Updated readmes languages links

This commit is contained in:
Daguer 2024-05-22 16:39:14 -03:00 committed by GitHub
parent a62050b69d
commit bd20d4e693
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 4 additions and 4 deletions

View file

@ -2,7 +2,7 @@
[![Licencia: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
Language [English](/README.md) | [中文](/README-zhCN.md) | [한국어](/README-koKR.md) | Español
Language [English](/README.md) | [中文](/README-zhCN.md) | [한국어](/README-koKR.md) | Español | [Português](/README-ptBR.md)
Este repositorio proporciona una API que puede ser usada para manejar eventos en tu servidor de comunidad y manipularlos.

View file

@ -2,7 +2,7 @@
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
Language [English](/README.md) | [中文](/README-zhCN.md) | 한국어 | [Español](/README-esES.md)
Language [English](/README.md) | [中文](/README-zhCN.md) | 한국어 | [Español](/README-esES.md) | [Português](/README-ptBR.md)
이 레포지토리는 BattleBit Remastered 커뮤니티 서버에서 이벤트를 처리하고 조작하는 데 사용할 수 있는 API를 제공합니다.

View file

@ -2,7 +2,7 @@
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
Language English | [中文](/README-zhCN.md) | [한국어](/README-koKR.md) | [Español](/README-esES.md) | [Português](/README-ptBR.md)
Language [English](/README.md) | [中文](/README-zhCN.md) | [한국어](/README-koKR.md) | [Español](/README-esES.md) | Português
Este repositório proporciona uma API que pode ser usada para manipular eventos em seu(s) servidor(es) da comunidade.

View file

@ -2,7 +2,7 @@
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
Language [English](/README.md) | 中文 | [한국어](/README-koKR.md) | [Español](/README-esES.md)
Language [English](/README.md) | 中文 | [한국어](/README-koKR.md) | [Español](/README-esES.md) | [Português](/README-ptBR.md)
BBR像素战地的服务端 API 在部署后可以提供`社区服`所需要的游戏服务端事件处理以及事件控制。