex313031. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. [GENERAL] # # Chrome Application dir entries, sorted alphabetically. # thorium.exe: %(ChromeDir)s\ chrome_proxy.exe: %(ChromeDir)s\ # # Chrome version dir assembly manifest. # The name of this file must match the name of the version dir, so we cannot # hard-code it. # // TODO(caitkp): Find a way to do this without wildcards. # *.*.*.*.manifest: %(VersionDir)s\ # # Chrome version dir entries, sorted alphabetically. # blink_test_plugin.dll: %(VersionDir)s\ chrome.dll: %(VersionDir)s\ chrome_100_percent.pak: %(VersionDir)s\ thorium-devtools.png: %(VersionDir)s\ thorium-devtools.ico: %(VersionDir)s\ chromedriver.exe: %(VersionDir)s\ chromedriver.lib: %(VersionDir)s\ chrome_child.dll: %(VersionDir)s\ chrome_elf.dll: %(VersionDir)s\ chrome_pwa_launcher.exe: %(VersionDir)s\ thorium_shell.exe: %(VersionDir)s\ content_resources.pak: %(VersionDir)s\ content_shell.pak: %(VersionDir)s\ d3dcompiler_47.dll: %(VersionDir)s\ eventlog_provider.dll: %(VersionDir)s\ icudtl.dat: %(VersionDir)s\ libEGL.dll: %(VersionDir)s\ libGLESv2.dll: %(VersionDir)s\ mojo_core.dll: %(VersionDir)s\ nacl64.exe: %(VersionDir)s\ nacl_irt_x86_32.nexe: %(VersionDir)s\ nacl_irt_x86_64.nexe: %(VersionDir)s\ notification_helper.exe: %(VersionDir)s\ optimization_guide_internal.dll: %(VersionDir)s\ resources.pak: %(VersionDir)s\ shell_resources.pak: %(VersionDir)s\ ui_resources_100_percent.pak: %(VersionDir)s\ vk_swiftshader.dll: %(VersionDir)s\ vk_swiftshader_icd.json: %(VersionDir)s\ vulkan-1.dll: %(VersionDir)s\ v8_context_snapshot.bin: %(VersionDir)s\ # # Add pak to Thorium. # pack.bat: %(VersionDir)s\ unpack.bat: %(VersionDir)s\ pak_mingw32.exe: %(VersionDir)s\ pak_mingw64.exe: %(VersionDir)s\ # # Sub directories living in the version dir # Extensions\*.*: %(VersionDir)s\Extensions\ locales\*.pak: %(VersionDir)s\Locales # # VisualElements sub-dir. # # All or none of the *Logo*.png files need to be present as the creation of # VisualElementsManifest.xml is based on the existence of # %(VersionDir)\VisualElements. Logo.png: %(VersionDir)s\VisualElements\ SmallLogo.png: %(VersionDir)s\VisualElements\ # # MEI Preload sub dir # MEIPreload\manifest.json: %(VersionDir)s\MEIPreload\ MEIPreload\preloaded_data.pb: %(VersionDir)s\MEIPreload\ [HIDPI] chrome_200_percent.pak: %(VersionDir)s\ Logo.png: %(VersionDir)s\ # Add component ffmpeg to Thorium. [FFMPEG] ffmpeg.dll: %(VersionDir)s\ [TOUCH] [GOOGLE_CHROME] # The elevation service is only installed for Google Chrome builds. elevation_service.exe: %(VersionDir)s\ # # Sub directories living in the version dir # default_apps\*.crx: %(VersionDir)s\default_apps\ default_apps\external_extensions.json: %(VersionDir)s\default_apps\ # # VisualElements sub-dir. # LogoBeta.png: %(VersionDir)s\VisualElements\ LogoCanary.png: %(VersionDir)s\VisualElements\ LogoDev.png: %(VersionDir)s\VisualElements\ SmallLogoBeta.png: %(VersionDir)s\VisualElements\ SmallLogoCanary.png: %(VersionDir)s\VisualElements\ SmallLogoDev.png: %(VersionDir)s\VisualElements\ # # Widevine CDM sub-dir # WidevineCdm\manifest.json: %(VersionDir)s\WidevineCdm\ WidevineCdm\LICENSE: %(VersionDir)s\WidevineCdm\ WidevineCdm\_platform_specific\win_x86\widevinecdm.dll: %(VersionDir)s\WidevineCdm\_platform_specific\win_x86\ WidevineCdm\_platform_specific\win_x86\widevinecdm.dll.sig: %(VersionDir)s\WidevineCdm\_platform_specific\win_x86\ WidevineCdm\_platform_specific\win_x64\widevinecdm.dll: %(VersionDir)s\WidevineCdm\_platform_specific\win_x64\ WidevineCdm\_platform_specific\win_x64\widevinecdm.dll.sig: %(VersionDir)s\WidevineCdm\_platform_specific\win_x64\ [SNAPSHOTBLOB] # The snapshot_blob.bin V8 snapshot is needed in builds that don't use # v8_context_snapshot.bin, such as Linux-Windows cross-builds. # It has its own section here so that it's only included when necessary. snapshot_blob.bin: %(VersionDir)s\