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Bump glsl version to support layout qualifier
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@ -89,7 +89,7 @@ namespace Ryujinx.Graphics.Gal.Shader
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SB = new StringBuilder();
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SB = new StringBuilder();
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SB.AppendLine("#version 330 core");
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SB.AppendLine("#version 410 core");
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PrintDeclTextures();
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PrintDeclTextures();
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PrintDeclUniforms();
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PrintDeclUniforms();
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