3dscontroller-ng/PC/source/screenshot.cpp
2015-03-21 09:54:11 +00:00

80 lines
2 KiB
C++

#include <windows.h>
#include <GdiPlus.h>
#include "screenshot.h"
extern "C" {
int GetEncoderClsid(const WCHAR *format, CLSID *pClsid) {
using namespace Gdiplus;
UINT num = 0; // number of image encoders
UINT size = 0; // size of the image encoder array in bytes
ImageCodecInfo *pImageCodecInfo = NULL;
GetImageEncodersSize(&num, &size);
if(size == 0)
return -1; // Failure
pImageCodecInfo = (ImageCodecInfo *)(malloc(size));
if(pImageCodecInfo == NULL)
return -1; // Failure
GetImageEncoders(num, size, pImageCodecInfo);
UINT j;
for(j = 0; j < num; j++) {
if(wcscmp(pImageCodecInfo[j].MimeType, format) == 0) {
*pClsid = pImageCodecInfo[j].Clsid;
free(pImageCodecInfo);
return j; // Success
}
}
free(pImageCodecInfo);
return 0;
}
void screenshot(const WCHAR *filename, BOOL fullscreen, int windowedX, int windowedY, ULONG quality) {
using namespace Gdiplus;
GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
{
HDC scrdc, memdc;
HBITMAP membit;
scrdc = ::GetDC(0);
memdc = CreateCompatibleDC(scrdc);
membit = CreateCompatibleBitmap(scrdc, 400, 240);
HBITMAP hOldBitmap = (HBITMAP) SelectObject(memdc, membit);
EncoderParameters encoderParams;
encoderParams.Count = 1;
encoderParams.Parameter[0].NumberOfValues = 1;
encoderParams.Parameter[0].Guid = EncoderQuality;
encoderParams.Parameter[0].Type = EncoderParameterValueTypeLong;
encoderParams.Parameter[0].Value = &quality;
if(fullscreen) {
StretchBlt(memdc, 0, 0, 400, 240, scrdc, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), SRCCOPY);
}
else {
BitBlt(memdc, 0, 0, 400, 240, scrdc, windowedX, windowedY, SRCCOPY);
}
Gdiplus::Bitmap bitmap(membit, NULL);
CLSID clsid;
GetEncoderClsid(L"image/jpeg", &clsid);
bitmap.Save(filename, &clsid, &encoderParams);
SelectObject(memdc, hOldBitmap);
DeleteObject(memdc);
DeleteObject(membit);
::ReleaseDC(0, scrdc);
}
GdiplusShutdown(gdiplusToken);
}
}