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This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
22 lines
603 B
C#
22 lines
603 B
C#
using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Metal
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{
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readonly struct ResourceBindingSegment
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{
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public readonly int Binding;
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public readonly int Count;
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public readonly ResourceType Type;
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public readonly ResourceStages Stages;
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public readonly bool IsArray;
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public ResourceBindingSegment(int binding, int count, ResourceType type, ResourceStages stages, bool isArray)
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{
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Binding = binding;
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Count = count;
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Type = type;
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Stages = stages;
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IsArray = isArray;
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}
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}
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}
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