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UI: Properly space language menu items instead of prepending a space to the language name
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1 changed files with 6 additions and 4 deletions
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@ -1,6 +1,6 @@
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Layout;
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using Avalonia.Threading;
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using CommunityToolkit.Mvvm.Input;
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using Gommon;
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@ -42,7 +42,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings);
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PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
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ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
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StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted()!);
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StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
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CheatManagerMenuItem.Command = new AsyncRelayCommand(OpenCheatManagerForCurrentApp);
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InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
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UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
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@ -104,8 +104,10 @@ namespace Ryujinx.Ava.UI.Views.Main
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MenuItem menuItem = new()
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{
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Padding = new Thickness(10, 0, 0, 0),
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Header = " " + languageName,
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Padding = new Thickness(15, 0, 0, 0),
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Margin = new Thickness(3, 0, 3, 0),
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HorizontalAlignment = HorizontalAlignment.Stretch,
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Header = languageName,
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Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language))
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};
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