3dscontroller-ng/3DSsource/include/drawing.h
Fijxu 2b3744a344 Add gyro & accel support. Update python script.
- Added Gyroscope and accelerometer support. Now the 3DS sends the data of the Gyroscope
  and accelerometer to the IP address

- Now the python script uses `python-evdev` instead of `python-uinput`.
  It support more EVENTS and INPUT_PROPS, so the gyroscope and
  accelerometer is identified as an gyro and accel device. Just like the
  DualShock linux driver (hid-playstation.c)

- Python script has now a debug variable, if it's enabled it will show
  some debug info, like the state of the keys and sensors X,Y,Z
  positions.

- Added some explanations on the python script to make development more
  easier (Mostly for myself)
2023-07-30 17:22:04 -04:00

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801 B
C

#pragma once
#include "3ds/types.h"
#ifndef REG_LCDBACKLIGHTMAIN
#define REG_LCDBACKLIGHTMAIN (u32)(0x1ED02240 - 0x1EB00000)
#endif
#ifndef REG_LCDBACKLIGHTSUB
#define REG_LCDBACKLIGHTSUB (u32)(0x1ED02A40 - 0x1EB00000)
#endif
void clearScreen(void);
#define drawPixelRGB(x, y, r, g, b) drawPixelRGBFramebuffer(0, x, y, r, g, b)
void drawPixelRGBFramebuffer(u8 *fb, int x, int y, u8 r, u8 g, u8 b);
#define drawBox(x, y, width, height, r, g, b) drawBoxFramebuffer(0, x, y, width, height, r, g, b)
void drawBoxFramebuffer(u8 *fb, int x, int y, int width, int height, u8 r, u8 g, u8 b);
#define drawString(sx, sy, text, ...) drawStringFramebuffer(0, sx, sy, text, ##__VA_ARGS__)
void drawStringFramebuffer(u8 *fb, int sx, int sy, char *text, ...);
void disableBacklight();
void enableBacklight();