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https://github.com/MrOkiDoki/BattleBit-Community-Server-API.git
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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
namespace BattleBitAPI.Networking
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{
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public enum NetworkCommuncation : byte
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{
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None = 0,
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Hail = 1,
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Accepted = 2,
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Denied = 3,
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ExecuteCommand = 10,
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SendPlayerStats = 11,
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SpawnPlayer = 12,
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SetNewRoomSettings = 13,
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RespondPlayerMessage = 14,
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SetNewRoundState = 15,
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SetPlayerWeapon = 16,
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SetPlayerGadget = 17,
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PlayerConnected = 50,
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PlayerDisconnected = 51,
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OnPlayerTypedMessage = 52,
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OnPlayerKilledAnotherPlayer = 53,
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OnPlayerJoining = 54,
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SavePlayerStats = 55,
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OnPlayerAskingToChangeRole = 56,
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OnPlayerChangedRole = 57,
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OnPlayerJoinedASquad = 58,
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OnPlayerLeftSquad = 59,
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OnPlayerChangedTeam = 60,
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OnPlayerRequestingToSpawn = 61,
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OnPlayerReport = 62,
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OnPlayerSpawn = 63,
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OnPlayerDie = 64,
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NotifyNewMapRotation = 65,
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NotifyNewGamemodeRotation = 66,
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NotifyNewRoundState = 67,
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OnPlayerAskingToChangeTeam = 68,
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GameTick = 69,
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}
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}
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