Win32: reworked ngx_win32_rename_file() to check errors.
Previously, ngx_win32_rename_file() retried on all errors returned by MoveFile() to a temporary name. It only make sense, however, to retry when the destination file already exists, similarly to the condition when ngx_win32_rename_file() is called. Retrying on other errors is meaningless and might result in an infinite loop.
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1 changed files with 10 additions and 2 deletions
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@ -236,10 +236,16 @@ ngx_win32_rename_file(ngx_str_t *from, ngx_str_t *to, ngx_log_t *log)
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break;
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}
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collision = 1;
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err = ngx_errno;
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ngx_log_error(NGX_LOG_CRIT, log, ngx_errno,
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if (err == NGX_EEXIST || err == NGX_EEXIST_FILE) {
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collision = 1;
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continue;
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}
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ngx_log_error(NGX_LOG_CRIT, log, err,
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"MoveFile() \"%s\" to \"%s\" failed", to->data, name);
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goto failed;
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}
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if (MoveFile((const char *) from->data, (const char *) to->data) == 0) {
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@ -254,6 +260,8 @@ ngx_win32_rename_file(ngx_str_t *from, ngx_str_t *to, ngx_log_t *log)
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"DeleteFile() \"%s\" failed", name);
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}
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failed:
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/* mutex_unlock() */
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ngx_free(name);
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