59 lines
No EOL
1.5 KiB
C
59 lines
No EOL
1.5 KiB
C
#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <3ds.h>
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#include "drawing.h"
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#include "input.h"
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int inputIP(void) {
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touchPosition touch;
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hidTouchRead(&touch);
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//Draw Keypad
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drawString(160-20,50, "1");
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drawString(160, 50, "2");
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drawString(160+20, 50, "3");
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drawString(160-20, 50+20, "4");
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drawString(160, 50+20, "5");
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drawString(160+20, 50+20, "6");
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drawString(160-20, 50+40, "7");
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drawString(160, 50+40, "8");
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drawString(160+20, 50+40, "9");
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drawString(160-10, 50+60, ".");
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drawString(160+10, 50+60, "0");
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//Bottom Strip
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if(touch.py > 50+50 && touch.py < 50+70) {
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if(touch.px < 160 && touch.px > 160-20) return 11; // Dot
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else if(touch.px < 160+20 && touch.px > 160) return 0; // Zero
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}
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//First Column
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else if(touch.px < 160-10 && touch.px > 160-30) {
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if(touch.py < 50+10 && touch.py > 50-10) return 1; // One
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else if(touch.py < 50+30 && touch.py > 50+10) return 4; // Four
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else if(touch.py < 50+50 && touch.py > 50+30) return 7; // Seven
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}
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// Second Column
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else if(touch.px < 160+10 && touch.px > 160-10) {
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if(touch.py < 50+10 && touch.py > 50-10) return 2; // Two
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else if(touch.py < 50+30 && touch.py > 50+10) return 5; // Five
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else if(touch.py < 50+50 && touch.py > 50+30) return 8; // Eight
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}
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// Third Column
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else if(touch.px < 160+30 && touch.px > 160+10) {
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if(touch.py < 50+10 && touch.py > 50-10) return 3; // Three
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else if(touch.py < 50+30 && touch.py > 50+10) return 6; // Six
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else if(touch.py < 50+50 && touch.py > 50+30) return 9; // Nine
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}
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return 10;
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} |