docs: compat: list title ID column first

This commit is contained in:
Evan Husted 2025-01-08 12:30:13 -06:00
parent 1343fabe41
commit 384416953d
2 changed files with 3439 additions and 3443 deletions

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@ -36,19 +36,15 @@ namespace Ryujinx.Ava.Utilities.Compat
if (row.ColCount != header.ColNames.Count)
throw new InvalidDataException($"CSV row {row.RowIndex} ({row.ToString()}) has mismatched column count");
var titleIdRow = ColStr(row[header.IndexOf("\"extracted_game_id\"")]);
var titleIdRow = ColStr(row[header.IndexOf("\"title_id\"")]);
TitleId = !string.IsNullOrEmpty(titleIdRow)
? titleIdRow
: default(Optional<string>);
GameName = ColStr(row[header.IndexOf("\"game_name\"")]).Trim().Trim('"');
var issueTitleRow = ColStr(row[header.IndexOf("\"issue_title\"")]);
if (TitleId.HasValue)
issueTitleRow = issueTitleRow.ReplaceIgnoreCase($" - {TitleId}", string.Empty);
GameName = issueTitleRow.Trim().Trim('"');
IssueLabels = ColStr(row[header.IndexOf("\"issue_labels\"")]).Split(';');
Status = ColStr(row[header.IndexOf("\"extracted_status\"")]).ToLower() switch
IssueLabels = ColStr(row[header.IndexOf("\"labels\"")]).Split(';');
Status = ColStr(row[header.IndexOf("\"status\"")]).ToLower() switch
{
"playable" => LocaleKeys.CompatibilityListPlayable,
"ingame" => LocaleKeys.CompatibilityListIngame,
@ -58,7 +54,7 @@ namespace Ryujinx.Ava.Utilities.Compat
_ => null
};
if (DateTime.TryParse(ColStr(row[header.IndexOf("\"last_event_date\"")]), out var dt))
if (DateTime.TryParse(ColStr(row[header.IndexOf("\"last_updated\"")]), out var dt))
LastEvent = dt;
return;