suyu/src/shader_recompiler/frontend/maxwell
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
2021-07-22 21:51:28 -04:00
..
translate shader: Address feedback 2021-07-22 21:51:28 -04:00
control_flow.cpp shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
control_flow.h shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
decode.cpp shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
decode.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
indirect_branch_table_track.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
indirect_branch_table_track.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
instruction.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
location.h shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
maxwell.inc shader: Implement TXD 2021-07-22 21:51:25 -04:00
opcodes.cpp shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
opcodes.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
program.cpp shader: Add NVN storage buffer fallbacks 2021-07-22 21:51:28 -04:00
program.h shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
structured_control_flow.cpp shader: Mark blocks with no end branch as unreachable 2021-07-22 21:51:27 -04:00
structured_control_flow.h shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00