add F200 sight and anti grenade trophy gadget
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@ -47,6 +47,7 @@ namespace BattleBitAPI.Common
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public static readonly Gadget SledgeHammerSkinB = new Gadget("Sledge Hammer SkinB");
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public static readonly Gadget SledgeHammerSkinC = new Gadget("Sledge Hammer SkinC");
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public static readonly Gadget PickaxeIronPickaxe = new Gadget("Pickaxe IronPickaxe");
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public static readonly Gadget AntiGrenadeTrophy = new Gadget("Anti Grenade Trophy");
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// ----- Public Calls -----
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public static bool TryFind(string name, out Gadget item)
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@ -60,6 +60,7 @@ namespace BattleBitAPI.Common
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public static readonly Attachment Pistol8xScope = new Attachment("Pistol_8x_Scope", AttachmentType.MainSight);
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public static readonly Attachment BurrisAR332 = new Attachment("BurrisAR332", AttachmentType.MainSight);
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public static readonly Attachment HS401G5 = new Attachment("HS401G5", AttachmentType.MainSight);
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public static readonly Attachment F2000_Sight = new Attachment("F2000_Sight", AttachmentType.MainSight);
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// ----- Top Scope -----
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public static readonly Attachment DeltaSightTop = new Attachment("Delta_Sight_Top", AttachmentType.TopSight);
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