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gamecard: update GameCardUid struct
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1 changed files with 3 additions and 3 deletions
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@ -109,14 +109,14 @@ typedef enum {
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} GameCardUidCardType;
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} GameCardUidCardType;
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typedef struct {
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typedef struct {
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u8 maker_code; ///< GameCardUidMakerCode.
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u8 maker_code; ///< GameCardUidMakerCode.
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u8 version;
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u8 version;
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u8 card_type; ///< GameCardUidCardType.
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u8 card_type; ///< GameCardUidCardType.
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u8 unique_data[0x9];
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u8 unique_data[0x9];
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u32 random;
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u32 random;
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u8 platform_flag;
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u8 platform_flag;
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u8 reserved[0xB];
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u8 reserved[0xB];
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FsCardId1 card_id_1; ///< Are we sure about this?
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FsCardId1 card_id_1_mirror; ///< This field mirrors bit 5 of FsCardId1MemoryType.
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u8 mac[0x20];
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u8 mac[0x20];
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} GameCardUid;
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} GameCardUid;
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