yuzu-tx-update/src/video_core/shader
ReinUsesLisp afa8096df5 shader: Allow tracking of indirect buffers without variable offset
While changing this code, simplify tracking code to allow returning
the base address node, this way callers don't have to manually rebuild
it on each invocation.
2019-07-14 22:36:44 -03:00
..
decode shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
control_flow.cpp control_flow: Correct block breaking algorithm. 2019-07-09 08:14:43 -04:00
control_flow.h shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 2019-07-09 08:14:40 -04:00
decode.cpp shader_ir: Add comments on missing instruction. 2019-07-09 17:15:45 -04:00
node.h shader_ir: Unify blocks in decompiled shaders. 2019-07-09 08:14:39 -04:00
node_helper.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
node_helper.h shader: Move Node declarations out of the shader IR header 2019-06-06 20:02:37 -03:00
shader_ir.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
shader_ir.h shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00
track.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00