New upstream version 0-1284+ds
This commit is contained in:
parent
2d51d0b97d
commit
d3b74ab2d5
54 changed files with 1305 additions and 781 deletions
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@ -208,7 +208,7 @@ find_package(libusb 1.0.24)
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find_package(lz4 REQUIRED)
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find_package(nlohmann_json 3.8 REQUIRED)
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find_package(Opus 1.3)
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find_package(Vulkan 1.3.213)
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find_package(Vulkan 1.3.238)
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find_package(ZLIB 1.2 REQUIRED)
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find_package(zstd 1.5 REQUIRED)
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@ -78,6 +78,7 @@ add_library(common STATIC
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logging/types.h
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lz4_compression.cpp
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lz4_compression.h
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make_unique_for_overwrite.h
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math_util.h
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memory_detect.cpp
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memory_detect.h
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@ -101,6 +102,7 @@ add_library(common STATIC
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${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
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scm_rev.h
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scope_exit.h
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scratch_buffer.h
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settings.cpp
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settings.h
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settings_input.cpp
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25
src/common/make_unique_for_overwrite.h
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25
src/common/make_unique_for_overwrite.h
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@ -0,0 +1,25 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <type_traits>
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namespace Common {
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template <class T>
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requires(!std::is_array_v<T>) std::unique_ptr<T> make_unique_for_overwrite() {
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return std::unique_ptr<T>(new T);
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}
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template <class T>
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requires std::is_unbounded_array_v<T> std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
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return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
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}
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template <class T, class... Args>
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requires std::is_bounded_array_v<T>
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void make_unique_for_overwrite(Args&&...) = delete;
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} // namespace Common
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95
src/common/scratch_buffer.h
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95
src/common/scratch_buffer.h
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@ -0,0 +1,95 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/make_unique_for_overwrite.h"
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namespace Common {
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/**
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* ScratchBuffer class
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* This class creates a default initialized heap allocated buffer for cases such as intermediate
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* buffers being copied into entirely, where value initializing members during allocation or resize
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* is redundant.
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*/
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template <typename T>
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class ScratchBuffer {
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public:
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ScratchBuffer() = default;
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explicit ScratchBuffer(size_t initial_capacity)
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: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
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buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
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~ScratchBuffer() = default;
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/// This will only grow the buffer's capacity if size is greater than the current capacity.
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/// The previously held data will remain intact.
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void resize(size_t size) {
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if (size > buffer_capacity) {
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auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
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std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
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buffer = std::move(new_buffer);
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buffer_capacity = size;
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}
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last_requested_size = size;
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}
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/// This will only grow the buffer's capacity if size is greater than the current capacity.
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/// The previously held data will be destroyed if a reallocation occurs.
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void resize_destructive(size_t size) {
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if (size > buffer_capacity) {
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buffer_capacity = size;
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buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
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}
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last_requested_size = size;
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}
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[[nodiscard]] T* data() noexcept {
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return buffer.get();
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}
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[[nodiscard]] const T* data() const noexcept {
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return buffer.get();
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}
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[[nodiscard]] T* begin() noexcept {
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return data();
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}
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[[nodiscard]] const T* begin() const noexcept {
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return data();
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}
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[[nodiscard]] T* end() noexcept {
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return data() + last_requested_size;
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}
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[[nodiscard]] const T* end() const noexcept {
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return data() + last_requested_size;
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}
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[[nodiscard]] T& operator[](size_t i) {
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return buffer[i];
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}
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[[nodiscard]] const T& operator[](size_t i) const {
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return buffer[i];
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}
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[[nodiscard]] size_t size() const noexcept {
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return last_requested_size;
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}
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[[nodiscard]] size_t capacity() const noexcept {
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return buffer_capacity;
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}
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private:
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size_t last_requested_size{};
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size_t buffer_capacity{};
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std::unique_ptr<T[]> buffer{};
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};
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} // namespace Common
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@ -201,6 +201,9 @@ add_library(core STATIC
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hle/kernel/k_event_info.h
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hle/kernel/k_handle_table.cpp
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hle/kernel/k_handle_table.h
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hle/kernel/k_hardware_timer_base.h
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hle/kernel/k_hardware_timer.cpp
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hle/kernel/k_hardware_timer.h
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hle/kernel/k_interrupt_manager.cpp
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hle/kernel/k_interrupt_manager.h
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hle/kernel/k_light_condition_variable.cpp
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@ -268,6 +271,7 @@ add_library(core STATIC
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hle/kernel/k_thread_local_page.h
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hle/kernel/k_thread_queue.cpp
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hle/kernel/k_thread_queue.h
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hle/kernel/k_timer_task.h
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hle/kernel/k_trace.h
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hle/kernel/k_transfer_memory.cpp
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hle/kernel/k_transfer_memory.h
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@ -290,8 +294,6 @@ add_library(core STATIC
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hle/kernel/svc_common.h
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hle/kernel/svc_types.h
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hle/kernel/svc_wrap.h
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hle/kernel/time_manager.cpp
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hle/kernel/time_manager.h
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hle/result.h
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hle/service/acc/acc.cpp
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hle/service/acc/acc.h
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@ -183,26 +183,20 @@ struct System::Impl {
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Initialize(system);
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}
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SystemResultStatus Run() {
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void Run() {
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std::unique_lock<std::mutex> lk(suspend_guard);
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status = SystemResultStatus::Success;
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kernel.Suspend(false);
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core_timing.SyncPause(false);
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is_paused.store(false, std::memory_order_relaxed);
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return status;
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}
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SystemResultStatus Pause() {
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void Pause() {
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std::unique_lock<std::mutex> lk(suspend_guard);
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status = SystemResultStatus::Success;
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core_timing.SyncPause(true);
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kernel.Suspend(true);
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is_paused.store(true, std::memory_order_relaxed);
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return status;
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}
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bool IsPaused() const {
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@ -553,12 +547,12 @@ void System::Initialize() {
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impl->Initialize(*this);
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}
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SystemResultStatus System::Run() {
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return impl->Run();
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void System::Run() {
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impl->Run();
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}
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SystemResultStatus System::Pause() {
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return impl->Pause();
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void System::Pause() {
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impl->Pause();
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}
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bool System::IsPaused() const {
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@ -152,13 +152,13 @@ public:
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* Run the OS and Application
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* This function will start emulation and run the relevant devices
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*/
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[[nodiscard]] SystemResultStatus Run();
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void Run();
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/**
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* Pause the OS and Application
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* This function will pause emulation and stop the relevant devices
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*/
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[[nodiscard]] SystemResultStatus Pause();
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void Pause();
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/// Check if the core is currently paused.
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[[nodiscard]] bool IsPaused() const;
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@ -210,6 +210,13 @@ void EmulatedController::LoadTASParams() {
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tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
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tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
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tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
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// set to optimal stick to avoid sanitizing the stick and tweaking the coordinates
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// making sure they play back in the game as originally written down in the script file
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tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
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tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
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tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
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tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
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}
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void EmulatedController::LoadVirtualGamepadParams() {
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@ -10,7 +10,6 @@
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#include "core/hle/kernel/k_thread_queue.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/svc_results.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/memory.h"
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namespace Kernel {
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74
src/core/hle/kernel/k_hardware_timer.cpp
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74
src/core/hle/kernel/k_hardware_timer.cpp
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_scheduler.h"
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namespace Kernel {
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void KHardwareTimer::Initialize() {
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// Create the timing callback to register with CoreTiming.
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m_event_type = Core::Timing::CreateEvent(
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"KHardwareTimer::Callback", [](std::uintptr_t timer_handle, s64, std::chrono::nanoseconds) {
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reinterpret_cast<KHardwareTimer*>(timer_handle)->DoTask();
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return std::nullopt;
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});
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}
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void KHardwareTimer::Finalize() {
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this->DisableInterrupt();
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m_event_type.reset();
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}
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void KHardwareTimer::DoTask() {
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// Handle the interrupt.
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{
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KScopedSchedulerLock slk{m_kernel};
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KScopedSpinLock lk(this->GetLock());
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//! Ignore this event if needed.
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if (!this->GetInterruptEnabled()) {
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return;
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}
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// Disable the timer interrupt while we handle this.
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this->DisableInterrupt();
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if (const s64 next_time = this->DoInterruptTaskImpl(GetTick());
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0 < next_time && next_time <= m_wakeup_time) {
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// We have a next time, so we should set the time to interrupt and turn the interrupt
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// on.
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this->EnableInterrupt(next_time);
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}
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}
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// Clear the timer interrupt.
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// Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_NonSecurePhysicalTimer,
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// GetCurrentCoreId());
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}
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void KHardwareTimer::EnableInterrupt(s64 wakeup_time) {
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this->DisableInterrupt();
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m_wakeup_time = wakeup_time;
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m_kernel.System().CoreTiming().ScheduleEvent(std::chrono::nanoseconds{m_wakeup_time},
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m_event_type, reinterpret_cast<uintptr_t>(this),
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true);
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}
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void KHardwareTimer::DisableInterrupt() {
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m_kernel.System().CoreTiming().UnscheduleEvent(m_event_type, reinterpret_cast<uintptr_t>(this));
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m_wakeup_time = std::numeric_limits<s64>::max();
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}
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s64 KHardwareTimer::GetTick() const {
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return m_kernel.System().CoreTiming().GetGlobalTimeNs().count();
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}
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bool KHardwareTimer::GetInterruptEnabled() {
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return m_wakeup_time != std::numeric_limits<s64>::max();
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}
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} // namespace Kernel
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54
src/core/hle/kernel/k_hardware_timer.h
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54
src/core/hle/kernel/k_hardware_timer.h
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/kernel/k_hardware_timer_base.h"
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namespace Core::Timing {
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struct EventType;
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} // namespace Core::Timing
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namespace Kernel {
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class KHardwareTimer : /* public KInterruptTask, */ public KHardwareTimerBase {
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public:
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explicit KHardwareTimer(KernelCore& kernel) : KHardwareTimerBase{kernel} {}
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// Public API.
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void Initialize();
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void Finalize();
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s64 GetCount() const {
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return GetTick();
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}
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void RegisterTask(KTimerTask* task, s64 time_from_now) {
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this->RegisterAbsoluteTask(task, GetTick() + time_from_now);
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}
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void RegisterAbsoluteTask(KTimerTask* task, s64 task_time) {
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KScopedDisableDispatch dd{m_kernel};
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KScopedSpinLock lk{this->GetLock()};
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if (this->RegisterAbsoluteTaskImpl(task, task_time)) {
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if (task_time <= m_wakeup_time) {
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this->EnableInterrupt(task_time);
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}
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}
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}
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private:
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void EnableInterrupt(s64 wakeup_time);
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void DisableInterrupt();
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bool GetInterruptEnabled();
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s64 GetTick() const;
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void DoTask();
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private:
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// Absolute time in nanoseconds
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s64 m_wakeup_time{std::numeric_limits<s64>::max()};
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std::shared_ptr<Core::Timing::EventType> m_event_type{};
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};
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} // namespace Kernel
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92
src/core/hle/kernel/k_hardware_timer_base.h
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92
src/core/hle/kernel/k_hardware_timer_base.h
Normal file
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/kernel/k_spin_lock.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/k_timer_task.h"
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namespace Kernel {
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class KHardwareTimerBase {
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public:
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explicit KHardwareTimerBase(KernelCore& kernel) : m_kernel{kernel} {}
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void CancelTask(KTimerTask* task) {
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KScopedDisableDispatch dd{m_kernel};
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KScopedSpinLock lk{m_lock};
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if (const s64 task_time = task->GetTime(); task_time > 0) {
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this->RemoveTaskFromTree(task);
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}
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}
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protected:
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KSpinLock& GetLock() {
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return m_lock;
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}
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s64 DoInterruptTaskImpl(s64 cur_time) {
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// We want to handle all tasks, returning the next time that a task is scheduled.
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while (true) {
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// Get the next task. If there isn't one, return 0.
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KTimerTask* task = m_next_task;
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if (task == nullptr) {
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return 0;
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}
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// If the task needs to be done in the future, do it in the future and not now.
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if (const s64 task_time = task->GetTime(); task_time > cur_time) {
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return task_time;
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}
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// Remove the task from the tree of tasks, and update our next task.
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this->RemoveTaskFromTree(task);
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// Handle the task.
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task->OnTimer();
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}
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}
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bool RegisterAbsoluteTaskImpl(KTimerTask* task, s64 task_time) {
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ASSERT(task_time > 0);
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// Set the task's time, and insert it into our tree.
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task->SetTime(task_time);
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m_task_tree.insert(*task);
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// Update our next task if relevant.
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if (m_next_task != nullptr && m_next_task->GetTime() <= task_time) {
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return false;
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}
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m_next_task = task;
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return true;
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}
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private:
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void RemoveTaskFromTree(KTimerTask* task) {
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// Erase from the tree.
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auto it = m_task_tree.erase(m_task_tree.iterator_to(*task));
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// Clear the task's scheduled time.
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task->SetTime(0);
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// Update our next task if relevant.
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if (m_next_task == task) {
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m_next_task = (it != m_task_tree.end()) ? std::addressof(*it) : nullptr;
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}
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}
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protected:
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KernelCore& m_kernel;
|
||||
|
||||
private:
|
||||
using TimerTaskTree = Common::IntrusiveRedBlackTreeBaseTraits<KTimerTask>::TreeType<KTimerTask>;
|
||||
|
||||
KSpinLock m_lock{};
|
||||
TimerTaskTree m_task_tree{};
|
||||
KTimerTask* m_next_task{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
|
@ -5,9 +5,9 @@
|
|||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/global_scheduler_context.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
@ -22,7 +22,7 @@ public:
|
|||
~KScopedSchedulerLockAndSleep() {
|
||||
// Register the sleep.
|
||||
if (timeout_tick > 0) {
|
||||
kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
|
||||
kernel.HardwareTimer().RegisterTask(thread, timeout_tick);
|
||||
}
|
||||
|
||||
// Unlock the scheduler.
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "core/hle/kernel/k_page_table.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_shared_memory.h"
|
||||
#include "core/hle/kernel/k_system_resource.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
|
@ -18,19 +19,19 @@ KSharedMemory::~KSharedMemory() {
|
|||
}
|
||||
|
||||
Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_,
|
||||
KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, PAddr physical_address_,
|
||||
std::size_t size_, std::string name_) {
|
||||
Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, std::size_t size_,
|
||||
std::string name_) {
|
||||
// Set members.
|
||||
owner_process = owner_process_;
|
||||
device_memory = &device_memory_;
|
||||
page_list = std::move(page_list_);
|
||||
owner_permission = owner_permission_;
|
||||
user_permission = user_permission_;
|
||||
physical_address = physical_address_;
|
||||
size = size_;
|
||||
size = Common::AlignUp(size_, PageSize);
|
||||
name = std::move(name_);
|
||||
|
||||
const size_t num_pages = Common::DivideUp(size, PageSize);
|
||||
|
||||
// Get the resource limit.
|
||||
KResourceLimit* reslimit = kernel.GetSystemResourceLimit();
|
||||
|
||||
|
@ -39,6 +40,17 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o
|
|||
size_);
|
||||
R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached);
|
||||
|
||||
// Allocate the memory.
|
||||
|
||||
//! HACK: Open continuous mapping from sysmodule pool.
|
||||
auto option = KMemoryManager::EncodeOption(KMemoryManager::Pool::Secure,
|
||||
KMemoryManager::Direction::FromBack);
|
||||
physical_address = kernel.MemoryManager().AllocateAndOpenContinuous(num_pages, 1, option);
|
||||
R_UNLESS(physical_address != 0, ResultOutOfMemory);
|
||||
|
||||
//! Insert the result into our page group.
|
||||
page_group.emplace(physical_address, num_pages);
|
||||
|
||||
// Commit our reservation.
|
||||
memory_reservation.Commit();
|
||||
|
||||
|
@ -50,12 +62,23 @@ Result KSharedMemory::Initialize(Core::DeviceMemory& device_memory_, KProcess* o
|
|||
is_initialized = true;
|
||||
|
||||
// Clear all pages in the memory.
|
||||
std::memset(device_memory_.GetPointer<void>(physical_address_), 0, size_);
|
||||
for (const auto& block : page_group->Nodes()) {
|
||||
std::memset(device_memory_.GetPointer<void>(block.GetAddress()), 0, block.GetSize());
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KSharedMemory::Finalize() {
|
||||
// Close and finalize the page group.
|
||||
// page_group->Close();
|
||||
// page_group->Finalize();
|
||||
|
||||
//! HACK: Manually close.
|
||||
for (const auto& block : page_group->Nodes()) {
|
||||
kernel.MemoryManager().Close(block.GetAddress(), block.GetNumPages());
|
||||
}
|
||||
|
||||
// Release the memory reservation.
|
||||
resource_limit->Release(LimitableResource::PhysicalMemoryMax, size);
|
||||
resource_limit->Close();
|
||||
|
@ -65,32 +88,28 @@ void KSharedMemory::Finalize() {
|
|||
}
|
||||
|
||||
Result KSharedMemory::Map(KProcess& target_process, VAddr address, std::size_t map_size,
|
||||
Svc::MemoryPermission permissions) {
|
||||
const u64 page_count{(map_size + PageSize - 1) / PageSize};
|
||||
Svc::MemoryPermission map_perm) {
|
||||
// Validate the size.
|
||||
R_UNLESS(size == map_size, ResultInvalidSize);
|
||||
|
||||
if (page_list.GetNumPages() != page_count) {
|
||||
UNIMPLEMENTED_MSG("Page count does not match");
|
||||
}
|
||||
|
||||
const Svc::MemoryPermission expected =
|
||||
// Validate the permission.
|
||||
const Svc::MemoryPermission test_perm =
|
||||
&target_process == owner_process ? owner_permission : user_permission;
|
||||
|
||||
if (permissions != expected) {
|
||||
UNIMPLEMENTED_MSG("Permission does not match");
|
||||
if (test_perm == Svc::MemoryPermission::DontCare) {
|
||||
ASSERT(map_perm == Svc::MemoryPermission::Read || map_perm == Svc::MemoryPermission::Write);
|
||||
} else {
|
||||
R_UNLESS(map_perm == test_perm, ResultInvalidNewMemoryPermission);
|
||||
}
|
||||
|
||||
return target_process.PageTable().MapPages(address, page_list, KMemoryState::Shared,
|
||||
ConvertToKMemoryPermission(permissions));
|
||||
return target_process.PageTable().MapPages(address, *page_group, KMemoryState::Shared,
|
||||
ConvertToKMemoryPermission(map_perm));
|
||||
}
|
||||
|
||||
Result KSharedMemory::Unmap(KProcess& target_process, VAddr address, std::size_t unmap_size) {
|
||||
const u64 page_count{(unmap_size + PageSize - 1) / PageSize};
|
||||
// Validate the size.
|
||||
R_UNLESS(size == unmap_size, ResultInvalidSize);
|
||||
|
||||
if (page_list.GetNumPages() != page_count) {
|
||||
UNIMPLEMENTED_MSG("Page count does not match");
|
||||
}
|
||||
|
||||
return target_process.PageTable().UnmapPages(address, page_list, KMemoryState::Shared);
|
||||
return target_process.PageTable().UnmapPages(address, *page_group, KMemoryState::Shared);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
@ -26,9 +27,8 @@ public:
|
|||
~KSharedMemory() override;
|
||||
|
||||
Result Initialize(Core::DeviceMemory& device_memory_, KProcess* owner_process_,
|
||||
KPageGroup&& page_list_, Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, PAddr physical_address_,
|
||||
std::size_t size_, std::string name_);
|
||||
Svc::MemoryPermission owner_permission_,
|
||||
Svc::MemoryPermission user_permission_, std::size_t size_, std::string name_);
|
||||
|
||||
/**
|
||||
* Maps a shared memory block to an address in the target process' address space
|
||||
|
@ -76,7 +76,7 @@ public:
|
|||
private:
|
||||
Core::DeviceMemory* device_memory{};
|
||||
KProcess* owner_process{};
|
||||
KPageGroup page_list;
|
||||
std::optional<KPageGroup> page_group{};
|
||||
Svc::MemoryPermission owner_permission{};
|
||||
Svc::MemoryPermission user_permission{};
|
||||
PAddr physical_address{};
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_spin_lock.h"
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/k_timer_task.h"
|
||||
#include "core/hle/kernel/k_worker_task.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_common.h"
|
||||
|
@ -112,7 +113,8 @@ void SetCurrentThread(KernelCore& kernel, KThread* thread);
|
|||
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
|
||||
|
||||
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KWorkerTask>,
|
||||
public boost::intrusive::list_base_hook<> {
|
||||
public boost::intrusive::list_base_hook<>,
|
||||
public KTimerTask {
|
||||
KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
|
||||
|
||||
private:
|
||||
|
@ -840,4 +842,8 @@ private:
|
|||
KernelCore& kernel;
|
||||
};
|
||||
|
||||
inline void KTimerTask::OnTimer() {
|
||||
static_cast<KThread*>(this)->OnTimer();
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
@ -22,7 +22,7 @@ void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) {
|
|||
waiting_thread->ClearWaitQueue();
|
||||
|
||||
// Cancel the thread task.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
kernel.HardwareTimer().CancelTask(waiting_thread);
|
||||
}
|
||||
|
||||
void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) {
|
||||
|
@ -37,7 +37,7 @@ void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool
|
|||
|
||||
// Cancel the thread task.
|
||||
if (cancel_timer_task) {
|
||||
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
|
||||
kernel.HardwareTimer().CancelTask(waiting_thread);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
40
src/core/hle/kernel/k_timer_task.h
Normal file
40
src/core/hle/kernel/k_timer_task.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/intrusive_red_black_tree.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KTimerTask : public Common::IntrusiveRedBlackTreeBaseNode<KTimerTask> {
|
||||
public:
|
||||
static constexpr int Compare(const KTimerTask& lhs, const KTimerTask& rhs) {
|
||||
if (lhs.GetTime() < rhs.GetTime()) {
|
||||
return -1;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr explicit KTimerTask() = default;
|
||||
|
||||
constexpr void SetTime(s64 t) {
|
||||
m_time = t;
|
||||
}
|
||||
|
||||
constexpr s64 GetTime() const {
|
||||
return m_time;
|
||||
}
|
||||
|
||||
// NOTE: This is virtual in Nintendo's kernel. Prior to 13.0.0, KWaitObject was also a
|
||||
// TimerTask; this is no longer the case. Since this is now KThread exclusive, we have
|
||||
// devirtualized (see inline declaration for this inside k_thread.h).
|
||||
void OnTimer();
|
||||
|
||||
private:
|
||||
// Absolute time in nanoseconds
|
||||
s64 m_time{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
|
@ -26,6 +26,7 @@
|
|||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_dynamic_resource_manager.h"
|
||||
#include "core/hle/kernel/k_handle_table.h"
|
||||
#include "core/hle/kernel/k_hardware_timer.h"
|
||||
#include "core/hle/kernel/k_memory_layout.h"
|
||||
#include "core/hle/kernel/k_memory_manager.h"
|
||||
#include "core/hle/kernel/k_page_buffer.h"
|
||||
|
@ -39,7 +40,6 @@
|
|||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/physical_core.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/memory.h"
|
||||
|
@ -55,7 +55,7 @@ struct KernelCore::Impl {
|
|||
static constexpr size_t ReservedDynamicPageCount = 64;
|
||||
|
||||
explicit Impl(Core::System& system_, KernelCore& kernel_)
|
||||
: time_manager{system_}, service_threads_manager{1, "ServiceThreadsManager"},
|
||||
: service_threads_manager{1, "ServiceThreadsManager"},
|
||||
service_thread_barrier{2}, system{system_} {}
|
||||
|
||||
void SetMulticore(bool is_multi) {
|
||||
|
@ -63,6 +63,9 @@ struct KernelCore::Impl {
|
|||
}
|
||||
|
||||
void Initialize(KernelCore& kernel) {
|
||||
hardware_timer = std::make_unique<Kernel::KHardwareTimer>(kernel);
|
||||
hardware_timer->Initialize();
|
||||
|
||||
global_object_list_container = std::make_unique<KAutoObjectWithListContainer>(kernel);
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
|
@ -91,6 +94,7 @@ struct KernelCore::Impl {
|
|||
pt_heap_region.GetSize());
|
||||
}
|
||||
|
||||
InitializeHackSharedMemory();
|
||||
RegisterHostThread(nullptr);
|
||||
|
||||
default_service_thread = &CreateServiceThread(kernel, "DefaultServiceThread");
|
||||
|
@ -193,6 +197,9 @@ struct KernelCore::Impl {
|
|||
// Ensure that the object list container is finalized and properly shutdown.
|
||||
global_object_list_container->Finalize();
|
||||
global_object_list_container.reset();
|
||||
|
||||
hardware_timer->Finalize();
|
||||
hardware_timer.reset();
|
||||
}
|
||||
|
||||
void CloseServices() {
|
||||
|
@ -720,14 +727,14 @@ struct KernelCore::Impl {
|
|||
}
|
||||
|
||||
void InitializeMemoryLayout() {
|
||||
const auto system_pool = memory_layout->GetKernelSystemPoolRegionPhysicalExtents();
|
||||
|
||||
// Initialize the memory manager.
|
||||
memory_manager = std::make_unique<KMemoryManager>(system);
|
||||
const auto& management_region = memory_layout->GetPoolManagementRegion();
|
||||
ASSERT(management_region.GetEndAddress() != 0);
|
||||
memory_manager->Initialize(management_region.GetAddress(), management_region.GetSize());
|
||||
}
|
||||
|
||||
void InitializeHackSharedMemory() {
|
||||
// Setup memory regions for emulated processes
|
||||
// TODO(bunnei): These should not be hardcoded regions initialized within the kernel
|
||||
constexpr std::size_t hid_size{0x40000};
|
||||
|
@ -736,39 +743,23 @@ struct KernelCore::Impl {
|
|||
constexpr std::size_t time_size{0x1000};
|
||||
constexpr std::size_t hidbus_size{0x1000};
|
||||
|
||||
const PAddr hid_phys_addr{system_pool.GetAddress()};
|
||||
const PAddr font_phys_addr{system_pool.GetAddress() + hid_size};
|
||||
const PAddr irs_phys_addr{system_pool.GetAddress() + hid_size + font_size};
|
||||
const PAddr time_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size};
|
||||
const PAddr hidbus_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size +
|
||||
time_size};
|
||||
|
||||
hid_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
font_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
irs_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
time_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
hidbus_shared_mem = KSharedMemory::Create(system.Kernel());
|
||||
|
||||
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{hid_phys_addr, hid_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
hid_phys_addr, hid_size, "HID:SharedMemory");
|
||||
font_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{font_phys_addr, font_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
font_phys_addr, font_size, "Font:SharedMemory");
|
||||
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{irs_phys_addr, irs_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
irs_phys_addr, irs_size, "IRS:SharedMemory");
|
||||
time_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{time_phys_addr, time_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
time_phys_addr, time_size, "Time:SharedMemory");
|
||||
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr,
|
||||
{hidbus_phys_addr, hidbus_size / PageSize},
|
||||
Svc::MemoryPermission::None, Svc::MemoryPermission::Read,
|
||||
hidbus_phys_addr, hidbus_size, "HidBus:SharedMemory");
|
||||
hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hid_size, "HID:SharedMemory");
|
||||
font_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, font_size, "Font:SharedMemory");
|
||||
irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, irs_size, "IRS:SharedMemory");
|
||||
time_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, time_size, "Time:SharedMemory");
|
||||
hidbus_shared_mem->Initialize(system.DeviceMemory(), nullptr, Svc::MemoryPermission::None,
|
||||
Svc::MemoryPermission::Read, hidbus_size,
|
||||
"HidBus:SharedMemory");
|
||||
}
|
||||
|
||||
KClientPort* CreateNamedServicePort(std::string name) {
|
||||
|
@ -832,7 +823,7 @@ struct KernelCore::Impl {
|
|||
std::vector<KProcess*> process_list;
|
||||
std::atomic<KProcess*> current_process{};
|
||||
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
|
||||
Kernel::TimeManager time_manager;
|
||||
std::unique_ptr<Kernel::KHardwareTimer> hardware_timer;
|
||||
|
||||
Init::KSlabResourceCounts slab_resource_counts{};
|
||||
KResourceLimit* system_resource_limit{};
|
||||
|
@ -1019,12 +1010,8 @@ Kernel::KScheduler* KernelCore::CurrentScheduler() {
|
|||
return impl->schedulers[core_id].get();
|
||||
}
|
||||
|
||||
Kernel::TimeManager& KernelCore::TimeManager() {
|
||||
return impl->time_manager;
|
||||
}
|
||||
|
||||
const Kernel::TimeManager& KernelCore::TimeManager() const {
|
||||
return impl->time_manager;
|
||||
Kernel::KHardwareTimer& KernelCore::HardwareTimer() {
|
||||
return *impl->hardware_timer;
|
||||
}
|
||||
|
||||
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
|
||||
|
|
|
@ -39,6 +39,7 @@ class KDynamicPageManager;
|
|||
class KEvent;
|
||||
class KEventInfo;
|
||||
class KHandleTable;
|
||||
class KHardwareTimer;
|
||||
class KLinkedListNode;
|
||||
class KMemoryLayout;
|
||||
class KMemoryManager;
|
||||
|
@ -63,7 +64,6 @@ class KCodeMemory;
|
|||
class PhysicalCore;
|
||||
class ServiceThread;
|
||||
class Synchronization;
|
||||
class TimeManager;
|
||||
|
||||
using ServiceInterfaceFactory =
|
||||
std::function<KClientPort&(Service::SM::ServiceManager&, Core::System&)>;
|
||||
|
@ -175,11 +175,8 @@ public:
|
|||
/// Gets the an instance of the current physical CPU core.
|
||||
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
|
||||
|
||||
/// Gets the an instance of the TimeManager Interface.
|
||||
Kernel::TimeManager& TimeManager();
|
||||
|
||||
/// Gets the an instance of the TimeManager Interface.
|
||||
const Kernel::TimeManager& TimeManager() const;
|
||||
/// Gets the an instance of the hardware timer.
|
||||
Kernel::KHardwareTimer& HardwareTimer();
|
||||
|
||||
/// Stops execution of 'id' core, in order to reschedule a new thread.
|
||||
void PrepareReschedule(std::size_t id);
|
||||
|
|
|
@ -1,44 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
TimeManager::TimeManager(Core::System& system_) : system{system_} {
|
||||
time_manager_event_type = Core::Timing::CreateEvent(
|
||||
"Kernel::TimeManagerCallback",
|
||||
[this](std::uintptr_t thread_handle, s64 time,
|
||||
std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
|
||||
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
|
||||
{
|
||||
KScopedSchedulerLock sl(system.Kernel());
|
||||
thread->OnTimer();
|
||||
}
|
||||
return std::nullopt;
|
||||
});
|
||||
}
|
||||
|
||||
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(thread);
|
||||
ASSERT(thread->GetState() != ThreadState::Runnable);
|
||||
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
|
||||
time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
}
|
||||
|
||||
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
|
||||
std::scoped_lock lock{mutex};
|
||||
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
|
||||
reinterpret_cast<uintptr_t>(thread));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
|
@ -1,41 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KThread;
|
||||
|
||||
/**
|
||||
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
|
||||
* method when the event is triggered.
|
||||
*/
|
||||
class TimeManager {
|
||||
public:
|
||||
explicit TimeManager(Core::System& system);
|
||||
|
||||
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
|
||||
void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
|
||||
|
||||
/// Unschedule an existing time event
|
||||
void UnscheduleTimeEvent(KThread* thread);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
|
||||
std::mutex mutex;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
|
@ -49,6 +49,7 @@ struct SteadyClockContext {
|
|||
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
|
||||
static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
|
||||
"SteadyClockContext must be trivially copyable");
|
||||
using StandardSteadyClockTimePointType = SteadyClockContext;
|
||||
|
||||
struct SystemClockContext {
|
||||
s64 offset;
|
||||
|
|
|
@ -26,23 +26,24 @@ void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id,
|
|||
const Clock::SteadyClockContext context{
|
||||
static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
|
||||
clock_source_id};
|
||||
shared_memory_format.standard_steady_clock_timepoint.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_steady_clock_timepoint, context);
|
||||
}
|
||||
|
||||
void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_local_system_clock_context.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_local_system_clock_context, context);
|
||||
}
|
||||
|
||||
void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
|
||||
shared_memory_format.standard_network_system_clock_context.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), context);
|
||||
StoreToLockFreeAtomicType(&GetFormat()->standard_network_system_clock_context, context);
|
||||
}
|
||||
|
||||
void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
|
||||
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
|
||||
system.Kernel().GetTimeSharedMem().GetPointer(), is_enabled);
|
||||
StoreToLockFreeAtomicType(
|
||||
&GetFormat()->is_standard_user_system_clock_automatic_correction_enabled, is_enabled);
|
||||
}
|
||||
|
||||
SharedMemory::Format* SharedMemory::GetFormat() {
|
||||
return reinterpret_cast<SharedMemory::Format*>(system.Kernel().GetTimeSharedMem().GetPointer());
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
|
|
@ -10,45 +10,68 @@
|
|||
|
||||
namespace Service::Time {
|
||||
|
||||
// Note: this type is not safe for concurrent writes.
|
||||
template <typename T>
|
||||
struct LockFreeAtomicType {
|
||||
u32 counter_;
|
||||
std::array<T, 2> value_;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
static inline void StoreToLockFreeAtomicType(LockFreeAtomicType<T>* p, const T& value) {
|
||||
// Get the current counter.
|
||||
auto counter = p->counter_;
|
||||
|
||||
// Increment the counter.
|
||||
++counter;
|
||||
|
||||
// Store the updated value.
|
||||
p->value_[counter % 2] = value;
|
||||
|
||||
// Fence memory.
|
||||
std::atomic_thread_fence(std::memory_order_release);
|
||||
|
||||
// Set the updated counter.
|
||||
p->counter_ = counter;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static inline T LoadFromLockFreeAtomicType(const LockFreeAtomicType<T>* p) {
|
||||
while (true) {
|
||||
// Get the counter.
|
||||
auto counter = p->counter_;
|
||||
|
||||
// Get the value.
|
||||
auto value = p->value_[counter % 2];
|
||||
|
||||
// Fence memory.
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
|
||||
// Check that the counter matches.
|
||||
if (counter == p->counter_) {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SharedMemory final {
|
||||
public:
|
||||
explicit SharedMemory(Core::System& system_);
|
||||
~SharedMemory();
|
||||
|
||||
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
|
||||
template <typename T, std::size_t Offset>
|
||||
struct MemoryBarrier {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
u32_le read_attempt{};
|
||||
std::array<T, 2> data{};
|
||||
|
||||
// These are not actually memory barriers at the moment as we don't have multicore and all
|
||||
// HLE is mutexed. This will need to properly be implemented when we start updating the time
|
||||
// points on threads. As of right now, we'll be updated both values synchronously and just
|
||||
// incrementing the read_attempt to indicate that we waited.
|
||||
void StoreData(u8* shared_memory, T data_to_store) {
|
||||
std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
read_attempt++;
|
||||
data[read_attempt & 1] = data_to_store;
|
||||
std::memcpy(shared_memory + Offset, this, sizeof(*this));
|
||||
}
|
||||
|
||||
// For reading we're just going to read the last stored value. If there was no value stored
|
||||
// it will just end up reading an empty value as intended.
|
||||
T ReadData(u8* shared_memory) {
|
||||
std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
return data[(read_attempt - 1) & 1];
|
||||
}
|
||||
};
|
||||
|
||||
// Shared memory format
|
||||
struct Format {
|
||||
MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
|
||||
MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
|
||||
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
|
||||
u32_le format_version;
|
||||
LockFreeAtomicType<Clock::StandardSteadyClockTimePointType> standard_steady_clock_timepoint;
|
||||
LockFreeAtomicType<Clock::SystemClockContext> standard_local_system_clock_context;
|
||||
LockFreeAtomicType<Clock::SystemClockContext> standard_network_system_clock_context;
|
||||
LockFreeAtomicType<bool> is_standard_user_system_clock_automatic_correction_enabled;
|
||||
u32 format_version;
|
||||
};
|
||||
static_assert(offsetof(Format, standard_steady_clock_timepoint) == 0x0);
|
||||
static_assert(offsetof(Format, standard_local_system_clock_context) == 0x38);
|
||||
static_assert(offsetof(Format, standard_network_system_clock_context) == 0x80);
|
||||
static_assert(offsetof(Format, is_standard_user_system_clock_automatic_correction_enabled) ==
|
||||
0xc8);
|
||||
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
|
||||
|
||||
void SetupStandardSteadyClock(const Common::UUID& clock_source_id,
|
||||
|
@ -56,10 +79,10 @@ public:
|
|||
void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
|
||||
void SetAutomaticCorrectionEnabled(bool is_enabled);
|
||||
Format* GetFormat();
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Format shared_memory_format{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
||||
|
|
|
@ -200,12 +200,6 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
|||
return false;
|
||||
}
|
||||
// The following drivers don't need to be mapped
|
||||
if (data.engine == "tas") {
|
||||
return false;
|
||||
}
|
||||
if (data.engine == "touch") {
|
||||
return false;
|
||||
}
|
||||
if (data.engine == "touch_from_button") {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -26,79 +26,33 @@
|
|||
namespace InputCommon {
|
||||
|
||||
struct InputSubsystem::Impl {
|
||||
void Initialize() {
|
||||
mapping_factory = std::make_shared<MappingFactory>();
|
||||
template <typename Engine>
|
||||
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
||||
MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }};
|
||||
|
||||
keyboard = std::make_shared<Keyboard>("keyboard");
|
||||
keyboard->SetMappingCallback(mapping_callback);
|
||||
keyboard_factory = std::make_shared<InputFactory>(keyboard);
|
||||
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
|
||||
Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory);
|
||||
Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);
|
||||
engine = std::make_shared<Engine>(name);
|
||||
engine->SetMappingCallback(mapping_callback);
|
||||
|
||||
mouse = std::make_shared<Mouse>("mouse");
|
||||
mouse->SetMappingCallback(mapping_callback);
|
||||
mouse_factory = std::make_shared<InputFactory>(mouse);
|
||||
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
|
||||
Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory);
|
||||
Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);
|
||||
std::shared_ptr<InputFactory> input_factory = std::make_shared<InputFactory>(engine);
|
||||
std::shared_ptr<OutputFactory> output_factory = std::make_shared<OutputFactory>(engine);
|
||||
Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory));
|
||||
Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory));
|
||||
}
|
||||
|
||||
touch_screen = std::make_shared<TouchScreen>("touch");
|
||||
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
|
||||
Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);
|
||||
|
||||
gcadapter = std::make_shared<GCAdapter>("gcpad");
|
||||
gcadapter->SetMappingCallback(mapping_callback);
|
||||
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
|
||||
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
|
||||
Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory);
|
||||
Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);
|
||||
|
||||
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
|
||||
udp_client->SetMappingCallback(mapping_callback);
|
||||
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
|
||||
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
|
||||
Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory);
|
||||
Common::Input::RegisterOutputFactory(udp_client->GetEngineName(),
|
||||
udp_client_output_factory);
|
||||
|
||||
tas_input = std::make_shared<TasInput::Tas>("tas");
|
||||
tas_input->SetMappingCallback(mapping_callback);
|
||||
tas_input_factory = std::make_shared<InputFactory>(tas_input);
|
||||
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
|
||||
Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory);
|
||||
Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);
|
||||
|
||||
camera = std::make_shared<Camera>("camera");
|
||||
camera->SetMappingCallback(mapping_callback);
|
||||
camera_input_factory = std::make_shared<InputFactory>(camera);
|
||||
camera_output_factory = std::make_shared<OutputFactory>(camera);
|
||||
Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory);
|
||||
Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);
|
||||
|
||||
virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");
|
||||
virtual_amiibo->SetMappingCallback(mapping_callback);
|
||||
virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);
|
||||
virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo);
|
||||
Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(),
|
||||
virtual_amiibo_input_factory);
|
||||
Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(),
|
||||
virtual_amiibo_output_factory);
|
||||
|
||||
virtual_gamepad = std::make_shared<VirtualGamepad>("virtual_gamepad");
|
||||
virtual_gamepad->SetMappingCallback(mapping_callback);
|
||||
virtual_gamepad_input_factory = std::make_shared<InputFactory>(virtual_gamepad);
|
||||
Common::Input::RegisterInputFactory(virtual_gamepad->GetEngineName(),
|
||||
virtual_gamepad_input_factory);
|
||||
void Initialize() {
|
||||
mapping_factory = std::make_shared<MappingFactory>();
|
||||
|
||||
RegisterEngine("keyboard", keyboard);
|
||||
RegisterEngine("mouse", mouse);
|
||||
RegisterEngine("touch", touch_screen);
|
||||
RegisterEngine("gcpad", gcadapter);
|
||||
RegisterEngine("cemuhookudp", udp_client);
|
||||
RegisterEngine("tas", tas_input);
|
||||
RegisterEngine("camera", camera);
|
||||
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
||||
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
sdl = std::make_shared<SDLDriver>("sdl");
|
||||
sdl->SetMappingCallback(mapping_callback);
|
||||
sdl_input_factory = std::make_shared<InputFactory>(sdl);
|
||||
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
|
||||
Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory);
|
||||
Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);
|
||||
RegisterEngine("sdl", sdl);
|
||||
#endif
|
||||
|
||||
Common::Input::RegisterInputFactory("touch_from_button",
|
||||
|
@ -107,45 +61,25 @@ struct InputSubsystem::Impl {
|
|||
std::make_shared<StickFromButton>());
|
||||
}
|
||||
|
||||
template <typename Engine>
|
||||
void UnregisterEngine(std::shared_ptr<Engine>& engine) {
|
||||
Common::Input::UnregisterInputFactory(engine->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(engine->GetEngineName());
|
||||
engine.reset();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Common::Input::UnregisterInputFactory(keyboard->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());
|
||||
keyboard.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(mouse->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(mouse->GetEngineName());
|
||||
mouse.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());
|
||||
touch_screen.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(gcadapter->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());
|
||||
gcadapter.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(udp_client->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());
|
||||
udp_client.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(tas_input->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());
|
||||
tas_input.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(camera->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(camera->GetEngineName());
|
||||
camera.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());
|
||||
virtual_amiibo.reset();
|
||||
|
||||
Common::Input::UnregisterInputFactory(virtual_gamepad->GetEngineName());
|
||||
virtual_gamepad.reset();
|
||||
|
||||
UnregisterEngine(keyboard);
|
||||
UnregisterEngine(mouse);
|
||||
UnregisterEngine(touch_screen);
|
||||
UnregisterEngine(gcadapter);
|
||||
UnregisterEngine(udp_client);
|
||||
UnregisterEngine(tas_input);
|
||||
UnregisterEngine(camera);
|
||||
UnregisterEngine(virtual_amiibo);
|
||||
UnregisterEngine(virtual_gamepad);
|
||||
#ifdef HAVE_SDL2
|
||||
Common::Input::UnregisterInputFactory(sdl->GetEngineName());
|
||||
Common::Input::UnregisterOutputFactory(sdl->GetEngineName());
|
||||
sdl.reset();
|
||||
UnregisterEngine(sdl);
|
||||
#endif
|
||||
|
||||
Common::Input::UnregisterInputFactory("touch_from_button");
|
||||
|
@ -173,117 +107,86 @@ struct InputSubsystem::Impl {
|
|||
return devices;
|
||||
}
|
||||
|
||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||
[[nodiscard]] std::shared_ptr<InputEngine> GetInputEngine(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == keyboard->GetEngineName()) {
|
||||
return keyboard;
|
||||
}
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->GetAnalogMappingForDevice(params);
|
||||
return mouse;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetAnalogMappingForDevice(params);
|
||||
return gcadapter;
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetAnalogMappingForDevice(params);
|
||||
return udp_client;
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetAnalogMappingForDevice(params);
|
||||
return sdl;
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return input_engine->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
|
||||
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetButtonMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
return input_engine->GetButtonMappingForDevice(params);
|
||||
}
|
||||
|
||||
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
||||
const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetMotionMappingForDevice(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetMotionMappingForDevice(params);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
return input_engine->GetMotionMappingForDevice(params);
|
||||
}
|
||||
|
||||
Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const {
|
||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||
return Common::Input::ButtonNames::Undefined;
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->GetUIName(params);
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return Common::Input::ButtonNames::Invalid;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetUIName(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetUIName(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetUIName(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->GetUIName(params);
|
||||
}
|
||||
#endif
|
||||
return Common::Input::ButtonNames::Invalid;
|
||||
|
||||
return input_engine->GetUIName(params);
|
||||
}
|
||||
|
||||
bool IsStickInverted(const Common::ParamPackage& params) {
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == mouse->GetEngineName()) {
|
||||
return mouse->IsStickInverted(params);
|
||||
const auto input_engine = GetInputEngine(params);
|
||||
|
||||
if (input_engine == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->IsStickInverted(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->IsStickInverted(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->IsStickInverted(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
return sdl->IsStickInverted(params);
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
|
||||
return input_engine->IsStickInverted(params);
|
||||
}
|
||||
|
||||
bool IsController(const Common::ParamPackage& params) {
|
||||
|
@ -353,28 +256,8 @@ struct InputSubsystem::Impl {
|
|||
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
||||
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
||||
|
||||
std::shared_ptr<InputFactory> keyboard_factory;
|
||||
std::shared_ptr<InputFactory> mouse_factory;
|
||||
std::shared_ptr<InputFactory> gcadapter_input_factory;
|
||||
std::shared_ptr<InputFactory> touch_screen_factory;
|
||||
std::shared_ptr<InputFactory> udp_client_input_factory;
|
||||
std::shared_ptr<InputFactory> tas_input_factory;
|
||||
std::shared_ptr<InputFactory> camera_input_factory;
|
||||
std::shared_ptr<InputFactory> virtual_amiibo_input_factory;
|
||||
std::shared_ptr<InputFactory> virtual_gamepad_input_factory;
|
||||
|
||||
std::shared_ptr<OutputFactory> keyboard_output_factory;
|
||||
std::shared_ptr<OutputFactory> mouse_output_factory;
|
||||
std::shared_ptr<OutputFactory> gcadapter_output_factory;
|
||||
std::shared_ptr<OutputFactory> udp_client_output_factory;
|
||||
std::shared_ptr<OutputFactory> tas_output_factory;
|
||||
std::shared_ptr<OutputFactory> camera_output_factory;
|
||||
std::shared_ptr<OutputFactory> virtual_amiibo_output_factory;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
std::shared_ptr<SDLDriver> sdl;
|
||||
std::shared_ptr<InputFactory> sdl_input_factory;
|
||||
std::shared_ptr<OutputFactory> sdl_output_factory;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@ add_executable(tests
|
|||
common/host_memory.cpp
|
||||
common/param_package.cpp
|
||||
common/ring_buffer.cpp
|
||||
common/scratch_buffer.cpp
|
||||
common/unique_function.cpp
|
||||
core/core_timing.cpp
|
||||
core/internal_network/network.cpp
|
||||
|
|
200
src/tests/common/scratch_buffer.cpp
Normal file
200
src/tests/common/scratch_buffer.cpp
Normal file
|
@ -0,0 +1,200 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <span>
|
||||
#include <catch2/catch.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
TEST_CASE("ScratchBuffer: Basic Test", "[common]") {
|
||||
ScratchBuffer<u8> buf;
|
||||
|
||||
REQUIRE(buf.size() == 0U);
|
||||
REQUIRE(buf.capacity() == 0U);
|
||||
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
buf.resize(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize_destructive Grow", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize_destructive(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// Since the buffer is not value initialized, reading its data will be garbage
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize_destructive Shrink", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Decreasing the size should not cause a buffer reallocation
|
||||
// This can be tested by ensuring the buffer capacity and data has not changed,
|
||||
buf.resize_destructive(1U);
|
||||
REQUIRE(buf.size() == 1U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Grow u8", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// resize() keeps the previous data intact
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Grow u64", "[common]") {
|
||||
std::array<u64, 10> payload;
|
||||
payload.fill(6666);
|
||||
|
||||
ScratchBuffer<u64> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size() * sizeof(u64));
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Increasing the size should reallocate the buffer
|
||||
buf.resize(payload.size() * 2);
|
||||
REQUIRE(buf.size() == payload.size() * 2);
|
||||
REQUIRE(buf.capacity() == payload.size() * 2);
|
||||
|
||||
// resize() keeps the previous data intact
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: resize Shrink", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
// Decreasing the size should not cause a buffer reallocation
|
||||
// This can be tested by ensuring the buffer capacity and data has not changed,
|
||||
buf.resize(1U);
|
||||
REQUIRE(buf.size() == 1U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: Span Size", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
buf.resize(3U);
|
||||
REQUIRE(buf.size() == 3U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
const auto buf_span = std::span<u8>(buf);
|
||||
// The span size is the last requested size of the buffer, not its capacity
|
||||
REQUIRE(buf_span.size() == buf.size());
|
||||
|
||||
for (size_t i = 0; i < buf_span.size(); ++i) {
|
||||
REQUIRE(buf_span[i] == buf[i]);
|
||||
REQUIRE(buf_span[i] == payload[i]);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("ScratchBuffer: Span Writes", "[common]") {
|
||||
std::array<u8, 10> payload;
|
||||
payload.fill(66);
|
||||
|
||||
ScratchBuffer<u8> buf(payload.size());
|
||||
REQUIRE(buf.size() == payload.size());
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
std::memcpy(buf.data(), payload.data(), payload.size());
|
||||
for (size_t i = 0; i < payload.size(); ++i) {
|
||||
REQUIRE(buf[i] == payload[i]);
|
||||
}
|
||||
|
||||
buf.resize(3U);
|
||||
REQUIRE(buf.size() == 3U);
|
||||
REQUIRE(buf.capacity() == payload.size());
|
||||
|
||||
const auto buf_span = std::span<u8>(buf);
|
||||
REQUIRE(buf_span.size() == buf.size());
|
||||
|
||||
for (size_t i = 0; i < buf_span.size(); ++i) {
|
||||
const auto new_value = static_cast<u8>(i + 1U);
|
||||
// Writes to a span of the scratch buffer will propogate to the buffer itself
|
||||
buf_span[i] = new_value;
|
||||
REQUIRE(buf[i] == new_value);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
|
@ -20,6 +20,7 @@
|
|||
#include "common/lru_cache.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/buffer_cache/buffer_base.h"
|
||||
|
@ -422,8 +423,7 @@ private:
|
|||
IntervalSet common_ranges;
|
||||
std::deque<IntervalSet> committed_ranges;
|
||||
|
||||
size_t immediate_buffer_capacity = 0;
|
||||
std::unique_ptr<u8[]> immediate_buffer_alloc;
|
||||
Common::ScratchBuffer<u8> immediate_buffer_alloc;
|
||||
|
||||
struct LRUItemParams {
|
||||
using ObjectType = BufferId;
|
||||
|
@ -666,9 +666,10 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
|
|||
BindHostIndexBuffer();
|
||||
} else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
|
||||
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
|
||||
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
|
||||
runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first,
|
||||
draw_state.vertex_buffer.count);
|
||||
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads ||
|
||||
draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) {
|
||||
runtime.BindQuadIndexBuffer(draw_state.topology, draw_state.vertex_buffer.first,
|
||||
draw_state.vertex_buffer.count);
|
||||
}
|
||||
}
|
||||
BindHostVertexBuffers();
|
||||
|
@ -1926,11 +1927,8 @@ std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size
|
|||
|
||||
template <class P>
|
||||
std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
|
||||
if (wanted_capacity > immediate_buffer_capacity) {
|
||||
immediate_buffer_capacity = wanted_capacity;
|
||||
immediate_buffer_alloc = std::make_unique<u8[]>(wanted_capacity);
|
||||
}
|
||||
return std::span<u8>(immediate_buffer_alloc.get(), wanted_capacity);
|
||||
immediate_buffer_alloc.resize_destructive(wanted_capacity);
|
||||
return std::span<u8>(immediate_buffer_alloc.data(), wanted_capacity);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
|
|
@ -56,7 +56,7 @@ bool DmaPusher::Step() {
|
|||
|
||||
if (command_list.prefetch_command_list.size()) {
|
||||
// Prefetched command list from nvdrv, used for things like synchronization
|
||||
command_headers = std::move(command_list.prefetch_command_list);
|
||||
ProcessCommands(command_list.prefetch_command_list);
|
||||
dma_pushbuffer.pop();
|
||||
} else {
|
||||
const CommandListHeader command_list_header{
|
||||
|
@ -74,7 +74,7 @@ bool DmaPusher::Step() {
|
|||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
command_headers.resize_destructive(command_list_header.size);
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
memory_manager.ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
|
@ -82,16 +82,21 @@ bool DmaPusher::Step() {
|
|||
memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
}
|
||||
ProcessCommands(command_headers);
|
||||
}
|
||||
for (std::size_t index = 0; index < command_headers.size();) {
|
||||
const CommandHeader& command_header = command_headers[index];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
|
||||
for (std::size_t index = 0; index < commands.size();) {
|
||||
const CommandHeader& command_header = commands[index];
|
||||
|
||||
if (dma_state.method_count) {
|
||||
// Data word of methods command
|
||||
if (dma_state.non_incrementing) {
|
||||
const u32 max_write = static_cast<u32>(
|
||||
std::min<std::size_t>(index + dma_state.method_count, command_headers.size()) -
|
||||
index);
|
||||
std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index);
|
||||
CallMultiMethod(&command_header.argument, max_write);
|
||||
dma_state.method_count -= max_write;
|
||||
dma_state.is_last_call = true;
|
||||
|
@ -142,8 +147,6 @@ bool DmaPusher::Step() {
|
|||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::SetState(const CommandHeader& command_header) {
|
||||
|
|
|
@ -4,11 +4,13 @@
|
|||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
|
||||
|
@ -136,13 +138,15 @@ private:
|
|||
static constexpr u32 non_puller_methods = 0x40;
|
||||
static constexpr u32 max_subchannels = 8;
|
||||
bool Step();
|
||||
void ProcessCommands(std::span<const CommandHeader> commands);
|
||||
|
||||
void SetState(const CommandHeader& command_header);
|
||||
|
||||
void CallMethod(u32 argument) const;
|
||||
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
|
||||
|
||||
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
|
||||
Common::ScratchBuffer<CommandHeader>
|
||||
command_headers; ///< Buffer for list of commands fetched at once
|
||||
|
||||
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
|
@ -159,7 +163,7 @@ private:
|
|||
DmaState dma_state{};
|
||||
bool dma_increment_once{};
|
||||
|
||||
bool ib_enable{true}; ///< IB mode enabled
|
||||
const bool ib_enable{true}; ///< IB mode enabled
|
||||
|
||||
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
|||
void State::ProcessExec(const bool is_linear_) {
|
||||
write_offset = 0;
|
||||
copy_size = regs.line_length_in * regs.line_count;
|
||||
inner_buffer.resize(copy_size);
|
||||
inner_buffer.resize_destructive(copy_size);
|
||||
is_linear = is_linear_;
|
||||
}
|
||||
|
||||
|
@ -70,7 +70,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
|
|||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
|
||||
regs.dest.BlockHeight(), regs.dest.BlockDepth());
|
||||
tmp_buffer.resize(dst_size);
|
||||
tmp_buffer.resize_destructive(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width,
|
||||
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
|
||||
|
|
|
@ -4,9 +4,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
|
@ -73,8 +74,8 @@ private:
|
|||
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
std::vector<u8> tmp_buffer;
|
||||
Common::ScratchBuffer<u8> inner_buffer;
|
||||
Common::ScratchBuffer<u8> tmp_buffer;
|
||||
bool is_linear = false;
|
||||
Registers& regs;
|
||||
MemoryManager& memory_manager;
|
||||
|
|
|
@ -184,12 +184,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
|
|||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
|
@ -235,12 +231,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
|
|||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
|
@ -269,12 +261,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
|||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
|
@ -333,14 +321,10 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
|
|||
const u32 pitch = x_elements * bytes_per_pixel;
|
||||
const size_t mid_buffer_size = pitch * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
read_buffer.resize_destructive(src_size);
|
||||
write_buffer.resize_destructive(dst_size);
|
||||
|
||||
intermediate_buffer.resize(mid_buffer_size);
|
||||
intermediate_buffer.resize_destructive(mid_buffer_size);
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
|
|
|
@ -6,8 +6,10 @@
|
|||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
|
@ -234,9 +236,9 @@ private:
|
|||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
std::vector<u8> intermediate_buffer;
|
||||
Common::ScratchBuffer<u8> read_buffer;
|
||||
Common::ScratchBuffer<u8> write_buffer;
|
||||
Common::ScratchBuffer<u8> intermediate_buffer;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
|
|
|
@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
|||
// swizzle pitch linear to block linear
|
||||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
|
||||
luma_buffer.resize(size);
|
||||
luma_buffer.resize_destructive(size);
|
||||
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
|
||||
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
|
||||
block_height, 0, width * 4);
|
||||
|
@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
|
|||
|
||||
const auto stride = static_cast<size_t>(frame->linesize[0]);
|
||||
|
||||
luma_buffer.resize(aligned_width * surface_height);
|
||||
chroma_buffer.resize(aligned_width * surface_height / 2);
|
||||
luma_buffer.resize_destructive(aligned_width * surface_height);
|
||||
chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
|
||||
|
||||
// Populate luma buffer
|
||||
const u8* luma_src = frame->data[0];
|
||||
|
|
|
@ -4,8 +4,9 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
struct SwsContext;
|
||||
|
||||
|
@ -49,8 +50,8 @@ private:
|
|||
/// size does not change during a stream
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer;
|
||||
std::vector<u8> luma_buffer;
|
||||
std::vector<u8> chroma_buffer;
|
||||
Common::ScratchBuffer<u8> luma_buffer;
|
||||
Common::ScratchBuffer<u8> chroma_buffer;
|
||||
|
||||
GPUVAddr config_struct_address{};
|
||||
GPUVAddr output_surface_luma_address{};
|
||||
|
|
|
@ -16,6 +16,7 @@ layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
|
|||
layout (push_constant) uniform PushConstants {
|
||||
uint base_vertex;
|
||||
int index_shift; // 0: uint8, 1: uint16, 2: uint32
|
||||
int is_strip; // 0: quads 1: quadstrip
|
||||
};
|
||||
|
||||
void main() {
|
||||
|
@ -28,9 +29,10 @@ void main() {
|
|||
int flipped_shift = 2 - index_shift;
|
||||
int mask = (1 << flipped_shift) - 1;
|
||||
|
||||
const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
|
||||
const int quads_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
|
||||
const int quad_strip_swizzle[6] = int[](0, 3, 1, 0, 2, 3);
|
||||
for (uint vertex = 0; vertex < 6; ++vertex) {
|
||||
int offset = primitive * 4 + quad_swizzle[vertex];
|
||||
int offset = (is_strip == 0 ? primitive * 4 + quads_swizzle[vertex] : primitive * 2 + quad_strip_swizzle[vertex]);
|
||||
int int_offset = offset >> flipped_shift;
|
||||
int bit_offset = (offset & mask) * index_size;
|
||||
uint packed_input = input_indexes[int_offset];
|
||||
|
|
|
@ -301,6 +301,8 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
|
|||
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
||||
case Maxwell::PrimitiveTopology::Lines:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
|
||||
case Maxwell::PrimitiveTopology::LineLoop:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
case Maxwell::PrimitiveTopology::LineStrip:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
|
||||
case Maxwell::PrimitiveTopology::Triangles:
|
||||
|
@ -309,15 +311,28 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
|
|||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
|
||||
case Maxwell::PrimitiveTopology::TriangleFan:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
|
||||
case Maxwell::PrimitiveTopology::LinesAdjacency:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::LineStripAdjacency:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::TrianglesAdjacency:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::Quads:
|
||||
// TODO(Rodrigo): Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT whenever it releases
|
||||
case Maxwell::PrimitiveTopology::QuadStrip:
|
||||
// TODO: Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT/VK_PRIMITIVE_TOPOLOGY_QUAD_STRIP_EXT
|
||||
// whenever it releases
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
case Maxwell::PrimitiveTopology::Patches:
|
||||
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", topology);
|
||||
return {};
|
||||
case Maxwell::PrimitiveTopology::Polygon:
|
||||
LOG_WARNING(Render_Vulkan, "Draw mode is Polygon with a polygon mode of lines should be a "
|
||||
"single body and not a bunch of triangles.");
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented topology={}", topology);
|
||||
return {};
|
||||
}
|
||||
|
||||
VkFormat VertexFormat(const Device& device, Maxwell::VertexAttribute::Type type,
|
||||
|
|
|
@ -51,15 +51,6 @@ size_t BytesPerIndex(VkIndexType index_type) {
|
|||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::array<T, 6> MakeQuadIndices(u32 quad, u32 first) {
|
||||
std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
|
||||
for (T& index : indices) {
|
||||
index = static_cast<T>(first + index + quad * 4);
|
||||
}
|
||||
return indices;
|
||||
}
|
||||
|
||||
vk::Buffer CreateBuffer(const Device& device, u64 size) {
|
||||
VkBufferUsageFlags flags =
|
||||
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
|
||||
|
@ -123,6 +114,187 @@ VkBufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat
|
|||
return *views.back().handle;
|
||||
}
|
||||
|
||||
class QuadIndexBuffer {
|
||||
public:
|
||||
QuadIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_, StagingBufferPool& staging_pool_)
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
staging_pool{staging_pool_} {}
|
||||
|
||||
virtual ~QuadIndexBuffer() = default;
|
||||
|
||||
void UpdateBuffer(u32 num_indices_) {
|
||||
if (num_indices_ <= num_indices) {
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.Finish();
|
||||
|
||||
num_indices = num_indices_;
|
||||
index_type = IndexTypeFromNumElements(device, num_indices);
|
||||
|
||||
const u32 num_quads = GetQuadsNum(num_indices);
|
||||
const u32 num_triangle_indices = num_quads * 6;
|
||||
const u32 num_first_offset_copies = 4;
|
||||
const size_t bytes_per_index = BytesPerIndex(index_type);
|
||||
const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
|
||||
buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = size_bytes,
|
||||
.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT("Quad LUT");
|
||||
}
|
||||
memory_commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
|
||||
const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
|
||||
u8* staging_data = staging.mapped_span.data();
|
||||
const size_t quad_size = bytes_per_index * 6;
|
||||
|
||||
for (u32 first = 0; first < num_first_offset_copies; ++first) {
|
||||
for (u32 quad = 0; quad < num_quads; ++quad) {
|
||||
MakeAndUpdateIndices(staging_data, quad_size, quad, first);
|
||||
staging_data += quad_size;
|
||||
}
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
|
||||
dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferCopy copy{
|
||||
.srcOffset = src_offset,
|
||||
.dstOffset = 0,
|
||||
.size = size_bytes,
|
||||
};
|
||||
const VkBufferMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = dst_buffer,
|
||||
.offset = 0,
|
||||
.size = size_bytes,
|
||||
};
|
||||
cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
void BindBuffer(u32 first) {
|
||||
const VkIndexType index_type_ = index_type;
|
||||
const size_t sub_first_offset = static_cast<size_t>(first % 4) * GetQuadsNum(num_indices);
|
||||
const size_t offset =
|
||||
(sub_first_offset + GetQuadsNum(first)) * 6ULL * BytesPerIndex(index_type);
|
||||
scheduler.Record([buffer = *buffer, index_type_, offset](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindIndexBuffer(buffer, offset, index_type_);
|
||||
});
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual u32 GetQuadsNum(u32 num_indices) const = 0;
|
||||
|
||||
virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0;
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
StagingBufferPool& staging_pool;
|
||||
|
||||
vk::Buffer buffer{};
|
||||
MemoryCommit memory_commit{};
|
||||
VkIndexType index_type{};
|
||||
u32 num_indices = 0;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer : public QuadIndexBuffer {
|
||||
public:
|
||||
QuadArrayIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_, StagingBufferPool& staging_pool_)
|
||||
: QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {}
|
||||
|
||||
~QuadArrayIndexBuffer() = default;
|
||||
|
||||
private:
|
||||
u32 GetQuadsNum(u32 num_indices_) const override {
|
||||
return num_indices_ / 4;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static std::array<T, 6> MakeIndices(u32 quad, u32 first) {
|
||||
std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
|
||||
for (T& index : indices) {
|
||||
index = static_cast<T>(first + index + quad * 4);
|
||||
}
|
||||
return indices;
|
||||
}
|
||||
|
||||
void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) {
|
||||
switch (index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
std::memcpy(staging_data, MakeIndices<u8>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT16:
|
||||
std::memcpy(staging_data, MakeIndices<u16>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT32:
|
||||
std::memcpy(staging_data, MakeIndices<u32>(quad, first).data(), quad_size);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class QuadStripIndexBuffer : public QuadIndexBuffer {
|
||||
public:
|
||||
QuadStripIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_, StagingBufferPool& staging_pool_)
|
||||
: QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {}
|
||||
|
||||
~QuadStripIndexBuffer() = default;
|
||||
|
||||
private:
|
||||
u32 GetQuadsNum(u32 num_indices_) const override {
|
||||
return num_indices_ >= 4 ? (num_indices_ - 2) / 2 : 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static std::array<T, 6> MakeIndices(u32 quad, u32 first) {
|
||||
std::array<T, 6> indices{0, 3, 1, 0, 2, 3};
|
||||
for (T& index : indices) {
|
||||
index = static_cast<T>(first + index + quad * 2);
|
||||
}
|
||||
return indices;
|
||||
}
|
||||
|
||||
void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) {
|
||||
switch (index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
std::memcpy(staging_data, MakeIndices<u8>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT16:
|
||||
std::memcpy(staging_data, MakeIndices<u16>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT32:
|
||||
std::memcpy(staging_data, MakeIndices<u32>(quad, first).data(), quad_size);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_, StagingBufferPool& staging_pool_,
|
||||
UpdateDescriptorQueue& update_descriptor_queue_,
|
||||
|
@ -130,7 +302,12 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
|||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
staging_pool{staging_pool_}, update_descriptor_queue{update_descriptor_queue_},
|
||||
uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
|
||||
quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {}
|
||||
quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {
|
||||
quad_array_index_buffer = std::make_shared<QuadArrayIndexBuffer>(device_, memory_allocator_,
|
||||
scheduler_, staging_pool_);
|
||||
quad_strip_index_buffer = std::make_shared<QuadStripIndexBuffer>(device_, memory_allocator_,
|
||||
scheduler_, staging_pool_);
|
||||
}
|
||||
|
||||
StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_pool.Request(size, MemoryUsage::Upload);
|
||||
|
@ -245,10 +422,11 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
|
|||
VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format);
|
||||
VkDeviceSize vk_offset = offset;
|
||||
VkBuffer vk_buffer = buffer;
|
||||
if (topology == PrimitiveTopology::Quads) {
|
||||
if (topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip) {
|
||||
vk_index_type = VK_INDEX_TYPE_UINT32;
|
||||
std::tie(vk_buffer, vk_offset) =
|
||||
quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset);
|
||||
quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset,
|
||||
topology == PrimitiveTopology::QuadStrip);
|
||||
} else if (vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported()) {
|
||||
vk_index_type = VK_INDEX_TYPE_UINT16;
|
||||
std::tie(vk_buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset);
|
||||
|
@ -263,7 +441,7 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
|
|||
});
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
|
||||
void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count) {
|
||||
if (count == 0) {
|
||||
ReserveNullBuffer();
|
||||
scheduler.Record([this](vk::CommandBuffer cmdbuf) {
|
||||
|
@ -271,16 +449,14 @@ void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
|
|||
});
|
||||
return;
|
||||
}
|
||||
ReserveQuadArrayLUT(first + count, true);
|
||||
|
||||
// The LUT has the indices 0, 1, 2, and 3 copied as an array
|
||||
// To apply these 'first' offsets we can apply an offset based on the modulus.
|
||||
const VkIndexType index_type = quad_array_lut_index_type;
|
||||
const size_t sub_first_offset = static_cast<size_t>(first % 4) * (current_num_indices / 4);
|
||||
const size_t offset = (sub_first_offset + first / 4) * 6ULL * BytesPerIndex(index_type);
|
||||
scheduler.Record([buffer = *quad_array_lut, index_type, offset](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.BindIndexBuffer(buffer, offset, index_type);
|
||||
});
|
||||
if (topology == PrimitiveTopology::Quads) {
|
||||
quad_array_index_buffer->UpdateBuffer(first + count);
|
||||
quad_array_index_buffer->BindBuffer(first);
|
||||
} else if (topology == PrimitiveTopology::QuadStrip) {
|
||||
quad_strip_index_buffer->UpdateBuffer(first + count);
|
||||
quad_strip_index_buffer->BindBuffer(first);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
|
||||
|
@ -323,83 +499,6 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
|
|||
});
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle) {
|
||||
if (num_indices <= current_num_indices) {
|
||||
return;
|
||||
}
|
||||
if (wait_for_idle) {
|
||||
scheduler.Finish();
|
||||
}
|
||||
current_num_indices = num_indices;
|
||||
quad_array_lut_index_type = IndexTypeFromNumElements(device, num_indices);
|
||||
|
||||
const u32 num_quads = num_indices / 4;
|
||||
const u32 num_triangle_indices = num_quads * 6;
|
||||
const u32 num_first_offset_copies = 4;
|
||||
const size_t bytes_per_index = BytesPerIndex(quad_array_lut_index_type);
|
||||
const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
|
||||
quad_array_lut = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = size_bytes,
|
||||
.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
});
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
quad_array_lut.SetObjectNameEXT("Quad LUT");
|
||||
}
|
||||
quad_array_lut_commit = memory_allocator.Commit(quad_array_lut, MemoryUsage::DeviceLocal);
|
||||
|
||||
const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
|
||||
u8* staging_data = staging.mapped_span.data();
|
||||
const size_t quad_size = bytes_per_index * 6;
|
||||
for (u32 first = 0; first < num_first_offset_copies; ++first) {
|
||||
for (u32 quad = 0; quad < num_quads; ++quad) {
|
||||
switch (quad_array_lut_index_type) {
|
||||
case VK_INDEX_TYPE_UINT8_EXT:
|
||||
std::memcpy(staging_data, MakeQuadIndices<u8>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT16:
|
||||
std::memcpy(staging_data, MakeQuadIndices<u16>(quad, first).data(), quad_size);
|
||||
break;
|
||||
case VK_INDEX_TYPE_UINT32:
|
||||
std::memcpy(staging_data, MakeQuadIndices<u32>(quad, first).data(), quad_size);
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
staging_data += quad_size;
|
||||
}
|
||||
}
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
|
||||
dst_buffer = *quad_array_lut, size_bytes](vk::CommandBuffer cmdbuf) {
|
||||
const VkBufferCopy copy{
|
||||
.srcOffset = src_offset,
|
||||
.dstOffset = 0,
|
||||
.size = size_bytes,
|
||||
};
|
||||
const VkBufferMemoryBarrier write_barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = dst_buffer,
|
||||
.offset = 0,
|
||||
.size = size_bytes,
|
||||
};
|
||||
cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
|
||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
||||
0, write_barrier);
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::ReserveNullBuffer() {
|
||||
if (null_buffer) {
|
||||
return;
|
||||
|
|
|
@ -50,6 +50,9 @@ private:
|
|||
std::vector<BufferView> views;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer;
|
||||
class QuadStripIndexBuffer;
|
||||
|
||||
class BufferCacheRuntime {
|
||||
friend Buffer;
|
||||
|
||||
|
@ -86,7 +89,7 @@ public:
|
|||
void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices,
|
||||
u32 base_vertex, VkBuffer buffer, u32 offset, u32 size);
|
||||
|
||||
void BindQuadArrayIndexBuffer(u32 first, u32 count);
|
||||
void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
|
||||
|
||||
void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
|
||||
|
||||
|
@ -118,8 +121,6 @@ private:
|
|||
update_descriptor_queue.AddBuffer(buffer, offset, size);
|
||||
}
|
||||
|
||||
void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle);
|
||||
|
||||
void ReserveNullBuffer();
|
||||
|
||||
const Device& device;
|
||||
|
@ -128,10 +129,8 @@ private:
|
|||
StagingBufferPool& staging_pool;
|
||||
UpdateDescriptorQueue& update_descriptor_queue;
|
||||
|
||||
vk::Buffer quad_array_lut;
|
||||
MemoryCommit quad_array_lut_commit;
|
||||
VkIndexType quad_array_lut_index_type{};
|
||||
u32 current_num_indices = 0;
|
||||
std::shared_ptr<QuadArrayIndexBuffer> quad_array_index_buffer;
|
||||
std::shared_ptr<QuadStripIndexBuffer> quad_strip_index_buffer;
|
||||
|
||||
vk::Buffer null_buffer;
|
||||
MemoryCommit null_buffer_commit;
|
||||
|
|
|
@ -245,7 +245,7 @@ QuadIndexedPass::QuadIndexedPass(const Device& device_, Scheduler& scheduler_,
|
|||
UpdateDescriptorQueue& update_descriptor_queue_)
|
||||
: ComputePass(device_, descriptor_pool_, INPUT_OUTPUT_DESCRIPTOR_SET_BINDINGS,
|
||||
INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE, INPUT_OUTPUT_BANK_INFO,
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(u32) * 2>, VULKAN_QUAD_INDEXED_COMP_SPV),
|
||||
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(u32) * 3>, VULKAN_QUAD_INDEXED_COMP_SPV),
|
||||
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||
update_descriptor_queue{update_descriptor_queue_} {}
|
||||
|
||||
|
@ -253,7 +253,7 @@ QuadIndexedPass::~QuadIndexedPass() = default;
|
|||
|
||||
std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
||||
Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices, u32 base_vertex,
|
||||
VkBuffer src_buffer, u32 src_offset) {
|
||||
VkBuffer src_buffer, u32 src_offset, bool is_strip) {
|
||||
const u32 index_shift = [index_format] {
|
||||
switch (index_format) {
|
||||
case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedByte:
|
||||
|
@ -267,7 +267,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||
return 2;
|
||||
}();
|
||||
const u32 input_size = num_vertices << index_shift;
|
||||
const u32 num_tri_vertices = (num_vertices / 4) * 6;
|
||||
const u32 num_tri_vertices = (is_strip ? (num_vertices - 2) / 2 : num_vertices / 4) * 6;
|
||||
|
||||
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
|
||||
const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
|
||||
|
@ -278,8 +278,8 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([this, descriptor_data, num_tri_vertices, base_vertex,
|
||||
index_shift](vk::CommandBuffer cmdbuf) {
|
||||
scheduler.Record([this, descriptor_data, num_tri_vertices, base_vertex, index_shift,
|
||||
is_strip](vk::CommandBuffer cmdbuf) {
|
||||
static constexpr u32 DISPATCH_SIZE = 1024;
|
||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
|
@ -287,7 +287,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
|
|||
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
|
||||
};
|
||||
const std::array<u32, 2> push_constants{base_vertex, index_shift};
|
||||
const std::array<u32, 3> push_constants{base_vertex, index_shift, is_strip ? 1u : 0u};
|
||||
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
|
||||
|
|
|
@ -74,7 +74,7 @@ public:
|
|||
|
||||
std::pair<VkBuffer, VkDeviceSize> Assemble(
|
||||
Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices,
|
||||
u32 base_vertex, VkBuffer src_buffer, u32 src_offset);
|
||||
u32 base_vertex, VkBuffer src_buffer, u32 src_offset, bool is_strip);
|
||||
|
||||
private:
|
||||
Scheduler& scheduler;
|
||||
|
|
|
@ -138,12 +138,16 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
|
|||
.first_index = is_indexed ? draw_state.index_buffer.first : 0,
|
||||
.is_indexed = is_indexed,
|
||||
};
|
||||
// 6 triangle vertices per quad, base vertex is part of the index
|
||||
// See BindQuadIndexBuffer for more details
|
||||
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
|
||||
// 6 triangle vertices per quad, base vertex is part of the index
|
||||
// See BindQuadArrayIndexBuffer for more details
|
||||
params.num_vertices = (params.num_vertices / 4) * 6;
|
||||
params.base_vertex = 0;
|
||||
params.is_indexed = true;
|
||||
} else if (draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) {
|
||||
params.num_vertices = (params.num_vertices - 2) / 2 * 6;
|
||||
params.base_vertex = 0;
|
||||
params.is_indexed = true;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
|
|
@ -314,6 +314,18 @@ const char* ToString(VkResult result) noexcept {
|
|||
return "VK_ERROR_VALIDATION_FAILED_EXT";
|
||||
case VkResult::VK_ERROR_INVALID_SHADER_NV:
|
||||
return "VK_ERROR_INVALID_SHADER_NV";
|
||||
case VkResult::VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR:
|
||||
return "VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR";
|
||||
case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
|
||||
return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
|
||||
case VkResult::VK_ERROR_FRAGMENTATION_EXT:
|
||||
|
|
|
@ -46,30 +46,28 @@
|
|||
|
||||
static Core::Frontend::WindowSystemType GetWindowSystemType();
|
||||
|
||||
EmuThread::EmuThread(Core::System& system_) : system{system_} {}
|
||||
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
void EmuThread::run() {
|
||||
std::string name = "EmuControlThread";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
const char* name = "EmuControlThread";
|
||||
MicroProfileOnThreadCreate(name);
|
||||
Common::SetCurrentThreadName(name);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
auto stop_token = stop_source.get_token();
|
||||
bool debugger_should_start = system.DebuggerEnabled();
|
||||
auto& gpu = m_system.GPU();
|
||||
auto stop_token = m_stop_source.get_token();
|
||||
|
||||
system.RegisterHostThread();
|
||||
m_system.RegisterHostThread();
|
||||
|
||||
// Main process has been loaded. Make the context current to this thread and begin GPU and CPU
|
||||
// execution.
|
||||
gpu.ObtainContext();
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
||||
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
system.GetCurrentProcessProgramID(), stop_token,
|
||||
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
|
||||
m_system.GetCurrentProcessProgramID(), stop_token,
|
||||
[this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
|
||||
emit LoadProgress(stage, value, total);
|
||||
});
|
||||
|
@ -79,57 +77,34 @@ void EmuThread::run() {
|
|||
gpu.ReleaseContext();
|
||||
gpu.Start();
|
||||
|
||||
system.GetCpuManager().OnGpuReady();
|
||||
m_system.GetCpuManager().OnGpuReady();
|
||||
|
||||
system.RegisterExitCallback([this]() {
|
||||
stop_source.request_stop();
|
||||
SetRunning(false);
|
||||
});
|
||||
if (m_system.DebuggerEnabled()) {
|
||||
m_system.InitializeDebugger();
|
||||
}
|
||||
|
||||
// Holds whether the cpu was running during the last iteration,
|
||||
// so that the DebugModeLeft signal can be emitted before the
|
||||
// next execution step
|
||||
bool was_active = false;
|
||||
while (!stop_token.stop_requested()) {
|
||||
if (running) {
|
||||
if (was_active) {
|
||||
emit DebugModeLeft();
|
||||
}
|
||||
std::unique_lock lk{m_should_run_mutex};
|
||||
if (m_should_run) {
|
||||
m_system.Run();
|
||||
m_is_running.store(true);
|
||||
m_is_running.notify_all();
|
||||
|
||||
running_guard = true;
|
||||
Core::SystemResultStatus result = system.Run();
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
}
|
||||
|
||||
if (debugger_should_start) {
|
||||
system.InitializeDebugger();
|
||||
debugger_should_start = false;
|
||||
}
|
||||
|
||||
running_wait.Wait();
|
||||
result = system.Pause();
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
}
|
||||
running_guard = false;
|
||||
|
||||
if (!stop_token.stop_requested()) {
|
||||
was_active = true;
|
||||
emit DebugModeEntered();
|
||||
}
|
||||
Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; });
|
||||
} else {
|
||||
std::unique_lock lock{running_mutex};
|
||||
Common::CondvarWait(running_cv, lock, stop_token, [&] { return IsRunning(); });
|
||||
m_system.Pause();
|
||||
m_is_running.store(false);
|
||||
m_is_running.notify_all();
|
||||
|
||||
emit DebugModeEntered();
|
||||
Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; });
|
||||
emit DebugModeLeft();
|
||||
}
|
||||
}
|
||||
|
||||
// Shutdown the main emulated process
|
||||
system.ShutdownMainProcess();
|
||||
m_system.DetachDebugger();
|
||||
m_system.ShutdownMainProcess();
|
||||
|
||||
#if MICROPROFILE_ENABLED
|
||||
MicroProfileOnThreadExit();
|
||||
|
|
|
@ -47,7 +47,7 @@ class EmuThread final : public QThread {
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread(Core::System& system_);
|
||||
explicit EmuThread(Core::System& system);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
|
@ -57,30 +57,30 @@ public:
|
|||
void run() override;
|
||||
|
||||
/**
|
||||
* Sets whether the emulation thread is running or not
|
||||
* @param running_ Boolean value, set the emulation thread to running if true
|
||||
* @note This function is thread-safe
|
||||
* Sets whether the emulation thread should run or not
|
||||
* @param should_run Boolean value, set the emulation thread to running if true
|
||||
*/
|
||||
void SetRunning(bool running_) {
|
||||
std::unique_lock lock{running_mutex};
|
||||
running = running_;
|
||||
lock.unlock();
|
||||
running_cv.notify_all();
|
||||
if (!running) {
|
||||
running_wait.Set();
|
||||
/// Wait until effectively paused
|
||||
while (running_guard)
|
||||
;
|
||||
void SetRunning(bool should_run) {
|
||||
// TODO: Prevent other threads from modifying the state until we finish.
|
||||
{
|
||||
// Notify the running thread to change state.
|
||||
std::unique_lock run_lk{m_should_run_mutex};
|
||||
m_should_run = should_run;
|
||||
m_should_run_cv.notify_one();
|
||||
}
|
||||
|
||||
// Wait until paused, if pausing.
|
||||
if (!should_run) {
|
||||
m_is_running.wait(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the emulation thread is running or not
|
||||
* @return True if the emulation thread is running, otherwise false
|
||||
* @note This function is thread-safe
|
||||
*/
|
||||
bool IsRunning() const {
|
||||
return running;
|
||||
return m_is_running.load() || m_should_run;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -88,18 +88,17 @@ public:
|
|||
*/
|
||||
void ForceStop() {
|
||||
LOG_WARNING(Frontend, "Force stopping EmuThread");
|
||||
stop_source.request_stop();
|
||||
SetRunning(false);
|
||||
m_stop_source.request_stop();
|
||||
}
|
||||
|
||||
private:
|
||||
bool running = false;
|
||||
std::stop_source stop_source;
|
||||
std::mutex running_mutex;
|
||||
std::condition_variable_any running_cv;
|
||||
Common::Event running_wait{};
|
||||
std::atomic_bool running_guard{false};
|
||||
Core::System& system;
|
||||
Core::System& m_system;
|
||||
|
||||
std::stop_source m_stop_source;
|
||||
std::mutex m_should_run_mutex;
|
||||
std::condition_variable_any m_should_run_cv;
|
||||
std::atomic<bool> m_is_running{false};
|
||||
bool m_should_run{true};
|
||||
|
||||
signals:
|
||||
/**
|
||||
|
@ -120,8 +119,6 @@ signals:
|
|||
*/
|
||||
void DebugModeLeft();
|
||||
|
||||
void ErrorThrown(Core::SystemResultStatus, std::string);
|
||||
|
||||
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
||||
};
|
||||
|
||||
|
|
|
@ -1497,7 +1497,7 @@ void GMainWindow::SetupSigInterrupts() {
|
|||
|
||||
void GMainWindow::HandleSigInterrupt(int sig) {
|
||||
if (sig == SIGINT) {
|
||||
exit(1);
|
||||
_exit(1);
|
||||
}
|
||||
|
||||
// Calling into Qt directly from a signal handler is not safe,
|
||||
|
@ -1549,8 +1549,9 @@ void GMainWindow::AllowOSSleep() {
|
|||
|
||||
bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index) {
|
||||
// Shutdown previous session if the emu thread is still active...
|
||||
if (emu_thread != nullptr)
|
||||
if (emu_thread != nullptr) {
|
||||
ShutdownGame();
|
||||
}
|
||||
|
||||
if (!render_window->InitRenderTarget()) {
|
||||
return false;
|
||||
|
@ -1709,6 +1710,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
|||
system->RegisterExecuteProgramCallback(
|
||||
[this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); });
|
||||
|
||||
system->RegisterExitCallback([this] {
|
||||
emu_thread->ForceStop();
|
||||
render_window->Exit();
|
||||
});
|
||||
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
|
||||
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
||||
|
@ -1778,9 +1784,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
|
|||
OnStartGame();
|
||||
}
|
||||
|
||||
void GMainWindow::ShutdownGame() {
|
||||
bool GMainWindow::OnShutdownBegin() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ui->action_Fullscreen->isChecked()) {
|
||||
|
@ -1792,21 +1798,55 @@ void GMainWindow::ShutdownGame() {
|
|||
// Disable unlimited frame rate
|
||||
Settings::values.use_speed_limit.SetValue(true);
|
||||
|
||||
if (system->IsShuttingDown()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
system->SetShuttingDown(true);
|
||||
system->DetachDebugger();
|
||||
discord_rpc->Pause();
|
||||
|
||||
RequestGameExit();
|
||||
emu_thread->disconnect();
|
||||
emu_thread->SetRunning(true);
|
||||
|
||||
emit EmulationStopping();
|
||||
|
||||
// Wait for emulation thread to complete and delete it
|
||||
if (!emu_thread->wait(5000)) {
|
||||
shutdown_timer.setSingleShot(true);
|
||||
shutdown_timer.start(system->DebuggerEnabled() ? 0 : 5000);
|
||||
connect(&shutdown_timer, &QTimer::timeout, this, &GMainWindow::OnEmulationStopTimeExpired);
|
||||
connect(emu_thread.get(), &QThread::finished, this, &GMainWindow::OnEmulationStopped);
|
||||
|
||||
// Disable everything to prevent anything from being triggered here
|
||||
ui->action_Pause->setEnabled(false);
|
||||
ui->action_Restart->setEnabled(false);
|
||||
ui->action_Stop->setEnabled(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnShutdownBeginDialog() {
|
||||
shutdown_dialog = new OverlayDialog(this, *system, QString{}, tr("Closing software..."),
|
||||
QString{}, QString{}, Qt::AlignHCenter | Qt::AlignVCenter);
|
||||
shutdown_dialog->open();
|
||||
}
|
||||
|
||||
void GMainWindow::OnEmulationStopTimeExpired() {
|
||||
if (emu_thread) {
|
||||
emu_thread->ForceStop();
|
||||
emu_thread->wait();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnEmulationStopped() {
|
||||
shutdown_timer.stop();
|
||||
emu_thread->disconnect();
|
||||
emu_thread->wait();
|
||||
emu_thread = nullptr;
|
||||
|
||||
if (shutdown_dialog) {
|
||||
shutdown_dialog->deleteLater();
|
||||
shutdown_dialog = nullptr;
|
||||
}
|
||||
|
||||
emulation_running = false;
|
||||
|
||||
discord_rpc->Update();
|
||||
|
@ -1852,6 +1892,20 @@ void GMainWindow::ShutdownGame() {
|
|||
|
||||
// When closing the game, destroy the GLWindow to clear the context after the game is closed
|
||||
render_window->ReleaseRenderTarget();
|
||||
|
||||
Settings::RestoreGlobalState(system->IsPoweredOn());
|
||||
system->HIDCore().ReloadInputDevices();
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
void GMainWindow::ShutdownGame() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
OnShutdownBegin();
|
||||
OnEmulationStopTimeExpired();
|
||||
OnEmulationStopped();
|
||||
}
|
||||
|
||||
void GMainWindow::StoreRecentFile(const QString& filename) {
|
||||
|
@ -2918,8 +2972,6 @@ void GMainWindow::OnStartGame() {
|
|||
|
||||
emu_thread->SetRunning(true);
|
||||
|
||||
connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
|
||||
|
||||
UpdateMenuState();
|
||||
OnTasStateChanged();
|
||||
|
||||
|
@ -2956,11 +3008,9 @@ void GMainWindow::OnStopGame() {
|
|||
return;
|
||||
}
|
||||
|
||||
ShutdownGame();
|
||||
|
||||
Settings::RestoreGlobalState(system->IsPoweredOn());
|
||||
system->HIDCore().ReloadInputDevices();
|
||||
UpdateStatusButtons();
|
||||
if (OnShutdownBegin()) {
|
||||
OnShutdownBeginDialog();
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadComplete() {
|
||||
|
@ -3903,79 +3953,6 @@ void GMainWindow::OnMouseActivity() {
|
|||
mouse_center_timer.stop();
|
||||
}
|
||||
|
||||
void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) {
|
||||
QMessageBox::StandardButton answer;
|
||||
QString status_message;
|
||||
const QString common_message =
|
||||
tr("The game you are trying to load requires additional files from your Switch to be "
|
||||
"dumped "
|
||||
"before playing.<br/><br/>For more information on dumping these files, please see the "
|
||||
"following wiki page: <a "
|
||||
"href='https://yuzu-emu.org/wiki/"
|
||||
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
|
||||
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to "
|
||||
"quit "
|
||||
"back to the game list? Continuing emulation may result in crashes, corrupted save "
|
||||
"data, or other bugs.");
|
||||
switch (result) {
|
||||
case Core::SystemResultStatus::ErrorSystemFiles: {
|
||||
QString message;
|
||||
if (details.empty()) {
|
||||
message =
|
||||
tr("yuzu was unable to locate a Switch system archive. %1").arg(common_message);
|
||||
} else {
|
||||
message = tr("yuzu was unable to locate a Switch system archive: %1. %2")
|
||||
.arg(QString::fromStdString(details), common_message);
|
||||
}
|
||||
|
||||
answer = QMessageBox::question(this, tr("System Archive Not Found"), message,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = tr("System Archive Missing");
|
||||
break;
|
||||
}
|
||||
|
||||
case Core::SystemResultStatus::ErrorSharedFont: {
|
||||
const QString message =
|
||||
tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message);
|
||||
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = tr("Shared Font Missing");
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
answer = QMessageBox::question(
|
||||
this, tr("Fatal Error"),
|
||||
tr("yuzu has encountered a fatal error, please see the log for more details. "
|
||||
"For more information on accessing the log, please see the following page: "
|
||||
"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>How "
|
||||
"to "
|
||||
"Upload the Log File</a>.<br/><br/>Would you like to quit back to the game "
|
||||
"list? "
|
||||
"Continuing emulation may result in crashes, corrupted save data, or other "
|
||||
"bugs."),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
status_message = tr("Fatal Error encountered");
|
||||
break;
|
||||
}
|
||||
|
||||
if (answer == QMessageBox::Yes) {
|
||||
if (emu_thread) {
|
||||
ShutdownGame();
|
||||
|
||||
Settings::RestoreGlobalState(system->IsPoweredOn());
|
||||
system->HIDCore().ReloadInputDevices();
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
} else {
|
||||
// Only show the message if the game is still running.
|
||||
if (emu_thread) {
|
||||
emu_thread->SetRunning(true);
|
||||
message_label->setText(status_message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
|
||||
if (behavior == ReinitializeKeyBehavior::Warning) {
|
||||
const auto res = QMessageBox::information(
|
||||
|
@ -4120,10 +4097,6 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|||
// Shutdown session if the emu thread is active...
|
||||
if (emu_thread != nullptr) {
|
||||
ShutdownGame();
|
||||
|
||||
Settings::RestoreGlobalState(system->IsPoweredOn());
|
||||
system->HIDCore().ReloadInputDevices();
|
||||
UpdateStatusButtons();
|
||||
}
|
||||
|
||||
render_window->close();
|
||||
|
@ -4216,6 +4189,10 @@ bool GMainWindow::ConfirmForceLockedExit() {
|
|||
}
|
||||
|
||||
void GMainWindow::RequestGameExit() {
|
||||
if (!system->IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& sm{system->ServiceManager()};
|
||||
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
|
||||
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
|
||||
|
|
|
@ -29,6 +29,7 @@ class GImageInfo;
|
|||
class GRenderWindow;
|
||||
class LoadingScreen;
|
||||
class MicroProfileDialog;
|
||||
class OverlayDialog;
|
||||
class ProfilerWidget;
|
||||
class ControllerDialog;
|
||||
class QLabel;
|
||||
|
@ -332,10 +333,13 @@ private slots:
|
|||
void ResetWindowSize900();
|
||||
void ResetWindowSize1080();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::SystemResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
void OnMouseActivity();
|
||||
bool OnShutdownBegin();
|
||||
void OnShutdownBeginDialog();
|
||||
void OnEmulationStopped();
|
||||
void OnEmulationStopTimeExpired();
|
||||
|
||||
private:
|
||||
QString GetGameListErrorRemoving(InstalledEntryType type) const;
|
||||
|
@ -385,6 +389,8 @@ private:
|
|||
GRenderWindow* render_window;
|
||||
GameList* game_list;
|
||||
LoadingScreen* loading_screen;
|
||||
QTimer shutdown_timer;
|
||||
OverlayDialog* shutdown_dialog{};
|
||||
|
||||
GameListPlaceholder* game_list_placeholder;
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <QKeyEvent>
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
@ -42,7 +43,7 @@ OverlayDialog::OverlayDialog(QWidget* parent, Core::System& system, const QStrin
|
|||
MoveAndResizeWindow();
|
||||
|
||||
// TODO (Morph): Remove this when InputInterpreter no longer relies on the HID backend
|
||||
if (system.IsPoweredOn()) {
|
||||
if (system.IsPoweredOn() && !ui->buttonsDialog->isHidden()) {
|
||||
input_interpreter = std::make_unique<InputInterpreter>(system);
|
||||
|
||||
StartInputThread();
|
||||
|
@ -83,6 +84,11 @@ void OverlayDialog::InitializeRegularTextDialog(const QString& title_text, const
|
|||
ui->button_ok_label->setEnabled(false);
|
||||
}
|
||||
|
||||
if (ui->button_cancel->isHidden() && ui->button_ok_label->isHidden()) {
|
||||
ui->buttonsDialog->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
connect(
|
||||
ui->button_cancel, &QPushButton::clicked, this,
|
||||
[this](bool) {
|
||||
|
@ -130,6 +136,11 @@ void OverlayDialog::InitializeRichTextDialog(const QString& title_text, const QS
|
|||
ui->button_ok_rich->setEnabled(false);
|
||||
}
|
||||
|
||||
if (ui->button_cancel_rich->isHidden() && ui->button_ok_rich->isHidden()) {
|
||||
ui->buttonsRichDialog->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
connect(
|
||||
ui->button_cancel_rich, &QPushButton::clicked, this,
|
||||
[this](bool) {
|
||||
|
@ -152,7 +163,7 @@ void OverlayDialog::MoveAndResizeWindow() {
|
|||
const auto height = static_cast<float>(parentWidget()->height());
|
||||
|
||||
// High DPI
|
||||
const float dpi_scale = qApp->screenAt(pos)->logicalDotsPerInch() / 96.0f;
|
||||
const float dpi_scale = parentWidget()->windowHandle()->screen()->logicalDotsPerInch() / 96.0f;
|
||||
|
||||
const auto title_text_font_size = BASE_TITLE_FONT_SIZE * (height / BASE_HEIGHT) / dpi_scale;
|
||||
const auto body_text_font_size =
|
||||
|
@ -249,3 +260,9 @@ void OverlayDialog::InputThread() {
|
|||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
}
|
||||
|
||||
void OverlayDialog::keyPressEvent(QKeyEvent* e) {
|
||||
if (!ui->buttonsDialog->isHidden() || e->key() != Qt::Key_Escape) {
|
||||
QDialog::keyPressEvent(e);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -94,6 +94,7 @@ private:
|
|||
|
||||
/// The thread where input is being polled and processed.
|
||||
void InputThread();
|
||||
void keyPressEvent(QKeyEvent* e) override;
|
||||
|
||||
std::unique_ptr<Ui::OverlayDialog> ui;
|
||||
|
||||
|
|
|
@ -49,6 +49,15 @@ if(UNIX AND NOT APPLE)
|
|||
install(TARGETS yuzu-cmd)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
# compile as a win32 gui application instead of a console application
|
||||
if(MSVC)
|
||||
set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
|
||||
elseif(MINGW)
|
||||
set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
include(CopyYuzuSDLDeps)
|
||||
copy_yuzu_SDL_deps(yuzu-cmd)
|
||||
|
|
|
@ -174,6 +174,13 @@ static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
|
|||
|
||||
/// Application entry point
|
||||
int main(int argc, char** argv) {
|
||||
#ifdef _WIN32
|
||||
if (AttachConsole(ATTACH_PARENT_PROCESS)) {
|
||||
freopen("CONOUT$", "wb", stdout);
|
||||
freopen("CONOUT$", "wb", stderr);
|
||||
}
|
||||
#endif
|
||||
|
||||
Common::Log::Initialize();
|
||||
Common::Log::SetColorConsoleBackendEnabled(true);
|
||||
Common::Log::Start();
|
||||
|
|
Loading…
Reference in a new issue