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This buffer cache is just like OpenGL's buffer cache with some minor style changes. It uses VKStreamBuffer. |
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.. | ||
declarations.h | ||
vk_buffer_cache.cpp | ||
vk_buffer_cache.h | ||
vk_device.cpp | ||
vk_device.h | ||
vk_memory_manager.cpp | ||
vk_memory_manager.h | ||
vk_resource_manager.cpp | ||
vk_resource_manager.h | ||
vk_scheduler.cpp | ||
vk_scheduler.h | ||
vk_stream_buffer.cpp | ||
vk_stream_buffer.h |