diff --git a/src/Ryujinx.Common/TitleIDs.cs b/src/Ryujinx.Common/TitleIDs.cs index 6a86e4bd9..c5cee950c 100644 --- a/src/Ryujinx.Common/TitleIDs.cs +++ b/src/Ryujinx.Common/TitleIDs.cs @@ -28,18 +28,27 @@ namespace Ryujinx.Common public static readonly string[] GreatMetalTitles = [ - "01006f8002326000", // Animal Crossings: New Horizons - "01009bf0072d4000", // Captain Toad: Treasure Tracker + "010076f0049a2000", // Bayonetta "0100a5c00d162000", // Cuphead "010023800d64a000", // Deltarune + "01003a30012c0000", // LEGO City Undercover "010028600EBDA000", // Mario 3D World "0100152000022000", // Mario Kart 8 Deluxe - "01005CA01580E000", // Persona 5 - "0100187003A36000", // Pokémon: Let's Go, Evoli! + "0100187003A36000", // Pokémon: Let's Go, Eevee! "010003f003a34000", // Pokémon: Let's Go, Pikachu! "01008C0016544000", // Sea of Stars "01006A800016E000", // Smash Ultimate - "0100000000010000", // Super Mario Odyessy + "01006bb00c6f0000", // The Legend of Zelda: Link's Awakening + + //These ones have small issues, but those happen on Vulkan as well: + "01006f8002326000", // Animal Crossings: New Horizons + "01009bf0072d4000", // Captain Toad: Treasure Tracker + "01009510001ca000", // Fast RMX + "01005CA01580E000", // Persona 5 Royale + "0100000000010000", // Super Mario Odyssey + + //Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated: + "010015100b514000", // Super Mario Bros. Wonder ]; public static string GetDiscordGameAsset(string titleId)