Packet changes
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0c6b79003b
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2 changed files with 35 additions and 0 deletions
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@ -12,23 +12,29 @@
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#include "inet_pton.h"
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#define SCREENSHOT_CHUNK 4000
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#define DEFAULT_PORT 8889
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enum NET_COMMANDS {
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CONNECT,
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KEYS,
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SCREENSHOT,
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};
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// It is deliberately set up to have an anonymous struct as well as a named struct for convenience, not a mistake!
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struct packet {
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struct packetHeader {
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unsigned char command;
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unsigned char keyboardActive;
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};
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struct packetHeader packetHeader;
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union {
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// CONNECT
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struct connectPacket {
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};
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struct connectPacket connectPacket;
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// KEYS
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struct keysPacket {
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@ -44,6 +50,14 @@ struct packet {
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unsigned short y;
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} touch;
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};
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struct keysPacket keysPacket;
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// SCREENSHOT
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struct screenshotPacket {
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unsigned short offset;
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unsigned char data[SCREENSHOT_CHUNK];
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};
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struct screenshotPacket screenshotPacket;
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};
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};
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@ -51,7 +65,10 @@ extern int sock;
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extern struct sockaddr_in sain, saout;
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extern struct packet outBuf, rcvBuf;
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extern socklen_t sockaddr_in_sizePtr;
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bool openSocket(int port);
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void sendBuf(int length);
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int receiveBuffer(int length);
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void sendConnectionRequest(void);
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void sendKeys(unsigned int keys, circlePosition circlePad, touchPosition touch);
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@ -7,23 +7,31 @@
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#include <windows.h>
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#include <winsock.h>
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#include <stddef.h>
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#define SCREENSHOT_CHUNK 4000
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#define IP INADDR_ANY
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enum NET_COMMANDS {
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CONNECT,
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KEYS,
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SCREENSHOT,
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};
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// It is deliberately set up to have an anonymous struct as well as a named struct for convenience, not a mistake!
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struct packet {
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struct packetHeader {
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unsigned char command;
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unsigned char keyboardActive;
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};
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struct packetHeader packetHeader;
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union {
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// CONNECT
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struct connectPacket {
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};
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struct connectPacket connectPacket;
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// KEYS
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struct keysPacket {
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@ -39,6 +47,14 @@ struct packet {
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unsigned short y;
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} touch;
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};
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struct keysPacket keysPacket;
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// SCREENSHOT
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struct screenshotPacket {
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unsigned short offset;
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unsigned char data[SCREENSHOT_CHUNK];
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};
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struct screenshotPacket screenshotPacket;
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};
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};
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@ -57,3 +73,5 @@ void printIPs(void);
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void startListening(void);
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void sendBuffer(int length);
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int receiveBuffer(int length);
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void sendScreenshot(void);
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