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https://github.com/MrOkiDoki/BattleBit-Community-Server-API.git
synced 2025-01-27 03:33:11 -03:00
69 lines
2.2 KiB
C#
69 lines
2.2 KiB
C#
namespace BattleBitAPI.Common
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{
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public class Gadget : IEquatable<string>, IEquatable<Gadget>
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{
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public string Name { get; private set; }
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public Gadget(string name)
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{
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Name = name;
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}
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public override string ToString()
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{
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return this.Name;
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}
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public bool Equals(string other)
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{
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if (other == null)
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return false;
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return this.Name.Equals(other);
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}
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public bool Equals(Gadget other)
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{
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if (other == null)
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return false;
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return this.Name.Equals(other.Name);
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}
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public static bool operator ==(string left, Gadget right)
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{
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bool leftNull = object.ReferenceEquals(left,null);
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bool rightNull = object.ReferenceEquals(right, null);
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if (leftNull && rightNull)
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return true;
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if (leftNull || rightNull)
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return false;
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return right.Name.Equals(left);
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}
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public static bool operator !=(string left, Gadget right)
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{
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bool leftNull = object.ReferenceEquals(left, null);
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bool rightNull = object.ReferenceEquals(right, null);
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if (leftNull && rightNull)
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return true;
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if (leftNull || rightNull)
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return false;
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return right.Name.Equals(left);
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}
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public static bool operator ==(Gadget right, string left)
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{
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bool leftNull = object.ReferenceEquals(left, null);
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bool rightNull = object.ReferenceEquals(right, null);
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if (leftNull && rightNull)
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return true;
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if (leftNull || rightNull)
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return false;
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return right.Name.Equals(left);
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}
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public static bool operator !=(Gadget right, string left)
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{
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bool leftNull = object.ReferenceEquals(left, null);
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bool rightNull = object.ReferenceEquals(right, null);
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if (leftNull && rightNull)
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return true;
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if (leftNull || rightNull)
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return false;
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return right.Name.Equals(left);
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}
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}
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}
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