使用预生成的dll避免错误的引用

This commit is contained in:
Perfare 2023-03-02 07:47:17 +08:00
parent 105595e421
commit 7941fa9975
6 changed files with 242 additions and 98 deletions

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@ -15,6 +15,21 @@
<PackageReference Include="Mono.Cecil" Version="0.11.4" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resource1.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resource1.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resource1.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resource1.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="config.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>

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73
Il2CppDumper/Resource1.Designer.cs generated Normal file
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@ -0,0 +1,73 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace Il2CppDumper {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resource1 {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resource1() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Il2CppDumper.Resource1", typeof(Resource1).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] Il2CppDummyDll {
get {
object obj = ResourceManager.GetObject("Il2CppDummyDll", resourceCulture);
return ((byte[])(obj));
}
}
}
}

124
Il2CppDumper/Resource1.resx Normal file
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@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Il2CppDummyDll" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>Libraries\Il2CppDummyDll.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

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@ -3,6 +3,7 @@ using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Il2CppDumper
@ -18,6 +19,7 @@ namespace Il2CppDumper
private Dictionary<Il2CppGenericParameter, GenericParameter> genericParameterDic = new Dictionary<Il2CppGenericParameter, GenericParameter>();
private MethodDefinition attributeAttribute;
private TypeReference stringType;
private TypeSystem typeSystem;
private Dictionary<int, FieldDefinition> fieldDefinitionDic = new Dictionary<int, FieldDefinition>();
private Dictionary<int, PropertyDefinition> propertyDefinitionDic = new Dictionary<int, PropertyDefinition>();
private Dictionary<int, MethodDefinition> methodDefinitionDic = new Dictionary<int, MethodDefinition>();
@ -29,14 +31,16 @@ namespace Il2CppDumper
il2Cpp = il2CppExecutor.il2Cpp;
//Il2CppDummyDll
var il2CppDummyDll = Il2CppDummyDll.Create();
var il2CppDummyDll = AssemblyDefinition.ReadAssembly(new MemoryStream(Resource1.Il2CppDummyDll));
Assemblies.Add(il2CppDummyDll);
var addressAttribute = il2CppDummyDll.MainModule.Types.First(x => x.Name == "AddressAttribute").Methods[0];
var fieldOffsetAttribute = il2CppDummyDll.MainModule.Types.First(x => x.Name == "FieldOffsetAttribute").Methods[0];
attributeAttribute = il2CppDummyDll.MainModule.Types.First(x => x.Name == "AttributeAttribute").Methods[0];
var metadataOffsetAttribute = il2CppDummyDll.MainModule.Types.First(x => x.Name == "MetadataOffsetAttribute").Methods[0];
var tokenAttribute = il2CppDummyDll.MainModule.Types.First(x => x.Name == "TokenAttribute").Methods[0];
stringType = il2CppDummyDll.MainModule.TypeSystem.String;
var dummyMD = il2CppDummyDll.MainModule;
var addressAttribute = dummyMD.Types.First(x => x.Name == "AddressAttribute").Methods[0];
var fieldOffsetAttribute = dummyMD.Types.First(x => x.Name == "FieldOffsetAttribute").Methods[0];
attributeAttribute = dummyMD.Types.First(x => x.Name == "AttributeAttribute").Methods[0];
var metadataOffsetAttribute = dummyMD.Types.First(x => x.Name == "MetadataOffsetAttribute").Methods[0];
var tokenAttribute = dummyMD.Types.First(x => x.Name == "TokenAttribute").Methods[0];
stringType = dummyMD.TypeSystem.String;
typeSystem = dummyMD.TypeSystem;
var resolver = new MyAssemblyResolver();
var moduleParameters = new ModuleParameters
@ -217,7 +221,7 @@ namespace Il2CppDumper
{
var methodDef = metadata.methodDefs[i];
var methodName = metadata.GetStringFromIndex(methodDef.nameIndex);
var methodDefinition = new MethodDefinition(methodName, (MethodAttributes)methodDef.flags, typeDefinition.Module.ImportReference(typeof(void)));
var methodDefinition = new MethodDefinition(methodName, (MethodAttributes)methodDef.flags, typeDefinition.Module.ImportReference(typeSystem.Void));
methodDefinition.ImplAttributes = (MethodImplAttributes)methodDef.iflags;
typeDefinition.Methods.Add(methodDefinition);
//genericParameter
@ -462,41 +466,41 @@ namespace Il2CppDumper
switch (il2CppType.type)
{
case Il2CppTypeEnum.IL2CPP_TYPE_OBJECT:
return moduleDefinition.ImportReference(typeof(object));
return moduleDefinition.ImportReference(typeSystem.Object);
case Il2CppTypeEnum.IL2CPP_TYPE_VOID:
return moduleDefinition.ImportReference(typeof(void));
return moduleDefinition.ImportReference(typeSystem.Void);
case Il2CppTypeEnum.IL2CPP_TYPE_BOOLEAN:
return moduleDefinition.ImportReference(typeof(bool));
return moduleDefinition.ImportReference(typeSystem.Boolean);
case Il2CppTypeEnum.IL2CPP_TYPE_CHAR:
return moduleDefinition.ImportReference(typeof(char));
return moduleDefinition.ImportReference(typeSystem.Char);
case Il2CppTypeEnum.IL2CPP_TYPE_I1:
return moduleDefinition.ImportReference(typeof(sbyte));
return moduleDefinition.ImportReference(typeSystem.SByte);
case Il2CppTypeEnum.IL2CPP_TYPE_U1:
return moduleDefinition.ImportReference(typeof(byte));
return moduleDefinition.ImportReference(typeSystem.Byte);
case Il2CppTypeEnum.IL2CPP_TYPE_I2:
return moduleDefinition.ImportReference(typeof(short));
return moduleDefinition.ImportReference(typeSystem.Int16);
case Il2CppTypeEnum.IL2CPP_TYPE_U2:
return moduleDefinition.ImportReference(typeof(ushort));
return moduleDefinition.ImportReference(typeSystem.UInt16);
case Il2CppTypeEnum.IL2CPP_TYPE_I4:
return moduleDefinition.ImportReference(typeof(int));
return moduleDefinition.ImportReference(typeSystem.Int32);
case Il2CppTypeEnum.IL2CPP_TYPE_U4:
return moduleDefinition.ImportReference(typeof(uint));
return moduleDefinition.ImportReference(typeSystem.UInt32);
case Il2CppTypeEnum.IL2CPP_TYPE_I:
return moduleDefinition.ImportReference(typeof(IntPtr));
return moduleDefinition.ImportReference(typeSystem.IntPtr);
case Il2CppTypeEnum.IL2CPP_TYPE_U:
return moduleDefinition.ImportReference(typeof(UIntPtr));
return moduleDefinition.ImportReference(typeSystem.UIntPtr);
case Il2CppTypeEnum.IL2CPP_TYPE_I8:
return moduleDefinition.ImportReference(typeof(long));
return moduleDefinition.ImportReference(typeSystem.Int64);
case Il2CppTypeEnum.IL2CPP_TYPE_U8:
return moduleDefinition.ImportReference(typeof(ulong));
return moduleDefinition.ImportReference(typeSystem.UInt64);
case Il2CppTypeEnum.IL2CPP_TYPE_R4:
return moduleDefinition.ImportReference(typeof(float));
return moduleDefinition.ImportReference(typeSystem.Single);
case Il2CppTypeEnum.IL2CPP_TYPE_R8:
return moduleDefinition.ImportReference(typeof(double));
return moduleDefinition.ImportReference(typeSystem.Double);
case Il2CppTypeEnum.IL2CPP_TYPE_STRING:
return moduleDefinition.ImportReference(typeof(string));
return moduleDefinition.ImportReference(typeSystem.String);
case Il2CppTypeEnum.IL2CPP_TYPE_TYPEDBYREF:
return moduleDefinition.ImportReference(typeof(TypedReference));
return moduleDefinition.ImportReference(typeSystem.TypedReference);
case Il2CppTypeEnum.IL2CPP_TYPE_CLASS:
case Il2CppTypeEnum.IL2CPP_TYPE_VALUETYPE:
{

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@ -1,72 +0,0 @@
using Mono.Cecil;
using Mono.Cecil.Cil;
using System;
using System.Reflection;
using FieldAttributes = Mono.Cecil.FieldAttributes;
using MethodAttributes = Mono.Cecil.MethodAttributes;
using TypeAttributes = Mono.Cecil.TypeAttributes;
namespace Il2CppDumper
{
internal static class Il2CppDummyDll
{
private static Type attributeType;
private static ConstructorInfo attributeConstructor;
static Il2CppDummyDll()
{
attributeType = typeof(Attribute);
attributeConstructor = attributeType.GetConstructors(BindingFlags.NonPublic | BindingFlags.Instance)[0];
}
public static AssemblyDefinition Create()
{
var assemblyName = new AssemblyNameDefinition("Il2CppDummyDll", new Version("3.7.1.6"));
var assemblyDefinition = AssemblyDefinition.CreateAssembly(assemblyName, "Il2CppDummyDll.dll", ModuleKind.Dll);
var stringTypeReference = assemblyDefinition.MainModule.TypeSystem.String;
var attributeTypeReference = assemblyDefinition.MainModule.ImportReference(attributeType);
var types = assemblyDefinition.MainModule.Types;
var namespaceName = "Il2CppDummyDll";
var addressAttribute = new TypeDefinition(namespaceName, "AddressAttribute", (TypeAttributes)0x100001, attributeTypeReference);
addressAttribute.Fields.Add(new FieldDefinition("RVA", FieldAttributes.Public, stringTypeReference));
addressAttribute.Fields.Add(new FieldDefinition("Offset", FieldAttributes.Public, stringTypeReference));
addressAttribute.Fields.Add(new FieldDefinition("VA", FieldAttributes.Public, stringTypeReference));
addressAttribute.Fields.Add(new FieldDefinition("Slot", FieldAttributes.Public, stringTypeReference));
types.Add(addressAttribute);
CreateDefaultConstructor(addressAttribute);
var fieldOffsetAttribute = new TypeDefinition(namespaceName, "FieldOffsetAttribute", (TypeAttributes)0x100001, attributeTypeReference);
fieldOffsetAttribute.Fields.Add(new FieldDefinition("Offset", FieldAttributes.Public, stringTypeReference));
types.Add(fieldOffsetAttribute);
CreateDefaultConstructor(fieldOffsetAttribute);
var attributeAttribute = new TypeDefinition(namespaceName, "AttributeAttribute", (TypeAttributes)0x100001, attributeTypeReference);
attributeAttribute.Fields.Add(new FieldDefinition("Name", FieldAttributes.Public, stringTypeReference));
attributeAttribute.Fields.Add(new FieldDefinition("RVA", FieldAttributes.Public, stringTypeReference));
attributeAttribute.Fields.Add(new FieldDefinition("Offset", FieldAttributes.Public, stringTypeReference));
types.Add(attributeAttribute);
CreateDefaultConstructor(attributeAttribute);
var metadataOffsetAttribute = new TypeDefinition(namespaceName, "MetadataOffsetAttribute", (TypeAttributes)0x100001, attributeTypeReference);
metadataOffsetAttribute.Fields.Add(new FieldDefinition("Offset", FieldAttributes.Public, stringTypeReference));
types.Add(metadataOffsetAttribute);
CreateDefaultConstructor(metadataOffsetAttribute);
var tokenAttribute = new TypeDefinition(namespaceName, "TokenAttribute", (TypeAttributes)0x100001, attributeTypeReference);
tokenAttribute.Fields.Add(new FieldDefinition("Token", FieldAttributes.Public, stringTypeReference));
types.Add(tokenAttribute);
CreateDefaultConstructor(tokenAttribute);
return assemblyDefinition;
}
private static void CreateDefaultConstructor(TypeDefinition typeDefinition)
{
var module = typeDefinition.Module;
var defaultConstructor = new MethodDefinition(".ctor",
MethodAttributes.Public | MethodAttributes.HideBySig |
MethodAttributes.SpecialName | MethodAttributes.RTSpecialName,
module.ImportReference(typeof(void)));
var processor = defaultConstructor.Body.GetILProcessor();
processor.Emit(OpCodes.Ldarg_0);
processor.Emit(OpCodes.Call, module.ImportReference(attributeConstructor));
processor.Emit(OpCodes.Ret);
typeDefinition.Methods.Add(defaultConstructor);
}
}
}