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471e7ed2e4
Adds an additional application list sorting method for the TitleID. A bit of a niche choice for sorting but I think the TID is a relevant enough piece of metadata that it should be there. (And I personally would be using it) - Using existing TitleId constant in ApplicationSort, implying this was meant to be in the sorting options at some point? - Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling the need already, might be better to make a unique one for this in the long run but this codebase is new to me so I wanted to make the changes as unobtrusive as possible - Using app.Id for the comparer seems to work fine, not sure if using something else like IdString would be better? |
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.. | ||
ARMeilleure | ||
Ryujinx | ||
Ryujinx.Audio | ||
Ryujinx.Audio.Backends.OpenAL | ||
Ryujinx.Audio.Backends.SDL2 | ||
Ryujinx.Audio.Backends.SoundIo | ||
Ryujinx.BuildValidationTasks | ||
Ryujinx.Common | ||
Ryujinx.Cpu | ||
Ryujinx.Graphics.Device | ||
Ryujinx.Graphics.GAL | ||
Ryujinx.Graphics.Gpu | ||
Ryujinx.Graphics.Host1x | ||
Ryujinx.Graphics.Metal | ||
Ryujinx.Graphics.Metal.SharpMetalExtensions | ||
Ryujinx.Graphics.Nvdec | ||
Ryujinx.Graphics.Nvdec.FFmpeg | ||
Ryujinx.Graphics.Nvdec.Vp9 | ||
Ryujinx.Graphics.OpenGL | ||
Ryujinx.Graphics.Shader | ||
Ryujinx.Graphics.Texture | ||
Ryujinx.Graphics.Vic | ||
Ryujinx.Graphics.Video | ||
Ryujinx.Graphics.Vulkan | ||
Ryujinx.HLE | ||
Ryujinx.HLE.Generators | ||
Ryujinx.Horizon | ||
Ryujinx.Horizon.Common | ||
Ryujinx.Horizon.Generators | ||
Ryujinx.Horizon.Kernel.Generators | ||
Ryujinx.Input | ||
Ryujinx.Input.SDL2 | ||
Ryujinx.Memory | ||
Ryujinx.SDL2.Common | ||
Ryujinx.ShaderTools | ||
Ryujinx.Tests | ||
Ryujinx.Tests.Memory | ||
Ryujinx.Tests.Unicorn | ||
Ryujinx.UI.LocaleGenerator | ||
Spv.Generator |