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Headless: Dispose of inputmanager in a catch-all try
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1 changed files with 4 additions and 1 deletions
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@ -301,7 +301,10 @@ namespace Ryujinx.Headless
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_userChannelPersistence.ShouldRestart = false;
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}
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_inputManager.Dispose();
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try
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{
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_inputManager.Dispose();
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} catch {}
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return;
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