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UI: fix: new updates not being autoloaded
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1 changed files with 6 additions and 4 deletions
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@ -1,4 +1,5 @@
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using DynamicData;
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using DynamicData.Kernel;
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using Gommon;
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using LibHac;
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using LibHac.Common;
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@ -1069,10 +1070,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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{
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if (update == null) return false;
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var currentlySelected = TitleUpdates.Items.FindFirst(it =>
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var currentlySelected = TitleUpdates.Items.FirstOrOptional(it =>
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it.TitleUpdate.TitleIdBase == update.TitleIdBase && it.IsSelected);
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var shouldSelect = currentlySelected.Check(curr => curr.TitleUpdate?.Version < update.Version);
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var shouldSelect = !currentlySelected.HasValue ||
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currentlySelected.Value.TitleUpdate.Version < update.Version;
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_titleUpdates.AddOrUpdate((update, shouldSelect));
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@ -1463,7 +1465,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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TitleUpdatesHelper.LoadTitleUpdatesJson(_virtualFileSystem, application.IdBase);
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it.AddOrUpdate(savedUpdates);
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var selectedUpdate = savedUpdates.FindFirst(update => update.IsSelected);
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var selectedUpdate = savedUpdates.FirstOrOptional(update => update.IsSelected);
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if (TryGetTitleUpdatesFromFile(application.Path, out var bundledUpdates))
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{
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@ -1475,7 +1477,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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if (!savedUpdateLookup.Contains(update))
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{
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bool shouldSelect = false;
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if (selectedUpdate.Check(su => su.Update?.Version < update.Version))
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if (!selectedUpdate.HasValue || selectedUpdate.Value.Item1.Version < update.Version)
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{
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shouldSelect = true;
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_titleUpdates.AddOrUpdate((selectedUpdate.Value.Update, false));
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