BattleBit-Community-Server-API/BattleBitAPI/Player.cs

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2023-07-28 03:24:00 +03:00
using BattleBitAPI.Server;
using System.Numerics;
namespace BattleBitAPI
{
public class Player
{
public ulong SteamID { get; set; }
public string Name { get; set; }
public GameServer GameServer { get; set; }
public void Kick(string reason = "")
{
this.GameServer.Kick(this, reason);
}
public void Kill()
{
this.GameServer.Kill(this);
}
public void ChangeTeam()
{
this.GameServer.ChangeTeam(this);
}
public void KickFromSquad()
{
this.GameServer.KickFromSquad(this);
}
public void DisbandTheSquad()
{
this.GameServer.DisbandPlayerCurrentSquad(this);
}
public void PromoteToSquadLeader()
{
this.GameServer.PromoteSquadLeader(this);
}
public void WarnPlayer(string msg)
{
this.GameServer.WarnPlayer(this, msg);
}
public void Message(string msg)
{
this.GameServer.MessageToPlayer(this, msg);
}
public void Teleport(Vector3 target)
{
}
public override string ToString()
{
return this.Name + " (" + this.SteamID + ")";
}
}
}