UI: compat: Only use monospaced font for title ID

This commit is contained in:
Evan Husted 2025-01-07 04:49:20 -06:00
parent 5efa7d5dfa
commit ef9c1416ec
3 changed files with 4 additions and 6 deletions

View file

@ -4304,5 +4304,5 @@ issue_number,issue_title,extracted_game_id,issue_labels,extracted_status,last_ev
100001,Mario & Luigi: Brothership - 01006D0017F7A000,01006D0017F7A000,status-ingame;crash;slow;UE4;mac-bug,ingame,2025-01-07 4:00:00,1
100002,Stray - 010075101EF84000,010075101EF84000,status-ingame;crash,ingame,2025-01-07 4:03:00,1
100003,Dragon Quest III HD-2D Remake - 01003E601E324000,01003E601E324000,status-ingame;vulkan-backend-bug;UE4;audout;mac-bug,ingame,2025-01-07 4:10:27,1
100004,SONIC X SHADOW GENERATIONS - 01005EA01C0fC000,01005EA01C0fC000,status-ingame;crash,ingame,2025-01-07 4:20:45,1
100004,SONIC X SHADOW GENERATIONS - 01005EA01C0FC000,01005EA01C0FC000,status-ingame;crash,ingame,2025-01-07 4:20:45,1
100005,LEGO Horizon Adventures - 010073C01AF34000,010073C01AF34000,status-ingame;vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 4:24:56,1

1 issue_number issue_title extracted_game_id issue_labels extracted_status last_event_date events_count
4304 100001 Mario & Luigi: Brothership - 01006D0017F7A000 01006D0017F7A000 status-ingame;crash;slow;UE4;mac-bug ingame 2025-01-07 4:00:00 1
4305 100002 Stray - 010075101EF84000 010075101EF84000 status-ingame;crash ingame 2025-01-07 4:03:00 1
4306 100003 Dragon Quest III HD-2D Remake - 01003E601E324000 01003E601E324000 status-ingame;vulkan-backend-bug;UE4;audout;mac-bug ingame 2025-01-07 4:10:27 1
4307 100004 SONIC X SHADOW GENERATIONS - 01005EA01C0fC000 SONIC X SHADOW GENERATIONS - 01005EA01C0FC000 01005EA01C0fC000 01005EA01C0FC000 status-ingame;crash ingame 2025-01-07 4:20:45 1
4308 100005 LEGO Horizon Adventures - 010073C01AF34000 010073C01AF34000 status-ingame;vulkan-backend-bug;opengl-backend-bug;UE4 ingame 2025-01-07 4:24:56 1

View file

@ -72,7 +72,8 @@ namespace Ryujinx.Ava.Utilities.Compat
public int EventCount { get; }
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string FormattedTitleId => TitleId.OrElse(new string(' ', 16));
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));
public string FormattedIssueLabels => IssueLabels
.Where(it => !it.StartsWithIgnoreCase("status"))

View file

@ -47,9 +47,8 @@
<Grid Width="750" ColumnDefinitions="Auto,Auto,Auto,*"
Margin="5">
<TextBlock Grid.Column="0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding GameName}"
Width="333"
Width="320"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
@ -60,14 +59,12 @@
<TextBlock Grid.Column="2"
Padding="7, 0"
VerticalAlignment="Center"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding LocalizedStatus}"
Width="85"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
VerticalAlignment="Center"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedIssueLabels}"
TextWrapping="WrapWithOverflow" />
</Grid>